mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 22:40:22 +00:00
6e1cbfcfe5
Handle yielding in the moveset generator as well Future commits will trim down unused values/abstractions; probably can get all the stadium stuff handled innately
56 lines
No EOL
1.5 KiB
C#
56 lines
No EOL
1.5 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// Event data for Generation 1
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/// </summary>
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public sealed class EncounterStatic1E : EncounterStatic1
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{
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public EncounterGBLanguage Language { get; set; } = EncounterGBLanguage.Japanese;
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/// <summary> Trainer name for the event. </summary>
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public string OT_Name { get; set; } = string.Empty;
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/// <summary> Trainer ID for the event. </summary>
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public int TID { get; set; } = -1;
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/// <summary>
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/// Indicates if the event was distributed to Japanese games or International games.
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/// </summary>
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public bool Japanese { get; set; }
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public EncounterStatic1E(int species, int level, GameVersion ver) : base(species, level, ver)
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{
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}
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public override bool IsMatch(PKM pkm, DexLevel evo)
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{
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if (!base.IsMatch(pkm, evo))
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return false;
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if (Language != EncounterGBLanguage.Any && pkm.Japanese != (Language == EncounterGBLanguage.Japanese))
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return false;
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if (OT_Name.Length != 0 && pkm.OT_Name != OT_Name)
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return false;
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if (TID != -1 && pkm.TID != TID)
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return false;
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return true;
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}
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public override bool IsMatchDeferred(PKM pkm)
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{
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if (base.IsMatchDeferred(pkm))
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return true;
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return !ParseSettings.AllowGBCartEra;
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}
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}
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public enum EncounterGBLanguage
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{
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Japanese,
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English,
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Any,
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}
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} |