mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
5ce3e734b8
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before). Eliminates quite a few static constructors, so even faster startup. Items later.
22 lines
799 B
C#
22 lines
799 B
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Honey Tree in Sinnoh (Gen4)
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/// </summary>
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public sealed class HoneyTreeValue
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{
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public const int Size = 8;
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public readonly byte[] Data;
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public uint Time { get => ReadUInt32LittleEndian(Data.AsSpan(0)); set => WriteUInt32LittleEndian(Data.AsSpan(0), value); }
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public int Slot { get => Data[4]; set => Data[4] = (byte)value; }
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public int SubTable { get => Data[5]; set => Data[5] = (byte)value; } // offset by 1 with respect to Group
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public int Group { get => Data[6]; set { Data[6] = (byte)value; SubTable = Math.Max(0, Group - 1); } }
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public int Shake { get => Data[7]; set => Data[7] = (byte)value; }
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public HoneyTreeValue(byte[] data) => Data = data;
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}
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