PKHeX/PKHeX.Core/PKM
wwwwwwzx 6c4a4ff4ec Fix chinese language ID check
Some species have the same unicode name in CHS and in CHT, so it will lose language info after converting from a in-game string to textbox (The game will use different fonts to distinguish them, bad GF)
This change will give CHT encoding a higher priorty if the pkm is in CHT, although it's possible to get CHS encoding default species name with CHT language ID.
Also fixed previous editing error
2017-12-14 19:30:59 -08:00
..
BK4.cs Add missing bk4 property for abilitynum 2017-12-03 12:40:10 -08:00
CK3.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
FormConverter.cs Flag invalid forms on sav compatibility check 2017-11-16 14:30:18 -08:00
IShadowPKM.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
ItemConverter.cs add more pkhex.core xml documentation 2017-10-23 23:12:58 -07:00
PK1.cs misc tweaks 2017-11-22 21:45:30 -08:00
PK2.cs Simplify crystal detection 2017-11-24 18:12:30 -08:00
PK3.cs add MailBox Editor 2017-12-03 07:21:07 +09:00
PK4.cs Purge non-dp data for BK4 transfer 2017-12-03 13:10:14 -08:00
PK5.cs fix MailBoxEditor 2017-12-04 00:00:14 +09:00
PK6.cs Misc perf tweaks 2017-12-13 16:12:53 -08:00
PK7.cs Fix chinese language ID check 2017-12-14 19:30:59 -08:00
PKM.cs Misc perf tweaks 2017-12-13 16:12:53 -08:00
PKMConverter.cs Misc tweaks 2017-11-17 22:19:23 -08:00
PKX.cs Fix chinese language ID check 2017-12-14 19:30:59 -08:00
QRPK7.cs Refactoring 2017-06-17 18:37:19 -07:00
ShowdownSet.cs Add species parse edge case 2017-11-30 18:24:31 -08:00
SpeciesConverter.cs Add guard check for out of range gen1 species 2017-11-17 17:07:12 -08:00
StringConverter.cs misc kor encoding updates 2017-11-23 10:18:09 -08:00
XK3.cs Remove usage of LegalityAnalysis from PK* 2017-12-06 21:28:34 -08:00