PKHeX/PKHeX.Core/Legality/Moves/Breeding/BreedInfo.cs
Kurt 69fafcab83 Performance: Slightly reduce allocations in moveset validation (#3460)
* Reuses move parse result objects for each encounter parsed in a LegalityCheck attempt, instead of creating a new object.
* Ensures the objects are never-null, and makes cleanup easier.

Slightly adjusts some other parts of the moveset validation to reduce allocations.
2022-03-12 17:39:00 -08:00

35 lines
1.1 KiB
C#

using System;
namespace PKHeX.Core
{
/// <summary>
/// Value passing object to simplify some initialization.
/// </summary>
/// <typeparam name="T">Egg Move source type enumeration.</typeparam>
internal readonly ref struct BreedInfo<T> where T : unmanaged
{
/// <summary> Indicates the analyzed source of each move. </summary>
public readonly T[] Actual;
/// <summary> Indicates all possible sources of each move. </summary>
public readonly Span<byte> Possible;
/// <summary> Level Up entry for the egg. </summary>
public readonly Learnset Learnset;
/// <summary> Moves the egg knows after it is finalized. </summary>
public readonly ReadOnlySpan<int> Moves;
/// <summary> Level the egg originated at. </summary>
public readonly int Level;
public BreedInfo(T[] actual, Span<byte> possible, Learnset learnset, ReadOnlySpan<int> moves, int level)
{
Actual = actual;
Possible = possible;
Learnset = learnset;
Moves = moves;
Level = level;
}
}
}