PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot/EncounterSlot4.cs
Kurt f83a9bf833 Expose shiny potential value
Not really digging it currently as it doesn't cover multi-state like AlwaysStar-Or-Never, but that single edge case can be handled elsewhere
2022-01-07 17:48:12 -08:00

55 lines
2.1 KiB
C#

namespace PKHeX.Core
{
/// <summary>
/// Encounter Slot found in <see cref="GameVersion.Gen4"/>.
/// </summary>
/// <inheritdoc cref="EncounterSlot"/>
public sealed record EncounterSlot4 : EncounterSlot, IMagnetStatic, INumberedSlot, IGroundTypeTile, ISlotRNGType
{
public override int Generation => 4;
public GroundTilePermission GroundTile => ((EncounterArea4)Area).GroundTile;
public int StaticIndex { get; }
public int MagnetPullIndex { get; }
public int StaticCount { get; }
public int MagnetPullCount { get; }
public SlotType Type => Area.Type;
public int SlotNumber { get; }
public override Ball FixedBall => GetRequiredBallValue();
public bool CanUseRadar => !GameVersion.HGSS.Contains(Version) && GroundTile.HasFlag(GroundTilePermission.Grass);
public EncounterSlot4(EncounterArea4 area, int species, int form, int min, int max, int slot, int mpi, int mpc, int sti, int stc) : base(area, species, form, min, max)
{
SlotNumber = slot;
MagnetPullIndex = mpi;
MagnetPullCount = mpc;
StaticIndex = sti;
StaticCount = stc;
}
protected override void SetFormatSpecificData(PKM pk) => ((PK4)pk).GroundTile = GroundTile.GetIndex();
public override EncounterMatchRating GetMatchRating(PKM pkm)
{
if ((pkm.Ball == (int)Ball.Safari) != Locations.IsSafariZoneLocation4(Location))
return EncounterMatchRating.PartialMatch;
if ((pkm.Ball == (int)Ball.Sport) != (Type == SlotType.BugContest))
{
// Nincada => Shedinja can wipe the ball back to Poke
if (pkm.Species != (int)Core.Species.Shedinja || pkm.Ball != (int)Ball.Poke)
return EncounterMatchRating.PartialMatch;
}
return base.GetMatchRating(pkm);
}
private Ball GetRequiredBallValue()
{
if (Type is SlotType.BugContest)
return Ball.Sport;
return Locations.IsSafariZoneLocation4(Location) ? Ball.Safari : Ball.None;
}
}
}