PKHeX/PKHeX.Core/Saves/SAV7.cs
Kurt 69cf1eaa9c add more pkhex.core xml documentation
adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00

1396 lines
54 KiB
C#

using System;
using System.Diagnostics;
using System.Linq;
using System.Text;
namespace PKHeX.Core
{
/// <summary>
/// Generation 7 <see cref="SaveFile"/> object.
/// </summary>
public sealed class SAV7 : SaveFile
{
// Save Data Attributes
public override string BAKName => $"{FileName} [{OT} ({Version}) - {LastSavedTime}].bak";
public override string Filter => "Main SAV|*.*";
public override string Extension => "";
public override string[] PKMExtensions => PKM.Extensions.Where(f =>
{
int gen = f.Last() - 0x30;
return gen == 1 || (3 <= gen && gen <= 7);
}).ToArray();
public SAV7(byte[] data = null)
{
Data = data == null ? new byte[SaveUtil.SIZE_G7SM] : (byte[])data.Clone();
BAK = (byte[])Data.Clone();
Exportable = !Data.SequenceEqual(new byte[Data.Length]);
// Load Info
GetBlockInfo();
GetSAVOffsets();
HeldItems = Legal.HeldItems_SM;
Personal = USUM ? PersonalTable.USUM : PersonalTable.SM;
if (!Exportable)
ClearBoxes();
var demo = new byte[0x4C4].SequenceEqual(Data.Skip(PCLayout).Take(0x4C4)); // up to Battle Box values
if (demo || !Exportable)
{
PokeDex = -1; // Disabled
LockedSlots = new int[0];
TeamSlots = new int[0];
}
else // Valid slot locking info present
{
int lockedCount = 0, teamCount = 0;
for (int i = 0; i < TeamCount; i++)
{
bool locked = Data[PCBackgrounds - TeamCount - i] == 1;
for (int j = 0; j < 6; j++)
{
short val = BitConverter.ToInt16(Data, BattleBoxFlags + (i*6 + j) * 2);
if (val < 0)
continue;
var slotVal = (BoxSlotCount*(val >> 8) + (val & 0xFF)) & 0xFFFF;
if (locked)
LockedSlots[lockedCount++] = slotVal;
else TeamSlots[teamCount++] = slotVal;
}
}
Array.Resize(ref LockedSlots, lockedCount);
Array.Resize(ref TeamSlots, teamCount);
}
}
// Configuration
public override SaveFile Clone() { return new SAV7(Data); }
public override int SIZE_STORED => PKX.SIZE_6STORED;
protected override int SIZE_PARTY => PKX.SIZE_6PARTY;
public override PKM BlankPKM => new PK7();
public override Type PKMType => typeof(PK7);
public override int BoxCount => 32;
public override int MaxEV => 252;
public override int Generation => 7;
protected override int GiftCountMax => 48;
protected override int GiftFlagMax => 0x100 * 8;
protected override int EventFlagMax => 3968;
protected override int EventConstMax => (EventFlag - EventConst) / 2;
public override int OTLength => 12;
public override int NickLength => 12;
public override int MaxMoveID => SM ? Legal.MaxMoveID_7 : Legal.MaxMoveID_7_USUM;
public override int MaxSpeciesID => SM ? Legal.MaxSpeciesID_7 : Legal.MaxMoveID_7_USUM;
public override int MaxItemID => SM ? Legal.MaxItemID_7 : Legal.MaxItemID_7_USUM;
public override int MaxAbilityID => Legal.MaxAbilityID_7;
public override int MaxBallID => Legal.MaxBallID_7; // 26
public override int MaxGameID => Legal.MaxGameID_7;
public int QRSaveData;
// Feature Overrides
public override bool HasGeolocation => true;
// Blocks & Offsets
private int BlockInfoOffset;
private BlockInfo[] Blocks;
private void GetBlockInfo()
{
BlockInfoOffset = Data.Length - 0x200 + 0x10;
if (BitConverter.ToUInt32(Data, BlockInfoOffset) != SaveUtil.BEEF)
BlockInfoOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future?
int count = (Data.Length - BlockInfoOffset - 0x8) / 8;
BlockInfoOffset += 4;
Blocks = new BlockInfo[count];
int CurrentPosition = 0;
for (int i = 0; i < Blocks.Length; i++)
{
Blocks[i] = new BlockInfo
{
Offset = CurrentPosition,
Length = BitConverter.ToInt32(Data, BlockInfoOffset + 0 + 8 * i),
ID = BitConverter.ToUInt16(Data, BlockInfoOffset + 4 + 8 * i),
Checksum = BitConverter.ToUInt16(Data, BlockInfoOffset + 6 + 8 * i)
};
// Expand out to nearest 0x200
CurrentPosition += Blocks[i].Length % 0x200 == 0 ? Blocks[i].Length : 0x200 - Blocks[i].Length % 0x200 + Blocks[i].Length;
if ((Blocks[i].ID != 0) || i == 0) continue;
count = i;
break;
}
// Fix Final Array Lengths
Array.Resize(ref Blocks, count);
}
protected override void SetChecksums()
{
// Check for invalid block lengths
if (Blocks.Length < 3) // arbitrary...
{
Debug.WriteLine("Not enough blocks ({0}), aborting SetChecksums", Blocks.Length);
return;
}
// Apply checksums
for (int i = 0; i < Blocks.Length; i++)
{
if (Blocks[i].Length + Blocks[i].Offset > Data.Length)
{ Debug.WriteLine("Block {0} has invalid offset/length value.", i); return; }
byte[] array = new byte[Blocks[i].Length];
Array.Copy(Data, Blocks[i].Offset, array, 0, array.Length);
BitConverter.GetBytes(SaveUtil.CRC16_7(array, Blocks[i].ID)).CopyTo(Data, BlockInfoOffset + 6 + i * 8);
}
Data = SaveUtil.Resign7(Data);
}
public override bool ChecksumsValid
{
get
{
for (int i = 0; i < Blocks.Length; i++)
{
if (Blocks[i].Length + Blocks[i].Offset > Data.Length)
return false;
byte[] array = new byte[Blocks[i].Length];
Array.Copy(Data, Blocks[i].Offset, array, 0, array.Length);
if (SaveUtil.CRC16_7(array, Blocks[i].ID) != BitConverter.ToUInt16(Data, BlockInfoOffset + 6 + i * 8))
return false;
}
return true;
}
}
public override string ChecksumInfo
{
get
{
int invalid = 0;
string rv = "";
for (int i = 0; i < Blocks.Length; i++)
{
if (Blocks[i].Length + Blocks[i].Offset > Data.Length)
return $"Block {i} Invalid Offset/Length.";
byte[] array = new byte[Blocks[i].Length];
Array.Copy(Data, Blocks[i].Offset, array, 0, array.Length);
if (SaveUtil.CRC16_7(array, Blocks[i].ID) == BitConverter.ToUInt16(Data, BlockInfoOffset + 6 + i * 8))
continue;
invalid++;
rv += $"Invalid: {i:X2} @ Region {Blocks[i].Offset:X5}" + Environment.NewLine;
}
// Return Outputs
rv += $"SAV: {Blocks.Length - invalid}/{Blocks.Length + Environment.NewLine}";
return rv;
}
}
public override ulong? Secure1
{
get => BitConverter.ToUInt64(Data, BlockInfoOffset - 0x14);
set => BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0x14);
}
public override ulong? Secure2
{
get => BitConverter.ToUInt64(Data, BlockInfoOffset - 0xC);
set => BitConverter.GetBytes(value ?? 0).CopyTo(Data, BlockInfoOffset - 0xC);
}
private void GetSAVOffsets()
{
if (SM)
{
/* 00 */ Bag = 0x00000; // [DE0] MyItem
/* 01 */ Trainer1 = 0x00E00; // [07C] Situation
/* 02 */ // = 0x01000; // [014] RandomGroup
/* 03 */ TrainerCard = 0x01200; // [0C0] MyStatus
/* 04 */ Party = 0x01400; // [61C] PokePartySave
/* 05 */ EventConst = 0x01C00; // [E00] EventWork
/* 06 */ PokeDex = 0x02A00; // [F78] ZukanData
/* 07 */ GTS = 0x03A00; // [228] GtsData
/* 08 */ Fused = 0x03E00; // [104] UnionPokemon
/* 09 */ Misc = 0x04000; // [200] Misc
/* 10 */ Trainer2 = 0x04200; // [020] FieldMenu
/* 11 */ ConfigSave = 0x04400; // [004] ConfigSave
/* 12 */ AdventureInfo = 0x04600; // [058] GameTime
/* 13 */ PCLayout = 0x04800; // [5E6] BOX
/* 14 */ Box = 0x04E00; // [36600] BoxPokemon
/* 15 */ Resort = 0x3B400; // [572C] ResortSave
/* 16 */ PlayTime = 0x40C00; // [008] PlayTime
/* 17 */ Overworld = 0x40E00; // [1080] FieldMoveModelSave
/* 18 */ Fashion = 0x42000; // [1A08] Fashion
/* 19 */ // = 0x43C00; // [6408] JoinFestaPersonalSave
/* 20 */ // = 0x4A200; // [6408] JoinFestaPersonalSave
/* 21 */ JoinFestaData = 0x50800; // [3998] JoinFestaDataSave
/* 22 */ // = 0x54200; // [100] BerrySpot
/* 23 */ // = 0x54400; // [100] FishingSpot
/* 24 */ // = 0x54600; // [10528] LiveMatchData
/* 25 */ // = 0x64C00; // [204] BattleSpotData
/* 26 */ PokeFinderSave = 0x65000; // [B60] PokeFinderSave
/* 27 */ WondercardFlags= 0x65C00; // [3F50] MysteryGiftSave
/* 28 */ Record = 0x69C00; // [358] Record
/* 29 */ // = 0x6A000; // [728] ValidationSave
/* 30 */ // = 0x6A800; // [200] GameSyncSave
/* 31 */ // = 0x6AA00; // [718] PokeDiarySave
/* 32 */ BattleTree = 0x6B200; // [1FC] BattleInstSave
/* 33 */ Daycare = 0x6B400; // [200] Sodateya
/* 34 */ // = 0x6B600; // [120] WeatherSave
/* 35 */ QRSaveData = 0x6B800; // [1C8] QRReaderSaveData
/* 36 */ // = 0x6BA00; // [200] TurtleSalmonSave
EventFlag = EventConst + 0x7D0;
OFS_PouchHeldItem = Bag + 0; // 430 (Case 0)
OFS_PouchKeyItem = Bag + 0x6B8; // 184 (Case 4)
OFS_PouchTMHM = Bag + 0x998; // 108 (Case 2)
OFS_PouchMedicine = Bag + 0xB48; // 64 (Case 1)
OFS_PouchBerry = Bag + 0xC48; // 72 (Case 3)
OFS_PouchZCrystals = Bag + 0xD68; // 30 (Case 5)
PokeDexLanguageFlags = PokeDex + 0x550;
WondercardData = WondercardFlags + 0x100;
BattleBoxFlags = PCLayout + 0x4C4;
PCBackgrounds = PCLayout + 0x5C0;
LastViewedBox = PCLayout + 0x5E3;
PCFlags = PCLayout + 0x5E0;
HoF = 0x25C0; // Inside EventWork (const/flag) block
FashionLength = 0x1A08;
TeamCount = 6;
LockedSlots = new int[6*TeamCount];
TeamSlots = new int[6*TeamCount];
}
else // Empty input
{
Party = 0x0;
Box = Party + SIZE_PARTY * 6 + 0x1000;
}
}
// Private Only
private int Bag { get; set; } = int.MinValue;
private int AdventureInfo { get; set; } = int.MinValue;
private int Trainer2 { get; set; } = int.MinValue;
private int Misc { get; set; } = int.MinValue;
private int LastViewedBox { get; set; } = int.MinValue;
private int WondercardFlags { get; set; } = int.MinValue;
private int PlayTime { get; set; } = int.MinValue;
private int ItemInfo { get; set; } = int.MinValue;
private int Overworld { get; set; } = int.MinValue;
private int JoinFestaData { get; set; } = int.MinValue;
private int PokeFinderSave { get; set; } = int.MinValue;
private int BattleTree { get; set; } = int.MinValue;
private int BattleBoxFlags { get; set; } = int.MinValue;
private int TeamCount { get; set; } = int.MinValue;
private int ConfigSave { get; set; } = int.MinValue;
// Accessible as SAV7
private int TrainerCard { get; set; } = 0x14000;
private int Resort { get; set; }
private int PCFlags { get; set; } = int.MinValue;
public int PSSStats { get; private set; } = int.MinValue;
public int MaisonStats { get; private set; } = int.MinValue;
private int PCBackgrounds { get; set; } = int.MinValue;
public int Contest { get; private set; } = int.MinValue;
public int Accessories { get; private set; } = int.MinValue;
public int PokeDexLanguageFlags { get; private set; } = int.MinValue;
public int Fashion { get; set; } = int.MinValue;
public int FashionLength { get; set; } = int.MinValue;
private int Record { get; set; } = int.MinValue;
private const int ResortCount = 93;
public PKM[] ResortPKM
{
get
{
PKM[] data = new PKM[ResortCount];
for (int i = 0; i < data.Length; i++)
{
data[i] = GetPKM(GetData(Resort + 0x12 + i * SIZE_STORED, SIZE_STORED));
data[i].Identifier = $"Resort Slot {i}";
}
return data;
}
set
{
if (value?.Length != ResortCount)
throw new ArgumentException();
for (int i = 0; i < value.Length; i++)
SetStoredSlot(value[i], Resort + 0x12 + i*SIZE_STORED);
}
}
public override GameVersion Version
{
get
{
switch (Game)
{
case 30: return GameVersion.SN;
case 31: return GameVersion.MN;
}
return GameVersion.Unknown;
}
}
// Player Information
public override ushort TID
{
get => BitConverter.ToUInt16(Data, TrainerCard + 0);
set => BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 0);
}
public override ushort SID
{
get => BitConverter.ToUInt16(Data, TrainerCard + 2);
set => BitConverter.GetBytes(value).CopyTo(Data, TrainerCard + 2);
}
public override int Game
{
get => Data[TrainerCard + 4];
set => Data[TrainerCard + 4] = (byte)value;
}
public override int Gender
{
get => Data[TrainerCard + 5];
set => Data[TrainerCard + 5] = (byte)value;
}
public override int GameSyncIDSize => 16; // 64 bits
public override string GameSyncID
{
get
{
var data = Data.Skip(TrainerCard + 0x10).Take(GameSyncIDSize/2).Reverse().ToArray();
return BitConverter.ToString(data).Replace("-", "");
}
set
{
if (value == null)
return;
if (value.Length > GameSyncIDSize)
return;
Enumerable.Range(0, value.Length)
.Where(x => x % 2 == 0)
.Reverse()
.Select(x => Convert.ToByte(value.Substring(x, 2), 16))
.ToArray().CopyTo(Data, TrainerCard + 0x10);
}
}
private const int NexUniqueIDSize = 32; // 128 bits
public string NexUniqueID
{
get
{
var data = Data.Skip(TrainerCard + 0x18).Take(NexUniqueIDSize/2).Reverse().ToArray();
return BitConverter.ToString(data).Replace("-", "");
}
set
{
if (value == null)
return;
if (value.Length > NexUniqueIDSize)
return;
Enumerable.Range(0, value.Length)
.Where(x => x % 2 == 0)
.Reverse()
.Select(x => Convert.ToByte(value.Substring(x, 2), 16))
.ToArray().CopyTo(Data, TrainerCard + 0x18);
}
}
public override int SubRegion
{
get => Data[TrainerCard + 0x2E];
set => Data[TrainerCard + 0x2E] = (byte)value;
}
public override int Country
{
get => Data[TrainerCard + 0x2F];
set => Data[TrainerCard + 0x2F] = (byte)value;
}
public override int ConsoleRegion
{
get => Data[TrainerCard + 0x34];
set => Data[TrainerCard + 0x34] = (byte)value;
}
public override int Language
{
get => Data[TrainerCard + 0x35];
set => Data[TrainerCard + 0x35] = (byte)value;
}
public override string OT
{
get => GetString(TrainerCard + 0x38, 0x1A);
set => SetString(value, OTLength).CopyTo(Data, TrainerCard + 0x38);
}
public int DressUpSkinColor
{
get => (Data[TrainerCard + 0x54] >> 2) & 7;
set => Data[TrainerCard + 0x54] = (byte)((Data[TrainerCard + 0x54] & ~(7 << 2)) | (value << 2));
}
public override int MultiplayerSpriteID
{
get => Data[TrainerCard + 0x58];
set => Data[TrainerCard + 0x58] = (byte)value;
}
public int BallThrowType
{
get => Data[TrainerCard + 0x7A];
set => Data[TrainerCard + 0x7A] = (byte)(value > 8 ? 0 : value);
}
public int M // "StartLocation"
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x00);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x00);
}
public float X
{
get => BitConverter.ToSingle(Data, Trainer1 + 0x08);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x08);
BitConverter.GetBytes(value).CopyTo(Data, Overworld + 0x08);
}
}
public float Z
{
get => BitConverter.ToSingle(Data, Trainer1 + 0x10);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x10);
BitConverter.GetBytes(value).CopyTo(Data, Overworld + 0x10);
}
}
public float Y
{
get => (int)BitConverter.ToSingle(Data, Trainer1 + 0x18);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x18);
BitConverter.GetBytes(value).CopyTo(Data, Overworld + 0x18);
}
}
public float R
{
get => (int)BitConverter.ToSingle(Data, Trainer1 + 0x20);
set
{
BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x20);
BitConverter.GetBytes(value).CopyTo(Data, Overworld + 0x20);
}
}
public int SpecialLocation
{
get => Data[Trainer1 + 0x24];
set => Data[Trainer1 + 0x24] = (byte)value;
}
public int WarpContinueRequest
{
get => Data[Trainer1 + 0x6E];
set => Data[Trainer1 + 0x6E] = (byte)value;
}
public int StepCountEgg
{
get => BitConverter.ToInt32(Data, Trainer1 + 0x70);
set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x70);
}
public int LastZoneID
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x74);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x74);
}
public int StepCountFriendship
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x76);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x76);
}
public int StepCountAffection // Kawaigari
{
get => BitConverter.ToUInt16(Data, Trainer1 + 0x78);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x78);
}
public int ConfigValue
{
get => BitConverter.ToInt32(Data, ConfigSave);
set => BitConverter.GetBytes(value).CopyTo(Data, ConfigSave);
}
public int TalkingSpeed
{
get => ConfigValue & 3;
set => ConfigValue = ConfigValue & ~3 | (value & 3);
}
public int BattleAnimation
{
// Effects OFF = 1, Effects ON = 0
get => (ConfigValue >> 2) & 1;
set => ConfigValue = ConfigValue & ~(1<<2) | (value << 2);
}
public int BattleStyle
{
// SET = 1, SWITCH = 0
get => (ConfigValue >> 3) & 1;
set => ConfigValue = ConfigValue & ~(1 << 3) | (value << 3);
}
public int ButtonMode
{
get => (ConfigValue >> 13) & 3;
set => ConfigValue = ConfigValue & ~(1 << 13) | (value << 13);
}
public int BoxStatus
{
// MANUAL = 1, AUTOMATIC = 0
get => (ConfigValue >> 15) & 1;
set => ConfigValue = ConfigValue & ~(1 << 15) | (value << 15);
}
public override uint Money
{
get => BitConverter.ToUInt32(Data, Misc + 0x4);
set
{
if (value > 9999999) value = 9999999;
BitConverter.GetBytes(value).CopyTo(Data, Misc + 0x4);
}
}
public uint Stamps
{
get => (BitConverter.ToUInt32(Data, Misc + 0x08) << 13) >> 17; // 15 stamps; discard top13, lowest4
set
{
uint flags = BitConverter.ToUInt32(Data, Misc + 0x08) & 0xFFF8000F;
flags |= (value & 0x7FFF) << 4;
BitConverter.GetBytes(flags).CopyTo(Data, Misc + 0x08);
}
}
public uint BP
{
get => BitConverter.ToUInt32(Data, Misc + 0x11C);
set
{
if (value > 9999) value = 9999;
BitConverter.GetBytes(value).CopyTo(Data, Misc + 0x11C);
}
}
public int Vivillon
{
get => Data[Misc + 0x130] & 0x1F;
set => Data[Misc + 0x130] = (byte)((Data[Misc + 0x130] & ~0x1F) | (value & 0x1F));
}
public int DaysFromRefreshed
{
get => Data[Misc + 0x123];
set => Data[Misc + 0x123] = (byte)value;
}
public uint UsedFestaCoins
{
get => BitConverter.ToUInt32(Data, 0x69C98);
set
{
if (value > 9999999) value = 9999999;
BitConverter.GetBytes(value).CopyTo(Data, 0x69C98);
}
}
public uint FestaCoins
{
get => BitConverter.ToUInt32(Data, JoinFestaData + 0x508);
set
{
if (value > 9999999) value = 9999999;
BitConverter.GetBytes(value).CopyTo(Data, JoinFestaData + 0x508);
TotalFestaCoins = UsedFestaCoins + value;
}
}
private uint TotalFestaCoins
{
get => BitConverter.ToUInt32(Data, JoinFestaData + 0x50C);
set
{
if (value > 9999999) value = 9999999;
BitConverter.GetBytes(value).CopyTo(Data, JoinFestaData + 0x50C);
}
}
public string FestivalPlazaName
{
get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, JoinFestaData + 0x510, 0x2A));
set
{
const int max = 20;
if (value.Length > max) value = value.Substring(0, max);
Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, JoinFestaData + 0x510);
}
}
public sealed class FashionItem
{
public bool IsOwned;
public bool IsNew;
}
public FashionItem[] Wardrobe
{
get
{
var data = GetData(Fashion, 0x5A8);
return data.Select(b => new FashionItem {IsOwned = (b & 1) != 0, IsNew = (b & 2) != 0}).ToArray();
}
set
{
if (value.Length != 0x5A8)
throw new ArgumentOutOfRangeException($"Unexpected size: 0x{value.Length:X}");
SetData(value.Select(t => (byte) ((t.IsOwned ? 1 : 0) | (t.IsNew ? 2 : 0))).ToArray(), Fashion);
}
}
public override int PlayedHours
{
get => BitConverter.ToUInt16(Data, PlayTime);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, PlayTime);
}
public override int PlayedMinutes
{
get => Data[PlayTime + 2];
set => Data[PlayTime + 2] = (byte)value;
}
public override int PlayedSeconds
{
get => Data[PlayTime + 3];
set => Data[PlayTime + 3] = (byte)value;
}
private uint LastSaved { get => BitConverter.ToUInt32(Data, PlayTime + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, PlayTime + 0x4); }
private int LastSavedYear { get => (int)(LastSaved & 0xFFF); set => LastSaved = LastSaved & 0xFFFFF000 | (uint)value; }
private int LastSavedMonth { get => (int)(LastSaved >> 12 & 0xF); set => LastSaved = LastSaved & 0xFFFF0FFF | ((uint)value & 0xF) << 12; }
private int LastSavedDay { get => (int)(LastSaved >> 16 & 0x1F); set => LastSaved = LastSaved & 0xFFE0FFFF | ((uint)value & 0x1F) << 16; }
private int LastSavedHour { get => (int)(LastSaved >> 21 & 0x1F); set => LastSaved = LastSaved & 0xFC1FFFFF | ((uint)value & 0x1F) << 21; }
private int LastSavedMinute { get => (int)(LastSaved >> 26 & 0x3F); set => LastSaved = LastSaved & 0x03FFFFFF | ((uint)value & 0x3F) << 26; }
private string LastSavedTime => $"{LastSavedYear:0000}{LastSavedMonth:00}{LastSavedDay:00}{LastSavedHour:00}{LastSavedMinute:00}";
public DateTime? LastSavedDate
{
get => !Util.IsDateValid(LastSavedYear, LastSavedMonth, LastSavedDay)
? (DateTime?)null
: new DateTime(LastSavedYear, LastSavedMonth, LastSavedDay, LastSavedHour, LastSavedMinute, 0);
set
{
// Only update the properties if a value is provided.
if (value.HasValue)
{
var dt = value.Value;
LastSavedYear = dt.Year;
LastSavedMonth = dt.Month;
LastSavedDay = dt.Day;
LastSavedHour = dt.Hour;
LastSavedMinute = dt.Minute;
}
else // Clear the date.
{
// If code tries to access MetDate again, null will be returned.
LastSavedYear = 0;
LastSavedMonth = 0;
LastSavedDay = 0;
LastSavedHour = 0;
LastSavedMinute = 0;
}
}
}
public int ResumeYear { get => BitConverter.ToInt32(Data, AdventureInfo + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x4); }
public int ResumeMonth { get => Data[AdventureInfo + 0x8]; set => Data[AdventureInfo + 0x8] = (byte)value; }
public int ResumeDay { get => Data[AdventureInfo + 0x9]; set => Data[AdventureInfo + 0x9] = (byte)value; }
public int ResumeHour { get => Data[AdventureInfo + 0xB]; set => Data[AdventureInfo + 0xB] = (byte)value; }
public int ResumeMinute { get => Data[AdventureInfo + 0xC]; set => Data[AdventureInfo + 0xC] = (byte)value; }
public int ResumeSeconds { get => Data[AdventureInfo + 0xD]; set => Data[AdventureInfo + 0xD] = (byte)value; }
public override int SecondsToStart { get => BitConverter.ToInt32(Data, AdventureInfo + 0x28); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x28); }
public override int SecondsToFame { get => BitConverter.ToInt32(Data, AdventureInfo + 0x30); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x30); }
public ulong AlolaTime { get => BitConverter.ToUInt64(Data, AdventureInfo + 0x48); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x48); }
// Stat Records
public int GetRecord(int recordID)
{
int ofs = GetRecordOffset(recordID);
if (recordID < 100)
return BitConverter.ToInt32(Data, ofs);
if (recordID < 200)
return BitConverter.ToInt16(Data, ofs);
return 0;
}
public void SetRecord(int recordID, int value)
{
int ofs = GetRecordOffset(recordID);
int max = GetRecordMax(recordID);
if (value > max)
value = max;
if (recordID < 100)
BitConverter.GetBytes(value).CopyTo(Data, ofs);
if (recordID < 200)
BitConverter.GetBytes((ushort)value).CopyTo(Data, ofs);
}
public int GetRecordOffset(int recordID)
{
if (recordID < 100)
return Record + recordID*4;
if (recordID < 200)
return Record + recordID*2 + 200; // first 100 are 4bytes, so bias the difference
return -1;
}
public static int GetRecordMax(int recordID) => recordID < 200 ? RecordMax[RecordMaxType[recordID]] : 0;
private static readonly int[] RecordMax = {999999999, 9999999, 999999, 99999, 65535, 9999, 999};
private static readonly int[] RecordMaxType =
{
0, 0, 0, 0, 0, 0, 2, 2, 2, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 2, 2, 2, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 2, 2, 2, 0, 0, 0, 2, 2, 0,
0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 1, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 6, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
};
public ushort PokeFinderCameraVersion
{
get => BitConverter.ToUInt16(Data, PokeFinderSave + 0x00);
set => BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x00);
}
public bool PokeFinderGyroFlag
{
get => BitConverter.ToUInt16(Data, PokeFinderSave + 0x02) == 1;
set => BitConverter.GetBytes((ushort)(value ? 1 : 0)).CopyTo(Data, PokeFinderSave + 0x02);
}
public uint PokeFinderSnapCount
{
get => BitConverter.ToUInt32(Data, PokeFinderSave + 0x04);
set
{
if (value > 9999999) // Top bound is unchecked, check anyway
value = 9999999;
BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x04);
}
}
public uint PokeFinderThumbsTotalValue
{
get => BitConverter.ToUInt32(Data, PokeFinderSave + 0x0C);
set => BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x0C);
}
public uint PokeFinderThumbsHighValue
{
get => BitConverter.ToUInt32(Data, PokeFinderSave + 0x10);
set
{
if (value > 9999999) // 9mil;
value = 9999999;
BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x10);
if (value > PokeFinderThumbsTotalValue)
PokeFinderThumbsTotalValue = value;
}
}
public ushort PokeFinderTutorialFlags
{
get => BitConverter.ToUInt16(Data, PokeFinderSave + 0x14);
set => BitConverter.GetBytes(value).CopyTo(Data, PokeFinderSave + 0x14);
}
// Inventory
public override InventoryPouch[] Inventory
{
get
{
InventoryPouch[] pouch =
{
new InventoryPouch(InventoryType.Medicine, Legal.Pouch_Medicine_SM, 999, OFS_PouchMedicine),
new InventoryPouch(InventoryType.Items, Legal.Pouch_Items_SM, 999, OFS_PouchHeldItem),
new InventoryPouch(InventoryType.TMHMs, Legal.Pouch_TMHM_SM, 1, OFS_PouchTMHM),
new InventoryPouch(InventoryType.Berries, Legal.Pouch_Berries_SM, 999, OFS_PouchBerry),
new InventoryPouch(InventoryType.KeyItems, Legal.Pouch_Key_SM, 1, OFS_PouchKeyItem),
new InventoryPouch(InventoryType.ZCrystals, Legal.Pouch_ZCrystal_SM, 1, OFS_PouchZCrystals),
};
foreach (var p in pouch)
p.GetPouch7(ref Data);
return pouch;
}
set
{
foreach (var p in value)
p.SetPouch7(ref Data);
}
}
// Battle Tree
public int GetTreeStreak(int battletype, bool super, bool max)
{
if (battletype > 3)
throw new ArgumentException();
int offset = 8*battletype;
if (super)
offset += 2;
if (max)
offset += 4;
return BitConverter.ToUInt16(Data, BattleTree + offset);
}
public void SetTreeStreak(int value, int battletype, bool super, bool max)
{
if (battletype > 3)
throw new ArgumentException();
if (value > ushort.MaxValue)
value = ushort.MaxValue;
int offset = 8 * battletype;
if (super)
offset += 2;
if (max)
offset += 4;
BitConverter.GetBytes((ushort)value).CopyTo(Data, BattleTree + offset);
}
// Resort Save
public int GetPokebeanCount(int bean_id)
{
if (bean_id < 0 || bean_id > 14)
throw new ArgumentException("Invalid bean id!");
return Data[Resort + 0x564C + bean_id];
}
public void SetPokebeanCount(int bean_id, int count)
{
if (bean_id < 0 || bean_id > 14)
throw new ArgumentException("Invalid bean id!");
if (count < 0)
count = 0;
if (count > 255)
count = 255;
Data[Resort + 0x564C + bean_id] = (byte) count;
}
// Storage
public override int CurrentBox { get => Data[LastViewedBox]; set => Data[LastViewedBox] = (byte)value; }
public override int GetPartyOffset(int slot)
{
return Party + SIZE_PARTY * slot;
}
public override int GetBoxOffset(int box)
{
return Box + SIZE_STORED*box*30;
}
protected override int GetBoxWallpaperOffset(int box)
{
int ofs = PCBackgrounds > 0 && PCBackgrounds < Data.Length ? PCBackgrounds : -1;
if (ofs > -1)
return ofs + box;
return ofs;
}
public override void SetBoxWallpaper(int box, int value)
{
if (PCBackgrounds < 0)
return;
int ofs = PCBackgrounds > 0 && PCBackgrounds < Data.Length ? PCBackgrounds : 0;
Data[ofs + box] = (byte)value;
}
public override string GetBoxName(int box)
{
if (PCLayout < 0)
return $"B{box + 1}";
return Util.TrimFromZero(Encoding.Unicode.GetString(Data, PCLayout + 0x22*box, 0x22));
}
public override void SetBoxName(int box, string val)
{
Encoding.Unicode.GetBytes(val.PadRight(0x11, '\0')).CopyTo(Data, PCLayout + 0x22*box);
Edited = true;
}
public override PKM GetPKM(byte[] data)
{
return new PK7(data);
}
protected override void SetPKM(PKM pkm)
{
PK7 pk7 = pkm as PK7;
// Apply to this Save File
int CT = pk7.CurrentHandler;
DateTime Date = DateTime.Now;
pk7.Trade(OT, TID, SID, Country, SubRegion, Gender, false, Date.Day, Date.Month, Date.Year);
if (CT != pk7.CurrentHandler) // Logic updated Friendship
{
// Copy over the Friendship Value only under certain circumstances
if (pk7.Moves.Contains(216)) // Return
pk7.CurrentFriendship = pk7.OppositeFriendship;
else if (pk7.Moves.Contains(218)) // Frustration
pkm.CurrentFriendship = pk7.OppositeFriendship;
}
pkm.RefreshChecksum();
}
protected override void SetDex(PKM pkm)
{
if (PokeDex < 0 || Version == GameVersion.Unknown) // sanity
return;
if (pkm.Species == 0 || pkm.Species > MaxSpeciesID) // out of range
return;
if (pkm.IsEgg) // do not add
return;
int bit = pkm.Species - 1;
int bd = bit >> 3; // div8
int bm = bit & 7; // mod8
int gender = pkm.Gender % 2; // genderless -> male
int shiny = pkm.IsShiny ? 1 : 0;
if (pkm.Species == 351) // castform
shiny = 0;
int shift = gender | (shiny << 1);
if (pkm.Species == 327) // Spinda
{
if ((Data[PokeDex + 0x84] & (1 << (shift + 4))) != 0) // Already 2
{
BitConverter.GetBytes(pkm.EncryptionConstant).CopyTo(Data, PokeDex + 0x8E8 + shift * 4);
// Data[PokeDex + 0x84] |= (byte)(1 << (shift + 4)); // 2 -- pointless
Data[PokeDex + 0x84] |= (byte)(1 << shift); // 1
}
else if ((Data[PokeDex + 0x84] & (1 << shift)) == 0) // Not yet 1
{
Data[PokeDex + 0x84] |= (byte)(1 << shift); // 1
}
}
int ofs = PokeDex // Raw Offset
+ 0x08 // Magic + Flags
+ 0x80; // Misc Data (1024 bits)
// Set the Owned Flag
Data[ofs + bd] |= (byte)(1 << bm);
// Starting with Gen7, form bits are stored in the same region as the species flags.
int formstart = pkm.AltForm;
int formend = pkm.AltForm;
bool reset = SanitizeFormsToIterate(pkm.Species, out int fs, out int fe, formstart);
if (reset)
{
formstart = fs;
formend = fe;
}
for (int form = formstart; form <= formend; form++)
{
int bitIndex = bit;
if (form > 0) // Override the bit to overwrite
{
int fc = Personal[pkm.Species].FormeCount;
if (fc > 1) // actually has forms
{
int f = SaveUtil.GetDexFormIndexSM(pkm.Species, fc, MaxSpeciesID - 1);
if (f >= 0) // bit index valid
bitIndex = f + form;
}
}
SetDexFlags(bitIndex, gender, shiny, pkm.Species - 1);
}
// Set the Language
int lang = pkm.Language;
const int langCount = 9;
if (lang <= 10 && lang != 6 && lang != 0) // valid language
{
if (lang >= 7)
lang--;
lang--; // 0-8 languages
if (lang < 0) lang = 1;
int lbit = bit * langCount + lang;
if (lbit >> 3 < 920) // Sanity check for max length of region
Data[PokeDexLanguageFlags + (lbit >> 3)] |= (byte)(1 << (lbit & 7));
}
}
protected override void SetPartyValues(PKM pkm, bool isParty)
{
uint duration = 0;
if (isParty && pkm.AltForm != 0)
switch (pkm.Species)
{
case 676:
duration = 5;
break;
case 720: // Hoopa
duration = 3;
break;
}
((PK7)pkm).FormDuration = duration;
}
private static bool SanitizeFormsToIterate(int species, out int formStart, out int formEnd, int formIn)
{
// 004AA370 in Moon
// Simplified in terms of usage -- only overrides to give all the battle forms for a pkm
formStart = 0;
formEnd = 0;
switch (species)
{
case 351: // Castform
formStart = 0;
formEnd = 3;
return true;
case 421: // Cherrim
case 555: // Darmanitan
case 648: // Meloetta
case 746: // Wishiwashi
case 778: // Mimikyu
formStart = 0;
formEnd = 1;
return true;
case 774: // Minior
// Cores forms are after Meteor forms, so the game iterator would give all meteor forms (NO!)
// So the game so the game chooses to only award entries for Core forms after they appear in battle.
return formIn > 6; // resets to 0/0 if an invalid request is made (non-form entry)
case 718:
if (formIn == 3) // complete
return true; // 0/0
if (formIn != 2) // give
return false;
// Apparently form 2 is invalid (50% core-ability), set to 10%'s form
formStart = 1;
formEnd = 1;
return true;
default:
return false;
}
}
private void SetDexFlags(int index, int gender, int shiny, int baseSpecies)
{
const int brSize = 0x8C;
int shift = gender | (shiny << 1);
int ofs = PokeDex // Raw Offset
+ 0x08 // Magic + Flags
+ 0x80 // Misc Data (1024 bits)
+ 0x68; // Owned Flags
int bd = index >> 3; // div8
int bm = index & 7; // mod8
int bd1 = baseSpecies >> 3;
int bm1 = baseSpecies & 7;
// Set the [Species/Gender/Shiny] Seen Flag
int brSeen = shift * brSize;
Data[ofs + brSeen + bd] |= (byte)(1 << bm);
// Check Displayed Status for base form
bool Displayed = false;
for (int i = 0; i < 4; i++)
{
int brDisplayed = (4 + i) * brSize;
Displayed |= (Data[ofs + brDisplayed + bd1] & (byte)(1 << bm1)) != 0;
}
// If form is not base form, check form too
if (!Displayed && baseSpecies != index)
{
for (int i = 0; i < 4; i++)
{
int brDisplayed = (4 + i) * brSize;
Displayed |= (Data[ofs + brDisplayed + bd] & (byte)(1 << bm)) != 0;
}
}
if (Displayed)
return;
// Set the Display flag if none are set
Data[ofs + (4 + shift) * brSize + bd] |= (byte)(1 << bm);
}
public bool NationalDex
{
get => (Data[PokeDex + 4] & 1) == 1;
set => Data[PokeDex + 4] = (byte)((Data[PokeDex + 4] & 0xFE) | (value ? 1 : 0));
}
/// <summary>
/// Gets the last viewed dex entry in the Pokedex (by National Dex ID), internally called DefaultMons
/// </summary>
public uint CurrentViewedDex => BitConverter.ToUInt32(Data, PokeDex + 4) >> 9 & 0x3FF;
public override bool GetCaught(int species)
{
int bit = species - 1;
int bd = bit >> 3; // div8
int bm = bit & 7; // mod8
int ofs = PokeDex // Raw Offset
+ 0x08 // Magic + Flags
+ 0x80; // Misc Data (1024 bits)
return (1 << bm & Data[ofs + bd]) != 0;
}
public override bool GetSeen(int species)
{
const int brSize = 0x8C;
int bit = species - 1;
int bd = bit >> 3; // div8
int bm = bit & 7; // mod8
byte mask = (byte)(1 << bm);
int ofs = PokeDex // Raw Offset
+ 0x08 // Magic + Flags
+ 0x80; // Misc Data (1024 bits)
for (int i = 1; i <= 4; i++) // check all 4 seen flags (gender/shiny)
if ((Data[ofs + bd + i * brSize] & mask) != 0)
return true;
return false;
}
public override byte[] DecryptPKM(byte[] data)
{
return PKX.DecryptArray(data);
}
public override int PartyCount
{
get => Data[Party + 6 * SIZE_PARTY];
protected set => Data[Party + 6 * SIZE_PARTY] = (byte)value;
}
public override int BoxesUnlocked { get => Data[PCFlags + 1]; set => Data[PCFlags + 1] = (byte)value; }
public override bool IsSlotLocked(int box, int slot)
{
if (slot >= 30 || box >= BoxCount)
return false;
int slotIndex = slot + BoxSlotCount*box;
return LockedSlots.Any(s => s == slotIndex);
}
public override bool IsSlotInBattleTeam(int box, int slot)
{
if (slot >= 30 || box >= BoxCount)
return false;
int slotIndex = slot + BoxSlotCount * box;
return TeamSlots.Any(s => s == slotIndex);
}
public override int DaycareSeedSize => 32; // 128 bits
public override int GetDaycareSlotOffset(int loc, int slot)
{
if (loc != 0)
return -1;
if (Daycare < 0)
return -1;
return Daycare + 1 + slot * (SIZE_STORED + 1);
}
public override bool? IsDaycareOccupied(int loc, int slot)
{
if (loc != 0)
return null;
if (Daycare < 0)
return null;
return Data[Daycare + (SIZE_STORED + 1) * slot] != 0;
}
public override string GetDaycareRNGSeed(int loc)
{
if (loc != 0)
return null;
if (Daycare < 0)
return null;
var data = Data.Skip(Daycare + 0x1DC).Take(DaycareSeedSize / 2).Reverse().ToArray();
return BitConverter.ToString(data).Replace("-", "");
}
public override bool? IsDaycareHasEgg(int loc)
{
if (loc != 0)
return null;
if (Daycare < 0)
return null;
return Data[Daycare + 0x1D8] == 1;
}
public override void SetDaycareOccupied(int loc, int slot, bool occupied)
{
if (loc != 0)
return;
if (Daycare < 0)
return;
Data[Daycare + (SIZE_STORED + 1) * slot] = (byte)(occupied ? 1 : 0);
}
public override void SetDaycareRNGSeed(int loc, string seed)
{
if (loc != 0)
return;
if (Daycare < 0)
return;
if (seed == null)
return;
if (seed.Length > DaycareSeedSize)
return;
Enumerable.Range(0, seed.Length)
.Where(x => x % 2 == 0)
.Reverse()
.Select(x => Convert.ToByte(seed.Substring(x, 2), 16))
.ToArray().CopyTo(Data, Daycare + 0x1DC);
}
public override void SetDaycareHasEgg(int loc, bool hasEgg)
{
if (loc != 0)
return;
if (Daycare < 0)
return;
Data[Daycare + 0x1D8] = (byte)(hasEgg ? 1 : 0);
}
// Mystery Gift
protected override bool[] MysteryGiftReceivedFlags
{
get
{
if (WondercardData < 0 || WondercardFlags < 0)
return null;
bool[] r = new bool[(WondercardData-WondercardFlags)*8];
for (int i = 0; i < r.Length; i++)
r[i] = (Data[WondercardFlags + (i>>3)] >> (i&7) & 0x1) == 1;
return r;
}
set
{
if (WondercardData < 0 || WondercardFlags < 0)
return;
if ((WondercardData - WondercardFlags)*8 != value?.Length)
return;
byte[] data = new byte[value.Length/8];
for (int i = 0; i < value.Length; i++)
if (value[i])
data[i>>3] |= (byte)(1 << (i&7));
data.CopyTo(Data, WondercardFlags);
Edited = true;
}
}
protected override MysteryGift[] MysteryGiftCards
{
get
{
if (WondercardData < 0)
return null;
MysteryGift[] cards = new MysteryGift[GiftCountMax];
for (int i = 0; i < cards.Length; i++)
cards[i] = GetWC7(i);
return cards;
}
set
{
if (value == null)
return;
if (value.Length > GiftCountMax)
Array.Resize(ref value, GiftCountMax);
for (int i = 0; i < value.Length; i++)
SetWC7(value[i], i);
for (int i = value.Length; i < GiftCountMax; i++)
SetWC7(new WC7(), i);
}
}
private WC7 GetWC7(int index)
{
if (WondercardData < 0)
return null;
if (index < 0 || index > GiftCountMax)
return null;
return new WC7(GetData(WondercardData + index * WC7.Size, WC7.Size));
}
private void SetWC7(MysteryGift wc7, int index)
{
if (WondercardData < 0)
return;
if (index < 0 || index > GiftCountMax)
return;
wc7.Data.CopyTo(Data, WondercardData + index * WC7.Size);
Edited = true;
}
// Writeback Validity
public override string MiscSaveChecks()
{
var r = new StringBuilder();
// FFFF checks
byte[] FFFF = Enumerable.Repeat((byte)0xFF, 0x200).ToArray();
for (int i = 0; i < Data.Length / 0x200; i++)
{
if (!FFFF.SequenceEqual(Data.Skip(i * 0x200).Take(0x200))) continue;
r.AppendLine($"0x200 chunk @ 0x{i*0x200:X5} is FF'd.");
r.AppendLine("Cyber will screw up (as of August 31st 2014).");
r.AppendLine();
// Check to see if it is in the Pokedex
if (i * 0x200 > PokeDex && i * 0x200 < PokeDex + 0x900)
{
r.Append("Problem lies in the Pokedex. ");
if (i * 0x200 == PokeDex + 0x400)
r.Append("Remove a language flag for a species < 585, ie Petilil");
}
break;
}
return r.ToString();
}
public override string MiscSaveInfo()
{
return string.Join(Environment.NewLine,
Blocks.Select(b => $"{b.ID:00}: {b.Offset:X5}-{b.Offset + b.Length:X5}, {b.Length:X5}"));
}
public byte BallThrowTypeUnlocked
{
get => (byte)(((BitConverter.ToUInt16(Data, 0x23F4) << 4) >> 10) << 2);
set
{
ushort flags = (ushort)(BitConverter.ToUInt16(Data, 0x23F4) & 0xF03F);
flags |= (ushort)((value & 0xFC) << 4);
BitConverter.GetBytes(flags).CopyTo(Data, 0x23F4);
}
}
public byte BallThrowTypeLearned
{
get => (byte)((Data[0x2583] & 0x7F) << 1);
set => Data[0x2583] = (byte)((Data[0x2583] & 0x80) | ((value & 0xFE) >> 1));
}
public byte BattleTreeSuperUnlocked
{
get => (byte)(Data[0x23F9] >> 5);
set => Data[0x23F9] = (byte)((Data[0x23F9] & 0x1F) | ((value & 0x07) << 5));
}
public bool MegaUnlocked
{
get => (Data[TrainerCard + 0x78] & 0x01) != 0;
set => Data[TrainerCard + 0x78] = (byte)((Data[TrainerCard + 0x78] & 0xFE) | (value ? 1 : 0)); // in battle
// Data[0x1F22] = (byte)((Data[0x1F22] & 0xFE) | (value ? 1 : 0)); // event
}
public override string GetString(int Offset, int Count) => StringConverter.GetString7(Data, Offset, Count);
public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
{
if (PadToSize == 0)
PadToSize = maxLength + 1;
return StringConverter.SetString7(value, maxLength, Language, PadToSize, PadWith);
}
}
}