PKHeX/PKHeX.Core/Saves/SAV4DP.cs
abcboy101 69cd3455be
Add Chatter Editor (#4101)
* Add Chatter accessors

* Add Chatter Editor

* Update translations
2023-12-17 16:39:15 -08:00

188 lines
6.4 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <summary>
/// <see cref="SaveFile"/> format for <see cref="GameVersion.DP"/>
/// </summary>
public sealed class SAV4DP : SAV4Sinnoh
{
public SAV4DP() : base(GeneralSize, StorageSize)
{
Initialize();
Dex = new Zukan4(this, PokeDex);
}
public SAV4DP(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize)
{
Initialize();
Dex = new Zukan4(this, PokeDex);
}
public override Zukan4 Dex { get; }
protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4DP((byte[])Data.Clone()) : new SAV4DP();
public override PersonalTable4 Personal => PersonalTable.DP;
public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_DP;
public override int MaxItemID => Legal.MaxItemID_4_DP;
public const int GeneralSize = 0xC100;
private const int StorageSize = 0x121E0; // Start 0xC100, +4 starts box data
protected override BlockInfo4[] ExtraBlocks =>
[
new BlockInfo4(0, 0x20000, 0x2AC0), // Hall of Fame
];
private void Initialize()
{
Version = GameVersion.DP;
GetSAVOffsets();
}
protected override int EventWork => 0xD9C;
protected override int EventFlag => 0xFDC;
private void GetSAVOffsets()
{
AdventureInfo = 0;
Trainer1 = 0x64;
Party = 0x98;
PokeDex = 0x12DC;
Chatter = 0x61CC;
Geonet = 0x96D8;
WondercardFlags = 0xA6D0;
WondercardData = 0xA7fC;
DaycareOffset = 0x141C;
OFS_HONEY = 0x72E4;
OFS_UG_Stats = 0x3A2C;
OFS_UG_Items = 0x42B0;
PoketchStart = 0x114C;
Seal = 0x6178;
OFS_PoffinCase = 0x5050;
Box = 4;
}
#region Storage
public override int GetBoxWallpaper(int box)
{
if ((uint)box >= 18)
return 0;
return Storage[GetBoxWallpaperOffset(box)];
}
public override void SetBoxWallpaper(int box, int value)
{
if ((uint)box >= 18)
return;
Storage[GetBoxWallpaperOffset(box)] = (byte)value;
}
#endregion
public override IReadOnlyList<InventoryPouch> Inventory
{
get
{
var info = ItemStorage4DP.Instance;
InventoryPouch[] pouch =
[
new InventoryPouch4(InventoryType.Items, info, 999, 0x624),
new InventoryPouch4(InventoryType.KeyItems, info, 1, 0x8B8),
new InventoryPouch4(InventoryType.TMHMs, info, 99, 0x980),
new InventoryPouch4(InventoryType.MailItems, info, 999, 0xB10),
new InventoryPouch4(InventoryType.Medicine, info, 999, 0xB40),
new InventoryPouch4(InventoryType.Berries, info, 999, 0xBE0),
new InventoryPouch4(InventoryType.Balls, info, 999, 0xCE0),
new InventoryPouch4(InventoryType.BattleItems, info, 999, 0xD1C),
];
return pouch.LoadAll(General);
}
set => value.SaveAll(General);
}
// reverse crc32 polynomial, nice!
private const uint MysteryGiftDPSlotActive = 0xEDB88320;
public bool[] GetMysteryGiftDPSlotActiveFlags()
{
var span = General[(WondercardFlags + 0x100)..]; // skip over flags
bool[] active = new bool[GiftCountMax]; // 8 PGT, 3 PCD
for (int i = 0; i < active.Length; i++)
active[i] = ReadUInt32LittleEndian(span[(4*i)..]) == MysteryGiftDPSlotActive;
return active;
}
public void SetMysteryGiftDPSlotActiveFlags(ReadOnlySpan<bool> value)
{
if (value.Length != GiftCountMax)
return;
var span = General[(WondercardFlags + 0x100)..]; // skip over flags
for (int i = 0; i < value.Length; i++)
WriteUInt32LittleEndian(span[(4 * i)..], value[i] ? MysteryGiftDPSlotActive : 0);
}
public override MysteryGiftAlbum GiftAlbum
{
get => base.GiftAlbum;
set
{
base.GiftAlbum = value;
SetActiveGiftFlags(value.Gifts);
}
}
private void SetActiveGiftFlags(IReadOnlyList<MysteryGift> gifts)
{
var arr = new bool[gifts.Count];
for (int i = 0; i < arr.Length; i++)
arr[i] = !gifts[i].Empty;
SetMysteryGiftDPSlotActiveFlags(arr);
}
public override int M { get => ReadUInt16LittleEndian(General[0x1238..]); set => WriteUInt16LittleEndian(General[0x1238..], (ushort)value); }
public override int X { get => ReadUInt16LittleEndian(General[0x1240..]); set => WriteUInt16LittleEndian(General[0x1240..], (ushort)(X2 = value)); }
public override int Y { get => ReadUInt16LittleEndian(General[0x1244..]); set => WriteUInt16LittleEndian(General[0x1244..], (ushort)(Y2 = value)); }
public override Span<byte> Rival_Trash
{
get => General.Slice(0x25A8, MaxStringLengthOT * 2);
set { if (value.Length == MaxStringLengthOT * 2) value.CopyTo(General[0x25A8..]); }
}
public override int X2 { get => ReadUInt16LittleEndian(General[0x25FA..]); set => WriteUInt16LittleEndian(General[0x25FA..], (ushort)value); }
public override int Y2 { get => ReadUInt16LittleEndian(General[0x25FE..]); set => WriteUInt16LittleEndian(General[0x25FE..], (ushort)value); }
public override int Z { get => ReadUInt16LittleEndian(General[0x2602..]); set => WriteUInt16LittleEndian(General[0x2602..], (ushort)value); }
public override uint SafariSeed { get => ReadUInt32LittleEndian(General[0x53C4..]); set => WriteUInt32LittleEndian(General[0x53C4..], value); }
public override uint SwarmSeed { get => ReadUInt32LittleEndian(General[0x53C8..]); set => WriteUInt32LittleEndian(General[0x53C8..], value); }
public override uint SwarmMaxCountModulo => 28;
protected override ReadOnlySpan<ushort> TreeSpecies =>
[
000, 000, 000, 000, 000, 000,
265, 266, 415, 412, 420, 190,
415, 412, 420, 190, 214, 265,
446, 446, 446, 446, 446, 446,
];
public Roamer4 RoamerMesprit => GetRoamer(0);
public Roamer4 RoamerCresselia => GetRoamer(1);
public Roamer4 RoamerUnused => GetRoamer(2); // Darkrai
private Roamer4 GetRoamer(int index)
{
const int size = Roamer4.SIZE;
var ofs = 0x73A0 + (index * size);
var mem = GeneralBuffer.Slice(ofs, size);
return new Roamer4(mem);
}
}