PKHeX/PKHeX.Core/PKM/XK3.cs
Kurt e21d108fb2 Split PokeCrypto from PKX
All logic in PokeCrypto is separate from the rest of the PKHeX.Core
library; makes it easy to just rip this portion out and reuse in other
projects without needing the entirety of PKHeX.Core logic

optimize out the CheckEncrypted to the actual path, separate methods.
Only usages of this method were with hardcoded Format values, so no
impact
2020-01-04 14:48:39 -08:00

285 lines
18 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
/// <summary> Generation 3 <see cref="PKM"/> format, exclusively for Pokémon XD. </summary>
public sealed class XK3 : G3PKM, IShadowPKM
{
private static readonly ushort[] Unused =
{
0x0A, 0x0B, 0x0C, 0x0D, 0x1E, 0x1F,
0x2A, 0x2B,
0x7A, 0x7B,
0x7E, 0x7F
};
public override IReadOnlyList<ushort> ExtraBytes => Unused;
public override int SIZE_PARTY => PokeCrypto.SIZE_3XSTORED;
public override int SIZE_STORED => PokeCrypto.SIZE_3XSTORED;
public override int Format => 3;
public override PersonalInfo PersonalInfo => PersonalTable.RS[Species];
public override byte[] Data { get; }
public XK3(byte[] data) => Data = data;
public XK3() => Data = new byte[SIZE_PARTY];
public override PKM Clone() => new XK3((byte[])Data.Clone()){Identifier = Identifier, Purification = Purification};
private string GetString(int Offset, int Count) => StringConverter3.GetBEString3(Data, Offset, Count);
private byte[] SetString(string value, int maxLength) => StringConverter3.SetBEString3(value, maxLength);
// Trash Bytes
public override byte[] Nickname_Trash { get => GetData(0x4E, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x4E); } }
public override byte[] OT_Trash { get => GetData(0x38, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x38); } }
// Silly Attributes
public override ushort Sanity { get => 0; set { } } // valid flag set in pkm structure.
public override ushort Checksum { get => Checksums.CRC16_CCITT(Data); set { } } // totally false, just a way to get a 'random' ident for the pkm.
public override bool ChecksumValid => Valid;
public override int Species { get => SpeciesConverter.GetG4Species(BigEndian.ToUInt16(Data, 0x00)); set => BigEndian.GetBytes((ushort)SpeciesConverter.GetG3Species(value)).CopyTo(Data, 0x00); }
public override int SpriteItem => ItemConverter.GetG4Item((ushort)HeldItem);
public override int HeldItem { get => BigEndian.ToUInt16(Data, 0x02); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x02); }
public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x04); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x04); }
public override int OT_Friendship { get => BigEndian.ToUInt16(Data, 0x06); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x06); }
public override int Met_Location { get => BigEndian.ToUInt16(Data, 0x08); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x08); }
// 0x0A-0x0B Unknown
// 0x0C-0x0D Unknown
public override int Met_Level { get => Data[0x0E]; set => Data[0x0E] = (byte)value; }
public override int Ball { get => Data[0x0F]; set => Data[0x0F] = (byte)value; }
public override int OT_Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; }
public override int Stat_Level { get => Data[0x11]; set => Data[0x11] = (byte)value; }
public override int CNT_Sheen { get => Data[0x12]; set => Data[0x12] = (byte)value; }
public override int PKRS_Strain { get => Data[0x13] & 0xF; set => Data[0x13] = (byte)(value & 0xF); }
public override int MarkValue { get => SwapBits(Data[0x14], 1, 2); protected set => Data[0x14] = (byte)SwapBits(value, 1, 2); }
public override int PKRS_Days { get => Math.Max((sbyte)Data[0x15], (sbyte)0); set => Data[0x15] = (byte)(value == 0 ? 0xFF : value & 0xF); }
// 0x16-0x1C Battle Related
private int XDPKMFLAGS { get => Data[0x1D]; set => Data[0x1D] = (byte)value; }
public bool UnusedFlag0 { get => (XDPKMFLAGS & (1 << 0)) == 1 << 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 0)) | (value ? 1 << 0 : 0); }
public bool UnusedFlag1 { get => (XDPKMFLAGS & (1 << 1)) == 1 << 1; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 1)) | (value ? 1 << 1 : 0); }
public bool CapturedFlag { get => (XDPKMFLAGS & (1 << 2)) == 1 << 2; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 2)) | (value ? 1 << 2 : 0); }
public bool UnusedFlag3 { get => (XDPKMFLAGS & (1 << 3)) == 1 << 3; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 3)) | (value ? 1 << 3 : 0); }
public bool BlockTrades { get => (XDPKMFLAGS & (1 << 4)) == 1 << 4; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 4)) | (value ? 1 << 4 : 0); }
public override bool Valid { get => (XDPKMFLAGS & (1 << 5)) == 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 5)) | (value ? 0 : 1 << 5); } // invalid flag
public override bool AbilityBit { get => (XDPKMFLAGS & (1 << 6)) == 1 << 6; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 6)) | (value ? 1 << 6 : 0); }
public override bool IsEgg { get => (XDPKMFLAGS & (1 << 7)) == 1 << 7; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 7)) | (value ? 1 << 7 : 0); }
// 0x1E-0x1F Unknown
public override uint EXP { get => BigEndian.ToUInt32(Data, 0x20); set => BigEndian.GetBytes(value).CopyTo(Data, 0x20); }
public override int SID { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); }
public override int TID { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); }
public override uint PID { get => BigEndian.ToUInt32(Data, 0x28); set => BigEndian.GetBytes(value).CopyTo(Data, 0x28); }
// 0x2A-0x2B Unknown
// 0x2C-0x2F Battle Related
public bool Obedient { get => Data[0x30] == 1; set => Data[0x30] = (byte)(value ? 1 : 0); }
// 0x31-0x32 Unknown
public int EncounterInfo { get => Data[0x33]; set => Data[0x33] = (byte)value; }
public override bool FatefulEncounter
{
get => EncounterInfo != 0 || Obedient;
set
{
if (EncounterInfo != 0)
{
if (!value)
EncounterInfo = 0;
return;
}
EncounterInfo = (byte) ((EncounterInfo & ~(1 << 0)) | (value ? 1 << 0 : 0));
}
}
public override int Version { get => GetGBAVersionID(Data[0x34]); set => Data[0x34] = GetGCVersionID(value); }
public int CurrentRegion { get => Data[0x35]; set => Data[0x35] = (byte)value; }
public int OriginalRegion { get => Data[0x36]; set => Data[0x36] = (byte)value; }
public override int Language { get => Core.Language.GetMainLangIDfromGC(Data[0x37]); set => Data[0x37] = Core.Language.GetGCLangIDfromMain((byte)value); }
public override string OT_Name { get => GetString(0x38, 20); set => SetString(value, 10).CopyTo(Data, 0x38); } // +2 terminator
public override string Nickname { get => GetString(0x4E, 20); set { SetString(value, 10).CopyTo(Data, 0x4E); Nickname2 = value; } } // +2 terminator
private string Nickname2 { get => GetString(0x64, 20); set => SetString(value, 10).CopyTo(Data, 0x64); } // +2 terminator
// 0x7A-0x7B Unknown
private ushort RIB0 { get => BigEndian.ToUInt16(Data, 0x7C); set => BigEndian.GetBytes(value).CopyTo(Data, 0x7C); }
public override bool RibbonChampionG3Hoenn { get => (RIB0 & (1 << 15)) == 1 << 15; set => RIB0 = (ushort)((RIB0 & ~(1 << 15)) | (ushort)(value ? 1 << 15 : 0)); }
public override bool RibbonWinning { get => (RIB0 & (1 << 14)) == 1 << 14; set => RIB0 = (ushort)((RIB0 & ~(1 << 14)) | (ushort)(value ? 1 << 14 : 0)); }
public override bool RibbonVictory { get => (RIB0 & (1 << 13)) == 1 << 13; set => RIB0 = (ushort)((RIB0 & ~(1 << 13)) | (ushort)(value ? 1 << 13 : 0)); }
public override bool RibbonArtist { get => (RIB0 & (1 << 12)) == 1 << 12; set => RIB0 = (ushort)((RIB0 & ~(1 << 12)) | (ushort)(value ? 1 << 12 : 0)); }
public override bool RibbonEffort { get => (RIB0 & (1 << 11)) == 1 << 11; set => RIB0 = (ushort)((RIB0 & ~(1 << 11)) | (ushort)(value ? 1 << 11 : 0)); }
public override bool RibbonChampionBattle { get => (RIB0 & (1 << 10)) == 1 << 10; set => RIB0 = (ushort)((RIB0 & ~(1 << 10)) | (ushort)(value ? 1 << 10 : 0)); }
public override bool RibbonChampionRegional { get => (RIB0 & (1 << 09)) == 1 << 09; set => RIB0 = (ushort)((RIB0 & ~(1 << 09)) | (ushort)(value ? 1 << 09 : 0)); }
public override bool RibbonChampionNational { get => (RIB0 & (1 << 08)) == 1 << 08; set => RIB0 = (ushort)((RIB0 & ~(1 << 08)) | (ushort)(value ? 1 << 08 : 0)); }
public override bool RibbonCountry { get => (RIB0 & (1 << 07)) == 1 << 07; set => RIB0 = (ushort)((RIB0 & ~(1 << 07)) | (ushort)(value ? 1 << 07 : 0)); }
public override bool RibbonNational { get => (RIB0 & (1 << 06)) == 1 << 06; set => RIB0 = (ushort)((RIB0 & ~(1 << 06)) | (ushort)(value ? 1 << 06 : 0)); }
public override bool RibbonEarth { get => (RIB0 & (1 << 05)) == 1 << 05; set => RIB0 = (ushort)((RIB0 & ~(1 << 05)) | (ushort)(value ? 1 << 05 : 0)); }
public override bool RibbonWorld { get => (RIB0 & (1 << 04)) == 1 << 04; set => RIB0 = (ushort)((RIB0 & ~(1 << 04)) | (ushort)(value ? 1 << 04 : 0)); }
public override bool Unused1 { get => (RIB0 & (1 << 03)) == 1 << 03; set => RIB0 = (ushort)((RIB0 & ~(1 << 03)) | (ushort)(value ? 1 << 03 : 0)); }
public override bool Unused2 { get => (RIB0 & (1 << 02)) == 1 << 02; set => RIB0 = (ushort)((RIB0 & ~(1 << 02)) | (ushort)(value ? 1 << 02 : 0)); }
public override bool Unused3 { get => (RIB0 & (1 << 01)) == 1 << 01; set => RIB0 = (ushort)((RIB0 & ~(1 << 01)) | (ushort)(value ? 1 << 01 : 0)); }
public override bool Unused4 { get => (RIB0 & (1 << 00)) == 1 << 00; set => RIB0 = (ushort)((RIB0 & ~(1 << 00)) | (ushort)(value ? 1 << 00 : 0)); }
// 0x7E-0x7F Unknown
// Moves
public override int Move1 { get => BigEndian.ToUInt16(Data, 0x80); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x80); }
public override int Move1_PP { get => Data[0x82]; set => Data[0x82] = (byte)value; }
public override int Move1_PPUps { get => Data[0x83]; set => Data[0x83] = (byte)value; }
public override int Move2 { get => BigEndian.ToUInt16(Data, 0x84); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x84); }
public override int Move2_PP { get => Data[0x86]; set => Data[0x86] = (byte)value; }
public override int Move2_PPUps { get => Data[0x87]; set => Data[0x87] = (byte)value; }
public override int Move3 { get => BigEndian.ToUInt16(Data, 0x88); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x88); }
public override int Move3_PP { get => Data[0x8A]; set => Data[0x8A] = (byte)value; }
public override int Move3_PPUps { get => Data[0x8B]; set => Data[0x8B] = (byte)value; }
public override int Move4 { get => BigEndian.ToUInt16(Data, 0x8C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8C); }
public override int Move4_PP { get => Data[0x8E]; set => Data[0x8E] = (byte)value; }
public override int Move4_PPUps { get => Data[0x8F]; set => Data[0x8F] = (byte)value; }
// More party stats
public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x90); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); }
public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x92); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); }
public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x94); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); }
public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x96); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); }
public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x98); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x98); }
public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x9A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x9A); }
// EVs
public override int EV_HP
{
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9C));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9C);
}
public override int EV_ATK
{
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9E));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9E);
}
public override int EV_DEF
{
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA0));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA0);
}
public override int EV_SPA
{
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA2));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA2);
}
public override int EV_SPD
{
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA4));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA4);
}
public override int EV_SPE
{
get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA6));
set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA6);
}
// IVs
public override int IV_HP { get => Data[0xA8]; set => Data[0xA8] = (byte)(value & 0x1F); }
public override int IV_ATK { get => Data[0xA9]; set => Data[0xA9] = (byte)(value & 0x1F); }
public override int IV_DEF { get => Data[0xAA]; set => Data[0xAA] = (byte)(value & 0x1F); }
public override int IV_SPA { get => Data[0xAB]; set => Data[0xAB] = (byte)(value & 0x1F); }
public override int IV_SPD { get => Data[0xAC]; set => Data[0xAC] = (byte)(value & 0x1F); }
public override int IV_SPE { get => Data[0xAD]; set => Data[0xAD] = (byte)(value & 0x1F); }
// Contest
public override int CNT_Cool { get => Data[0xAE]; set => Data[0xAE] = (byte)value; }
public override int CNT_Beauty { get => Data[0xAF]; set => Data[0xAF] = (byte)value; }
public override int CNT_Cute { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
public override int CNT_Smart { get => Data[0xB1]; set => Data[0xB1] = (byte)value; }
public override int CNT_Tough { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
public override int RibbonCountG3Cool { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
public override int RibbonCountG3Beauty { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
public override int RibbonCountG3Cute { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
public override int RibbonCountG3Smart { get => Data[0xB6]; set => Data[0xB6] = (byte)value; }
public override int RibbonCountG3Tough { get => Data[0xB7]; set => Data[0xB7] = (byte)value; }
public int ShadowID { get => BigEndian.ToUInt16(Data, 0xBA); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xBA); }
// Purification information is stored in the save file and accessed based on the Shadow ID.
public int Purification { get; set; }
// stored in the data, offset undocumented
public override int Status_Condition { get; set; }
protected override byte[] Encrypt()
{
return (byte[])Data.Clone();
}
public PK3 ConvertToPK3()
{
var pk = ConvertTo<PK3>();
if (Version == 15)
{
// Transferring XK3 to PK3 when it originates from XD sets the fateful encounter (obedience) flag.
if (ShadowID != 0)
pk.RibbonNational = true; // must be purified before trading away; force purify
if (IsOriginXD())
pk.FatefulEncounter = true;
}
pk.RefreshChecksum();
return pk;
}
private bool IsOriginXD()
{
if (ShadowID != 0)
return true;
return IsOriginXD(Species, Met_Level);
}
private static bool IsOriginXD(int species, int metLevel)
{
switch (species)
{
case 296: // Makuhita 30 Colo 18 XD
case 297:
return metLevel != 30;
case 175: // Togepi 20 Colo 25 XD, also 20 as Togetic in Colo
case 176:
return metLevel != 20;
case 179: // Mareep 37 Colo 17 XD
case 180: // Flaafy 30 Colo
case 181:
return metLevel != 37 && metLevel != 30;
case 219: // Magcargo 30 Colo 38 XD (Slugma in Colo)
return metLevel != 30;
case 195: // Quagsire 30 Colo // ** Wooper XD
return metLevel != 30;
case 334: // Altaria 33 Colo // 36 XD (Swablu in Colo)
return metLevel != 33;
case 167: // Ledian 40 Colo // 10 Ledyba XD
return metLevel != 40;
case 207: // Gligar 43 Colo // ** Gligar XD
return metLevel != 43;
case 221: // Piloswine 43 Colo // 22 Swinub XD
return metLevel != 43;
case 205: // Forretress 43 Colo // 20 Pineco XD
return metLevel != 43;
case 168: // Ariados 43 Colo // 14 Spinarak XD
return metLevel != 43;
case 229: // Houndoom 48 Colo // 17 Houndour XD
return metLevel != 48;
case 217: // Ursaring 45 Colo // 11 Teddiursa XD
return metLevel != 45;
case 212: // Scizor 50 Colo // 40 Scyther XD
return metLevel != 50;
case 196: // Espeon
return metLevel != 25;
case 197: // Umbreon
return metLevel != 26;
// Gifts
case 213: // Shuckle
case 239: case 240: // Elekid
case 246: case 247: case 248: // Larvitar
case 307: case 308: // Meditite
return metLevel == 20;
}
// all other cases handled, if not in Colo's table it's from XD.
return !Legal.ValidSpecies_Colo.Contains(species);
}
}
}