PKHeX/Tests/PKHeX.Core.Tests/Simulator/ShowdownSetTests.cs
Kurt 95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00

324 lines
9.3 KiB
C#

using System;
using System.Linq;
using FluentAssertions;
using Xunit;
namespace PKHeX.Core.Tests.Simulator;
public class ShowdownSetTests
{
[Fact]
public void SimulatorGetParse()
{
foreach (ReadOnlySpan<char> setstr in Sets)
{
var set = new ShowdownSet(setstr).GetSetLines();
foreach (var line in set)
setstr.Contains(line, StringComparison.Ordinal).Should().BeTrue($"Line {line} should be in the set {setstr}");
}
}
[Fact]
public void SimulatorGetEncounters()
{
var set = new ShowdownSet(SetGlaceonUSUMTutor);
var pk7 = new PK7 {Species = set.Species, Form = set.Form, Moves = set.Moves};
var encounters = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.MN);
Assert.True(!encounters.Any());
pk7.HandlingTrainerName = "PKHeX";
encounters = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.MN);
var first = encounters.FirstOrDefault();
Assert.NotNull(first);
var egg = (EncounterEgg)first;
var info = new SimpleTrainerInfo(GameVersion.SN);
var pk = egg.ConvertToPKM(info);
Assert.True(pk.Species != set.Species);
var la = new LegalityAnalysis(pk);
la.Valid.Should().BeTrue($"Encounter should have generated legally: {egg} {la.Report()}");
var test = EncounterMovesetGenerator.GenerateEncounters(pk7, info, set.Moves).ToList();
for (var i = 0; i < test.Count; i++)
{
var t = test[i];
var convert = t.ConvertToPKM(info);
var la2 = new LegalityAnalysis(convert);
la2.Valid.Should().BeTrue($"Encounter {i} should have generated legally: {t} {la2.Report()}");
}
}
[Theory]
[InlineData(1)]
[InlineData(Vivillon3DS.FancyFormID)]
public void SimGetVivillonPostcardSV(byte form)
{
var pk9 = new PK9 { Species = (int)Species.Vivillon, Form = form };
var moves = ReadOnlyMemory<ushort>.Empty;
var encounters = EncounterMovesetGenerator.GenerateEncounters(pk9, moves, GameVersion.SL);
encounters.OfType<EncounterSlot9>().Should().NotBeEmpty();
}
[Fact]
public void SimulatorGetWC3()
{
var set = new ShowdownSet(SetROCKSMetang);
var pk3 = new PK3 { Species = set.Species, Form = set.Form, Moves = set.Moves };
var encs = EncounterMovesetGenerator.GenerateEncounters(pk3, set.Moves, GameVersion.R);
Assert.True(encs.Any());
encs = EncounterMovesetGenerator.GenerateEncounters(pk3, set.Moves, GameVersion.R);
var first = encs.FirstOrDefault();
Assert.NotNull(first);
var wc3 = (WC3)first;
var info = new SimpleTrainerInfo(GameVersion.R);
var pk = wc3.ConvertToPKM(info);
var la = new LegalityAnalysis(pk);
Assert.True(la.Valid);
}
[Fact]
public void SimulatorGetCelebi()
{
var set = new ShowdownSet(SetCelebi);
var pk7 = new PK7 { Species = set.Species, Form = set.Form, Moves = set.Moves };
var encs = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.X);
Assert.True(encs.Any());
encs = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.X);
var first = encs.FirstOrDefault();
Assert.NotNull(first);
var info = new SimpleTrainerInfo(GameVersion.SN);
var pk = first.ConvertToPKM(info);
var la = new LegalityAnalysis(pk);
Assert.True(la.Valid);
}
[Fact]
public void SimulatorGetSplitBreed()
{
var set = new ShowdownSet(SetMunchSnorLax);
var pk7 = new PK7 { Species = set.Species, Form = set.Form, Moves = set.Moves, HandlingTrainerName = "PKHeX" }; // !! specify the HT name, we need tutors for this one
var encs = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.SN).ToList();
Assert.True(encs.Count > 0);
Assert.True(encs.All(z => z.Species > 150));
var info = new SimpleTrainerInfo(GameVersion.SN);
var enc = encs[0];
var pk = enc.ConvertToPKM(info);
var la = new LegalityAnalysis(pk);
Assert.True(la.Valid);
}
[Fact]
public void SimulatorGetVCEgg1()
{
var set = new ShowdownSet(SetSlowpoke12);
var pk7 = new PK7 { Species = set.Species, Form = set.Form, Moves = set.Moves, HandlingTrainerName = "PKHeX" };
var encs = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.GD).ToList();
Assert.True(encs.Count > 0);
var info = new SimpleTrainerInfo(GameVersion.SN);
var enc = encs[0];
var pk = enc.ConvertToPKM(info);
var la = new LegalityAnalysis(pk);
Assert.True(la.Valid);
}
[Fact]
public void SimulatorGetSmeargle()
{
var set = new ShowdownSet(SetSmeargle);
var pk7 = new PK7 { Species = set.Species, Form = set.Form, Moves = set.Moves };
var encs = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.MN);
Assert.True(encs.Any());
encs = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves, GameVersion.MN);
var first = encs.FirstOrDefault();
Assert.NotNull(first);
var info = new SimpleTrainerInfo(GameVersion.SN);
var pk = first.ConvertToPKM(info);
var la = new LegalityAnalysis(pk);
Assert.True(la.Valid);
}
[Fact]
public void SimulatorParseMultiple()
{
var text = string.Join("\r\n\r\n", Sets);
var sets = ShowdownParsing.GetShowdownSets(text);
Assert.True(sets.Count() == Sets.Length);
sets = ShowdownParsing.GetShowdownSets(string.Empty);
Assert.True(!sets.Any());
}
[Fact]
public void SimulatorParseEmpty()
{
string[] lines = ["", " ", " "];
var sets = ShowdownParsing.GetShowdownSets(lines);
Assert.True(!sets.Any());
}
[Theory]
[InlineData(SetDuplicateMoves, 3)]
public void SimulatorParseDuplicate(string text, int moveCount)
{
var set = new ShowdownSet(text);
var actual = set.Moves.Count(z => z != 0);
actual.Should().Be(moveCount);
}
[Theory]
[InlineData(LowLevelElectrode)]
public void SimulatorParseEncounter(string text)
{
var set = new ShowdownSet(text);
var pk7 = new PK3 { Species = set.Species, Form = set.Form, Moves = set.Moves, CurrentLevel = set.Level };
var encs = EncounterMovesetGenerator.GenerateEncounters(pk7, set.Moves);
var tr3 = encs.First(z => z is EncounterTrade3);
var pk3 = tr3.ConvertToPKM(new SAV3FRLG());
var la = new LegalityAnalysis(pk3);
la.Valid.Should().BeTrue(la.Report());
}
[Theory]
[InlineData(-1)]
[InlineData(256)]
public void BadFriendshipNotParsed(int value)
{
string input = $@"Eevee\nFriendship: {value}";
var set = new ShowdownSet(input);
value.Should().NotBe(set.Friendship);
}
[Theory]
[InlineData(-1)]
[InlineData(0)]
[InlineData(101)]
public void BadLevelNotParsed(int value)
{
string input = $@"Eevee\nLevel: {value}";
var set = new ShowdownSet(input);
value.Should().NotBe(set.Level);
}
private const string LowLevelElectrode =
@"BOLICHI (Electrode)
IVs: 19 HP / 16 Atk / 18 Def / 25 SpA / 19 SpD / 25 Spe
Ability: Static
Level: 3
Hasty Nature
- Charge
- Tackle
- Screech
- Sonic Boom";
private const string SetDuplicateMoves =
@"Kingler-Gmax @ Master Ball
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crabhammer
- Rock Slide
- Rock Slide
- X-Scissor";
private const string SetROCKSMetang =
@"Metang
IVs: 20 HP / 3 Atk / 26 Def / 1 SpA / 6 SpD / 8 Spe
Ability: Clear Body
Level: 30
Adamant Nature
- Take Down
- Confusion
- Metal Claw
- Refresh";
private const string SetGlaceonUSUMTutor =
@"Glaceon (F) @ Assault Vest
IVs: 0 Atk
EVs: 252 HP / 252 SpA / 4 SpD
Ability: Ice Body
Shiny: Yes
Modest Nature
- Blizzard
- Water Pulse
- Shadow Ball
- Hyper Voice";
private const string SetSmeargle =
@"Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Sticky Web
- Nuzzle
- Taunt
- Whirlwind";
private const string SetCelebi =
@"Celebi @ Toxic Orb
Ability: Natural Cure
Jolly Nature
- Recover
- Heal Bell
- Safeguard
- Hold Back";
private const string SetNicknamedTypeNull =
@"Reliance (Type: Null) @ Eviolite
EVs: 252 HP / 4 Def / 252 SpD
Ability: Battle Armor
Careful Nature
- Facade
- Swords Dance
- Sleep Talk
- Rest";
private const string SetMunchSnorLax =
@"Snorlax @ Choice Band
Ability: Thick Fat
Level: 50
EVs: 84 HP / 228 Atk / 180 Def / 12 SpD / 4 Spe
Adamant Nature
- Double-Edge
- High Horsepower
- Self-Destruct
- Fire Punch";
private const string SetSlowpoke12 =
@"Threat (Slowpoke) @ Eviolite
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Body Slam
- Earthquake
- Belly Drum
- Iron Tail";
private static readonly string[] Sets =
[
SetGlaceonUSUMTutor,
SetNicknamedTypeNull,
SetMunchSnorLax,
@"Greninja @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Spikes
- Water Shuriken
- Dark Pulse",
];
}