mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-30 07:50:32 +00:00
95fbf66a6e
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
170 lines
5.9 KiB
C#
170 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 3 <see cref="SaveFile"/> object for <see cref="GameVersion.RS"/>.
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/// </summary>
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/// <inheritdoc cref="SAV3" />
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public sealed class SAV3RS : SAV3, IGen3Hoenn
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{
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// Configuration
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protected override SAV3RS CloneInternal() => new(Write());
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public override GameVersion Version { get => GameVersion.RS; set { } }
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public override PersonalTable3 Personal => PersonalTable.RS;
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public override int EventFlagCount => 8 * 288;
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public override int EventWorkCount => 0x100;
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protected override int DaycareSlotSize => SIZE_STORED;
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public override int DaycareSeedSize => 4; // 16bit
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protected override int EggEventFlag => 0x86;
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protected override int BadgeFlagStart => 0x807;
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public SAV3RS(byte[] data) : base(data) => Initialize();
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public SAV3RS(bool japanese = false) : base(japanese) => Initialize();
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protected override int EventFlag => 0x1220;
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protected override int EventWork => 0x1340;
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private void Initialize()
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{
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// small
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PokeDex = 0x18;
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// large
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DaycareOffset = 0x2F9C;
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// storage
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Box = 0;
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}
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#region Small
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public override bool NationalDex
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{
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get => PokedexNationalMagicRSE == PokedexNationalUnlockRSE;
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set
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{
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PokedexMode = value ? (byte)1 : (byte)0; // mode
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PokedexNationalMagicRSE = value ? PokedexNationalUnlockRSE : (byte)0; // magic
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SetEventFlag(0x836, value);
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SetWork(0x46, PokedexNationalUnlockWorkRSE);
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}
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}
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public override uint SecurityKey { get => 0; set { } }
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public RTC3 ClockInitial
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{
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get => new(Small.AsSpan(0x98, RTC3.Size).ToArray());
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set => SetData(Small.AsSpan(0x98), value.Data);
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}
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public RTC3 ClockElapsed
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{
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get => new(Small.AsSpan(0xA0, RTC3.Size).ToArray());
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set => SetData(Small.AsSpan(0xA0), value.Data);
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}
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#endregion
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#region Large
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public override int PartyCount { get => Large[0x234]; protected set => Large[0x234] = (byte)value; }
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public override int GetPartyOffset(int slot) => 0x238 + (SIZE_PARTY * slot);
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public override uint Money
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{
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get => ReadUInt32LittleEndian(Large.AsSpan(0x0490));
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set => WriteUInt32LittleEndian(Large.AsSpan(0x0490), value);
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}
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public override uint Coin
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{
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get => ReadUInt16LittleEndian(Large.AsSpan(0x0494));
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set => WriteUInt16LittleEndian(Large.AsSpan(0x0494), (ushort)(value));
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}
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private const int OFS_PCItem = 0x0498;
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private const int OFS_PouchHeldItem = 0x0560;
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private const int OFS_PouchKeyItem = 0x05B0;
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private const int OFS_PouchBalls = 0x0600;
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private const int OFS_PouchTMHM = 0x0640;
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private const int OFS_PouchBerry = 0x0740;
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protected override InventoryPouch3[] GetItems()
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{
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const int max = 99;
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var info = ItemStorage3RS.Instance;
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return
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[
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new(InventoryType.Items, info, max, OFS_PouchHeldItem, (OFS_PouchKeyItem - OFS_PouchHeldItem) / 4),
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new(InventoryType.KeyItems, info, 1, OFS_PouchKeyItem, (OFS_PouchBalls - OFS_PouchKeyItem) / 4),
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new(InventoryType.Balls, info, max, OFS_PouchBalls, (OFS_PouchTMHM - OFS_PouchBalls) / 4),
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new(InventoryType.TMHMs, info, max, OFS_PouchTMHM, (OFS_PouchBerry - OFS_PouchTMHM) / 4),
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new(InventoryType.Berries, info, 999, OFS_PouchBerry, 46),
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new(InventoryType.PCItems, info, 999, OFS_PCItem, (OFS_PouchHeldItem - OFS_PCItem) / 4),
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];
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}
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public PokeBlock3Case PokeBlocks
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{
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get => new(Large, 0x7F8);
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set => SetData(Large.AsSpan(0x7F8), value.Write());
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}
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protected override int SeenOffset2 => 0x938;
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public DecorationInventory3 Decorations => new(Large.AsSpan(0x26A0, DecorationInventory3.SIZE));
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private Span<byte> SwarmData => Large.AsSpan(0x2AFC, Swarm3.SIZE);
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public Swarm3 Swarm
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{
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get => new(SwarmData.ToArray());
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set => SetData(SwarmData, value.Data);
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}
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private void ClearSwarm() => Large.AsSpan(0x2AFC, Swarm3.SIZE).Clear();
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public IReadOnlyList<Swarm3> DefaultSwarms => Swarm3Details.Swarms_RS;
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public int SwarmIndex
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{
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get => Array.FindIndex(Swarm3Details.Swarms_RS, z => z.MapNum == Swarm.MapNum);
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set
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{
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var arr = DefaultSwarms;
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if ((uint)value >= arr.Count)
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ClearSwarm();
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else
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Swarm = arr[value];
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}
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}
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protected override int MailOffset => 0x2B4C;
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protected override int GetDaycareEXPOffset(int slot) => GetDaycareSlotOffset(0, 2) + (2 * 0x38) + (4 * slot); // consecutive vals, after both consecutive slots & 2 mail
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public override string GetDaycareRNGSeed(int loc) => ReadUInt16LittleEndian(Large.AsSpan(GetDaycareEXPOffset(2))).ToString("X4");
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public override void SetDaycareRNGSeed(int loc, string seed) => WriteUInt16LittleEndian(Large.AsSpan(GetDaycareEXPOffset(2)), (ushort)Util.GetHexValue(seed));
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protected override int ExternalEventData => 0x311B;
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#region eBerry
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private const int OFFSET_EBERRY = 0x3160;
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private const int SIZE_EBERRY = 0x530;
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public override Span<byte> EReaderBerry() => Large.AsSpan(OFFSET_EBERRY, SIZE_EBERRY);
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#endregion
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#region eTrainer
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public override Span<byte> EReaderTrainer() => Small.AsSpan(0x498, 0xBC);
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#endregion
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private Span<byte> MysterySpan => Large.AsSpan(0x3690, MysteryEvent3.SIZE);
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public override Gen3MysteryData MysteryData { get => new MysteryEvent3(MysterySpan.ToArray()); set => SetData(MysterySpan, value.Data); }
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private Span<byte> RecordSpan => Large.AsSpan(0x3A7C, RecordMixing3Gift.SIZE);
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public RecordMixing3Gift RecordMixingGift { get => new(RecordSpan.ToArray()); set => SetData(RecordSpan, value.Data); }
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protected override int SeenOffset3 => 0x3A8C;
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#endregion
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}
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