mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
689 lines
28 KiB
C#
689 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Base Class for Save Files
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/// </summary>
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public abstract class SaveFile
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{
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public static bool SetUpdateDex { protected get; set; } = true;
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public static bool SetUpdatePKM { protected get; set; } = true;
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// General Object Properties
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public byte[] Data;
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public bool Edited;
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public string FileName, FilePath;
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public abstract string BAKName { get; }
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public byte[] BAK { get; protected set; }
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public bool Exportable { get; protected set; }
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public abstract SaveFile Clone();
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public abstract string Filter { get; }
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public byte[] Footer { protected get; set; } = new byte[0]; // .dsv
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public byte[] Header { protected get; set; } = new byte[0]; // .gci
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public bool Japanese { get; protected set; }
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protected string PlayTimeString => $"{PlayedHours}ː{PlayedMinutes:00}ː{PlayedSeconds:00}"; // not :
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public virtual bool IndeterminateGame => false;
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public virtual bool IndeterminateSubVersion => false;
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public abstract string Extension { get; }
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public virtual string[] PKMExtensions => PKM.Extensions.Where(f =>
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{
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int gen = f.Last() - 0x30;
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return 3 <= gen && gen <= Generation;
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}).ToArray();
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// General PKM Properties
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public abstract Type PKMType { get; }
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public abstract PKM GetPKM(byte[] data);
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public abstract PKM BlankPKM { get; }
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public abstract byte[] DecryptPKM(byte[] data);
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public abstract int SIZE_STORED { get; }
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protected abstract int SIZE_PARTY { get; }
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public abstract int MaxEV { get; }
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public virtual int MaxIV => 31;
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public ushort[] HeldItems { get; protected set; }
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// General SAV Properties
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public virtual byte[] Write(bool DSV, bool GCI)
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{
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return Write(DSV);
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}
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protected virtual byte[] Write(bool DSV)
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{
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SetChecksums();
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if (Footer.Length > 0 && DSV)
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return Data.Concat(Footer).ToArray();
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if (Header.Length > 0)
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return Header.Concat(Data).ToArray();
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return Data;
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}
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public virtual string MiscSaveChecks() => string.Empty;
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public virtual string MiscSaveInfo() => string.Empty;
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public virtual GameVersion Version { get; protected set; }
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public abstract bool ChecksumsValid { get; }
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public abstract string ChecksumInfo { get; }
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public abstract int Generation { get; }
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public PersonalTable Personal { get; set; }
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public bool USUM => Data.Length == SaveUtil.SIZE_G7USUM;
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public bool SM => Data.Length == SaveUtil.SIZE_G7SM;
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public bool ORASDEMO => Data.Length == SaveUtil.SIZE_G6ORASDEMO;
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public bool ORAS => Data.Length == SaveUtil.SIZE_G6ORAS;
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public bool XY => Data.Length == SaveUtil.SIZE_G6XY;
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public bool B2W2 => Version == GameVersion.B2W2;
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public bool BW => Version == GameVersion.BW;
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public bool HGSS => Version == GameVersion.HGSS;
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public bool Pt => Version == GameVersion.Pt;
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public bool DP => Version == GameVersion.DP;
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public bool E => Version == GameVersion.E;
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public bool FRLG => Version == GameVersion.FRLG;
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public bool RS => Version == GameVersion.RS;
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public bool GSC => Version == GameVersion.GS || Version == GameVersion.C;
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public bool RBY => Version == GameVersion.RBY;
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public bool GameCube => new[] { GameVersion.COLO, GameVersion.XD, GameVersion.RSBOX }.Contains(Version);
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public abstract int MaxMoveID { get; }
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public abstract int MaxSpeciesID { get; }
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public abstract int MaxAbilityID { get; }
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public abstract int MaxItemID { get; }
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public abstract int MaxBallID { get; }
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public abstract int MaxGameID { get; }
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// Flags
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public bool HasWondercards => WondercardData > -1;
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public bool HasSuperTrain => SuperTrain > -1;
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public bool HasBerryField => BerryField > -1;
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public bool HasHoF => HoF > -1;
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public bool HasSecretBase => SecretBase > -1;
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public bool HasPuff => Puff > -1;
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public bool HasPSS => PSS > -1;
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public bool HasOPower => OPower > -1;
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public bool HasJPEG => JPEGData != null;
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public bool HasBox => Box > -1;
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public virtual bool HasParty => Party > -1;
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public bool HasBattleBox => BattleBox > -1;
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public bool HasFused => Fused > -1;
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public bool HasGTS => GTS > -1;
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public bool HasDaycare => Daycare > -1;
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public virtual bool HasPokeDex => PokeDex > -1;
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public virtual bool HasBoxWallpapers => GetBoxWallpaperOffset(0) > -1;
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public virtual bool HasNamableBoxes => HasBoxWallpapers;
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public virtual bool HasSUBE => SUBE > -1 && !ORAS;
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public virtual bool HasGeolocation => false;
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public bool HasPokeBlock => ORAS && !ORASDEMO;
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public bool HasEvents => EventFlags != null;
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public bool HasLink => ORAS && !ORASDEMO || XY;
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// Counts
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protected virtual int GiftCountMax { get; } = int.MinValue;
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protected virtual int GiftFlagMax { get; } = 0x800;
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protected virtual int EventFlagMax { get; } = int.MinValue;
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protected virtual int EventConstMax { get; } = int.MinValue;
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public virtual int DaycareSeedSize { get; } = 0;
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public abstract int OTLength { get; }
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public abstract int NickLength { get; }
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public virtual int MaxMoney => 9999999;
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public virtual int MaxCoins => 9999;
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public virtual int MaxShadowID => 0;
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// Offsets
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protected virtual int Box { get; set; } = int.MinValue;
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protected int Party { get; set; } = int.MinValue;
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protected int Trainer1 { get; set; } = int.MinValue;
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protected int Daycare { get; set; } = int.MinValue;
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protected int WondercardData { get; set; } = int.MinValue;
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protected int PCLayout { get; set; } = int.MinValue;
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protected int EventFlag { get; set; } = int.MinValue;
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protected int EventConst { get; set; } = int.MinValue;
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public int GTS { get; protected set; } = int.MinValue;
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public int BattleBox { get; protected set; } = int.MinValue;
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public int Fused { get; protected set; } = int.MinValue;
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public int SUBE { get; protected set; } = int.MinValue;
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public int PokeDex { get; protected set; } = int.MinValue;
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public int SuperTrain { get; protected set; } = int.MinValue;
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public int SecretBase { get; protected set; } = int.MinValue;
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public int Puff { get; protected set; } = int.MinValue;
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public int PSS { get; protected set; } = int.MinValue;
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public int BerryField { get; protected set; } = int.MinValue;
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public int OPower { get; protected set; } = int.MinValue;
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public int HoF { get; protected set; } = int.MinValue;
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// SAV Properties
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public IList<PKM> BoxData
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{
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get
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{
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PKM[] data = new PKM[BoxCount*BoxSlotCount];
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for (int i = 0; i < data.Length; i++)
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{
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data[i] = GetStoredSlot(GetBoxOffset(i/BoxSlotCount) + SIZE_STORED*(i%BoxSlotCount));
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data[i].Identifier = $"{GetBoxName(i/BoxSlotCount)}:{i%BoxSlotCount + 1:00}";
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data[i].Box = i/BoxSlotCount + 1;
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data[i].Slot = i%BoxSlotCount + 1;
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data[i].Locked = IsSlotLocked(data[i].Box, data[i].Slot);
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}
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return data;
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}
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set
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{
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if (value.Count != BoxCount*BoxSlotCount)
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throw new ArgumentException($"Expected {BoxCount*BoxSlotCount}, got {value.Count}");
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if (value.Any(pk => PKMType != pk.GetType()))
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throw new ArgumentException($"Not {PKMType} array.");
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for (int i = 0; i < value.Count; i++)
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SetStoredSlot(value[i], GetBoxOffset(i/BoxSlotCount) + SIZE_STORED*(i%BoxSlotCount));
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}
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}
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public IList<PKM> PartyData
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{
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get
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{
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PKM[] data = new PKM[PartyCount];
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for (int i = 0; i < data.Length; i++)
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data[i] = GetPartySlot(GetPartyOffset(i));
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return data;
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}
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set
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{
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if (value.Count == 0 || value.Count > 6)
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throw new ArgumentException($"Expected 1-6, got {value.Count}");
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if (value.Any(pk => PKMType != pk.GetType()))
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throw new ArgumentException($"Not {PKMType} array.");
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if (value[0].Species == 0)
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Debug.WriteLine($"Empty first slot, received {value.Count}.");
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PKM[] newParty = new PKM[6];
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value.Where(pk => pk.Species != 0).CopyTo(newParty);
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for (int i = PartyCount; i < newParty.Length; i++)
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newParty[i] = BlankPKM;
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for (int i = 0; i < newParty.Length; i++)
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SetPartySlot(newParty[i], GetPartyOffset(i));
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}
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}
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public IList<PKM> BattleBoxData
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{
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get
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{
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if (!HasBattleBox)
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return new PKM[0];
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PKM[] data = new PKM[6];
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for (int i = 0; i < data.Length; i++)
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{
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data[i] = GetStoredSlot(BattleBox + SIZE_STORED * i);
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data[i].Locked = BattleBoxLocked;
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if (data[i].Species == 0)
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return data.Take(i).ToArray();
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}
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return data;
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}
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}
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/// <summary> All Event Flag values for the savegame </summary>
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public bool[] EventFlags
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{
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get
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{
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if (EventFlagMax < 0)
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return null;
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bool[] Flags = new bool[EventFlagMax];
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for (int i = 0; i < Flags.Length; i++)
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Flags[i] = GetEventFlag(i);
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return Flags;
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}
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set
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{
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if (EventFlagMax < 0)
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return;
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if (value.Length != EventFlagMax)
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return;
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for (int i = 0; i < value.Length; i++)
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SetEventFlag(i, value[i]);
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}
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}
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/// <summary> All Event Constant values for the savegame </summary>
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public ushort[] EventConsts
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{
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get
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{
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if (EventConstMax < 0)
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return null;
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ushort[] Constants = new ushort[EventConstMax];
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for (int i = 0; i < Constants.Length; i++)
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Constants[i] = BitConverter.ToUInt16(Data, EventConst + i * 2);
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return Constants;
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}
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set
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{
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if (EventConstMax < 0)
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return;
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if (value.Length != EventConstMax)
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return;
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for (int i = 0; i < value.Length; i++)
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BitConverter.GetBytes(value[i]).CopyTo(Data, EventConst + i * 2);
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}
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}
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/// <summary>
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/// Gets the <see cref="bool"/> status of a desired Event Flag
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/// </summary>
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/// <param name="flagNumber">Event Flag to check</param>
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/// <returns>Flag is Set (true) or not Set (false)</returns>
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public bool GetEventFlag(int flagNumber)
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{
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if (flagNumber > EventFlagMax)
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throw new ArgumentException($"Event Flag to get ({flagNumber}) is greater than max ({EventFlagMax}).");
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return GetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7);
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}
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/// <summary>
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/// Sets the <see cref="bool"/> status of a desired Event Flag
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/// </summary>
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/// <param name="flagNumber">Event Flag to check</param>
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/// <param name="value">Event Flag status to set</param>
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/// <remarks>Flag is Set (true) or not Set (false)</remarks>
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public void SetEventFlag(int flagNumber, bool value)
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{
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if (flagNumber > EventFlagMax)
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throw new ArgumentException($"Event Flag to set ({flagNumber}) is greater than max ({EventFlagMax}).");
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SetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7, value);
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}
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/// <summary>
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/// Gets the <see cref="bool"/> status of the Flag at the specified offset and index.
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/// </summary>
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/// <param name="offset">Offset to read from</param>
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/// <param name="bitIndex">Bit index to read</param>
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/// <returns>Flag is Set (true) or not Set (false)</returns>
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public bool GetFlag(int offset, int bitIndex)
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{
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bitIndex &= 7; // ensure bit access is 0-7
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return (Data[offset] >> bitIndex & 1) != 0;
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}
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/// <summary>
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/// Sets the <see cref="bool"/> status of the Flag at the specified offset and index.
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/// </summary>
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/// <param name="offset">Offset to read from</param>
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/// <param name="bitIndex">Bit index to read</param>
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/// <param name="value">Flag status to set</param>
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/// <remarks>Flag is Set (true) or not Set (false)</remarks>
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public void SetFlag(int offset, int bitIndex, bool value)
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{
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bitIndex &= 7; // ensure bit access is 0-7
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Data[offset] &= (byte)~(1 << bitIndex);
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Data[offset] |= (byte)((value ? 1 : 0) << bitIndex);
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}
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// Inventory
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public virtual InventoryPouch[] Inventory { get; set; }
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protected int OFS_PouchHeldItem { get; set; } = int.MinValue;
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protected int OFS_PouchKeyItem { get; set; } = int.MinValue;
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protected int OFS_PouchMedicine { get; set; } = int.MinValue;
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protected int OFS_PouchTMHM { get; set; } = int.MinValue;
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protected int OFS_PouchBerry { get; set; } = int.MinValue;
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protected int OFS_PouchBalls { get; set; } = int.MinValue;
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protected int OFS_BattleItems { get; set; } = int.MinValue;
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protected int OFS_MailItems { get; set; } = int.MinValue;
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protected int OFS_PCItem { get; set; } = int.MinValue;
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protected int OFS_PouchZCrystals { get; set; } = int.MinValue;
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// Mystery Gift
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protected virtual bool[] MysteryGiftReceivedFlags { get => null; set { } }
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protected virtual MysteryGift[] MysteryGiftCards { get => null; set { } }
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public virtual MysteryGiftAlbum GiftAlbum
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{
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get => new MysteryGiftAlbum
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{
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Flags = MysteryGiftReceivedFlags,
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Gifts = MysteryGiftCards
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};
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set
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{
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MysteryGiftReceivedFlags = value.Flags;
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MysteryGiftCards = value.Gifts;
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}
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}
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public virtual bool BattleBoxLocked { get => false; set { } }
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public virtual string JPEGTitle => null;
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public virtual byte[] JPEGData => null;
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public virtual int Country { get => -1; set { } }
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public virtual int ConsoleRegion { get => -1; set { } }
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public virtual int SubRegion { get => -1; set { } }
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// Trainer Info
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public virtual int Gender { get; set; }
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public virtual int Language { get => -1; set { } }
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public virtual int Game { get => -1; set { } }
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public virtual ushort TID { get; set; }
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public virtual ushort SID { get; set; }
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public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000);
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public virtual string OT { get; set; } = "PKHeX";
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public virtual int PlayedHours { get; set; }
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public virtual int PlayedMinutes { get; set; }
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public virtual int PlayedSeconds { get; set; }
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public virtual int SecondsToStart { get; set; }
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public virtual int SecondsToFame { get; set; }
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public virtual uint Money { get; set; }
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public abstract int BoxCount { get; }
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public int SlotCount => BoxCount * BoxSlotCount;
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public virtual int PartyCount { get; protected set; }
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public virtual int MultiplayerSpriteID { get => 0; set { } }
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public bool IsPartyAllEggs(params int[] except)
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{
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if (!HasParty)
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return false;
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var party = PartyData;
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return party.Count == party.Where((t, i) => t.IsEgg || except.Contains(i)).Count();
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}
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// Varied Methods
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protected abstract void SetChecksums();
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public abstract int GetBoxOffset(int box);
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public abstract int GetPartyOffset(int slot);
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public abstract string GetBoxName(int box);
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public abstract void SetBoxName(int box, string val);
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public virtual int GameSyncIDSize { get; } = 8;
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public virtual string GameSyncID { get => null; set { } }
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public virtual ulong? Secure1 { get => null; set { } }
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public virtual ulong? Secure2 { get => null; set { } }
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// Daycare
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public int DaycareIndex = 0;
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public virtual bool HasTwoDaycares => false;
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public virtual int GetDaycareSlotOffset(int loc, int slot) => -1;
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public virtual uint? GetDaycareEXP(int loc, int slot) => null;
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public virtual string GetDaycareRNGSeed(int loc) => null;
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public virtual bool? IsDaycareHasEgg(int loc) => null;
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public virtual bool? IsDaycareOccupied(int loc, int slot) => null;
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public virtual void SetDaycareEXP(int loc, int slot, uint EXP) { }
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public virtual void SetDaycareRNGSeed(int loc, string seed) { }
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public virtual void SetDaycareHasEgg(int loc, bool hasEgg) { }
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public virtual void SetDaycareOccupied(int loc, int slot, bool occupied) { }
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// Storage
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public virtual int BoxSlotCount => 30;
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public virtual int BoxesUnlocked { get => -1; set { } }
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public virtual byte[] BoxFlags { get => null; set { } }
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public virtual int CurrentBox { get => 0; set { } }
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protected int[] LockedSlots = new int[0];
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protected int[] TeamSlots = new int[0];
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public bool MoveBox(int box, int insertBeforeBox)
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{
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if (box == insertBeforeBox) // no movement required
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return true;
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if (box >= BoxCount || insertBeforeBox >= BoxCount) // invalid box positions
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return false;
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int pos1 = BoxSlotCount*box;
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int pos2 = BoxSlotCount*insertBeforeBox;
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int min = Math.Min(pos1, pos2);
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int max = Math.Max(pos1, pos2);
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if (LockedSlots.Any(slot => min <= slot && slot < max)) // slots locked within operation range
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return false;
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int len = BoxSlotCount*SIZE_STORED;
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byte[] boxdata = GetData(GetBoxOffset(0), len*BoxCount); // get all boxes
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string[] boxNames = new int[BoxCount].Select((x, i) => GetBoxName(i)).ToArray();
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int[] boxWallpapers = new int[BoxCount].Select((x, i) => GetBoxWallpaper(i)).ToArray();
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min /= BoxSlotCount;
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max /= BoxSlotCount;
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// move all boxes within range to final spot
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for (int i = min, ctr = min; i < max; i++)
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{
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int b = insertBeforeBox; // if box is the moved box, move to insertion point, else move to unused box.
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if (i != box)
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{
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if (insertBeforeBox == ctr)
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++ctr;
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b = ctr++;
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}
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Buffer.BlockCopy(boxdata, len*i, Data, GetBoxOffset(b), len);
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||
SetBoxName(b, boxNames[i]);
|
||
SetBoxWallpaper(b, boxWallpapers[i]);
|
||
}
|
||
return true;
|
||
}
|
||
public bool SwapBox(int box1, int box2)
|
||
{
|
||
if (box1 == box2) // no movement required
|
||
return true;
|
||
if (box1 >= BoxCount || box2 >= BoxCount) // invalid box positions
|
||
return false;
|
||
|
||
if (!IsBoxAbleToMove(box1) || !IsBoxAbleToMove(box2))
|
||
return false;
|
||
|
||
// Data
|
||
int b1o = GetBoxOffset(box1);
|
||
int b2o = GetBoxOffset(box2);
|
||
int len = BoxSlotCount*SIZE_STORED;
|
||
byte[] b1 = new byte[len];
|
||
Buffer.BlockCopy(Data, b1o, b1, 0, len);
|
||
Buffer.BlockCopy(Data, b2o, Data, b1o, len);
|
||
Buffer.BlockCopy(b1, 0, Data, b2o, len);
|
||
|
||
// Name
|
||
string b1n = GetBoxName(box1);
|
||
SetBoxName(box1, GetBoxName(box2));
|
||
SetBoxName(box2, b1n);
|
||
|
||
// Wallpaper
|
||
int b1w = GetBoxWallpaper(box1);
|
||
SetBoxWallpaper(box1, GetBoxWallpaper(box2));
|
||
SetBoxWallpaper(box2, b1w);
|
||
return true;
|
||
}
|
||
private bool IsBoxAbleToMove(int box)
|
||
{
|
||
int min = BoxSlotCount * box;
|
||
int max = BoxSlotCount * box + BoxSlotCount;
|
||
if (LockedSlots.Any(slot => min <= slot && slot < max)) // locked slot within box
|
||
return false;
|
||
if (TeamSlots.Any(slot => min <= slot && slot < max)) // team slot within box
|
||
return false;
|
||
return true;
|
||
}
|
||
|
||
protected virtual int GetBoxWallpaperOffset(int box) => -1;
|
||
public virtual int GetBoxWallpaper(int box)
|
||
{
|
||
int offset = GetBoxWallpaperOffset(box);
|
||
if (offset < 0 || box > BoxCount)
|
||
return box;
|
||
return Data[offset];
|
||
}
|
||
public virtual void SetBoxWallpaper(int box, int val)
|
||
{
|
||
int offset = GetBoxWallpaperOffset(box);
|
||
if (offset < 0 || box > BoxCount)
|
||
return;
|
||
Data[offset] = (byte)val;
|
||
}
|
||
|
||
public virtual PKM GetPartySlot(int offset)
|
||
{
|
||
return GetPKM(DecryptPKM(GetData(offset, SIZE_PARTY)));
|
||
}
|
||
public virtual PKM GetStoredSlot(int offset)
|
||
{
|
||
return GetPKM(DecryptPKM(GetData(offset, SIZE_STORED)));
|
||
}
|
||
public void SetPartySlot(PKM pkm, int offset, bool? trade = null, bool? dex = null)
|
||
{
|
||
if (pkm == null) return;
|
||
if (pkm.GetType() != PKMType)
|
||
throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File.");
|
||
if (trade ?? SetUpdatePKM)
|
||
SetPKM(pkm);
|
||
if (dex ?? SetUpdateDex)
|
||
SetDex(pkm);
|
||
SetPartyValues(pkm, isParty: true);
|
||
|
||
int i = GetPartyIndex(offset);
|
||
if (i <= -1)
|
||
throw new ArgumentException("Invalid Party offset provided; unable to resolve party slot index.");
|
||
|
||
// update party count
|
||
if (pkm.Species != 0)
|
||
{
|
||
if (PartyCount <= i)
|
||
PartyCount = i + 1;
|
||
}
|
||
else if (PartyCount > i)
|
||
PartyCount = i;
|
||
|
||
SetData(pkm.EncryptedPartyData, offset);
|
||
Edited = true;
|
||
}
|
||
private int GetPartyIndex(int offset)
|
||
{
|
||
for (int i = 0; i < 6; i++)
|
||
if (GetPartyOffset(i) == offset)
|
||
return i;
|
||
return -1;
|
||
}
|
||
public virtual void SetStoredSlot(PKM pkm, int offset, bool? trade = null, bool? dex = null)
|
||
{
|
||
if (pkm == null) return;
|
||
if (pkm.GetType() != PKMType)
|
||
throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File.");
|
||
if (trade ?? SetUpdatePKM)
|
||
SetPKM(pkm);
|
||
if (dex ?? SetUpdateDex)
|
||
SetDex(pkm);
|
||
SetPartyValues(pkm, isParty: false);
|
||
SetData(pkm.EncryptedBoxData, offset);
|
||
Edited = true;
|
||
}
|
||
public void DeletePartySlot(int slot)
|
||
{
|
||
if (PartyCount <= slot) // beyond party range (or empty data already present)
|
||
return;
|
||
// Move all party slots down one
|
||
for (int i = slot + 1; i < 6; i++) // Slide slots down
|
||
{
|
||
int slotTo = GetPartyOffset(i - 1);
|
||
int slotFrom = GetPartyOffset(i);
|
||
SetData(GetData(slotFrom, SIZE_PARTY), slotTo);
|
||
}
|
||
SetStoredSlot(BlankPKM, GetPartyOffset(5), false, false);
|
||
PartyCount -= 1;
|
||
}
|
||
public virtual bool IsSlotLocked(int box, int slot) => false;
|
||
public bool IsAnySlotLockedInBox(int BoxStart, int BoxEnd)
|
||
{
|
||
return LockedSlots.Any(slot => BoxStart*BoxSlotCount <= slot && slot < (BoxEnd + 1)*BoxSlotCount);
|
||
}
|
||
public virtual bool IsSlotInBattleTeam(int box, int slot) => false;
|
||
|
||
public void SortBoxes(int BoxStart = 0, int BoxEnd = -1)
|
||
{
|
||
var BD = BoxData;
|
||
int start = BoxSlotCount * BoxStart;
|
||
var Section = BD.Skip(start);
|
||
if (BoxEnd > BoxStart)
|
||
Section = Section.Take(BoxSlotCount * (BoxEnd - BoxStart));
|
||
|
||
var Sorted = PKX.SortPKMs(Section);
|
||
|
||
Sorted.CopyTo(BD, start);
|
||
BoxData = BD;
|
||
}
|
||
public void ClearBoxes(int BoxStart = 0, int BoxEnd = -1)
|
||
{
|
||
if (BoxEnd < 0)
|
||
BoxEnd = BoxCount;
|
||
|
||
var blank = BlankPKM.EncryptedBoxData;
|
||
if (this is SAV3RSBox)
|
||
Array.Resize(ref blank, blank.Length + 4); // 00000 TID/SID at end
|
||
|
||
for (int i = BoxStart; i < BoxEnd; i++)
|
||
{
|
||
int offset = GetBoxOffset(i);
|
||
for (int p = 0; p < BoxSlotCount; p++)
|
||
SetData(blank, offset + SIZE_STORED * p);
|
||
}
|
||
}
|
||
|
||
public byte[] PCBinary => BoxData.SelectMany(pk => pk.EncryptedBoxData).ToArray();
|
||
public byte[] GetBoxBinary(int box) => BoxData.Skip(box*BoxSlotCount).Take(BoxSlotCount).SelectMany(pk => pk.EncryptedBoxData).ToArray();
|
||
public bool SetPCBinary(byte[] data)
|
||
{
|
||
if (LockedSlots.Length != 0)
|
||
return false;
|
||
if (data.Length != PCBinary.Length)
|
||
return false;
|
||
|
||
var BD = BoxData;
|
||
var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length);
|
||
pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD);
|
||
BoxData = BD;
|
||
return true;
|
||
}
|
||
public bool SetBoxBinary(byte[] data, int box)
|
||
{
|
||
int start = box * BoxSlotCount;
|
||
int end = start + BoxSlotCount;
|
||
if (LockedSlots.Any(slot => start <= slot && slot < end))
|
||
return false;
|
||
if (data.Length != GetBoxBinary(box).Length)
|
||
return false;
|
||
|
||
var BD = BoxData;
|
||
var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length);
|
||
pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD, start);
|
||
BoxData = BD;
|
||
return true;
|
||
}
|
||
|
||
protected virtual void SetPartyValues(PKM pkm, bool isParty) { }
|
||
protected virtual void SetPKM(PKM pkm) { }
|
||
protected virtual void SetDex(PKM pkm) { }
|
||
public virtual bool GetSeen(int species) => false;
|
||
public virtual void SetSeen(int species, bool seen) { }
|
||
public virtual bool GetCaught(int species) => false;
|
||
public virtual void SetCaught(int species, bool caught) { }
|
||
public int SeenCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetSeen) : 0;
|
||
public int CaughtCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetCaught) : 0;
|
||
public decimal PercentSeen => (decimal) SeenCount / MaxSpeciesID;
|
||
public decimal PercentCaught => (decimal)CaughtCount / MaxSpeciesID;
|
||
|
||
public byte[] GetData(int Offset, int Length)
|
||
{
|
||
byte[] data = new byte[Length];
|
||
Buffer.BlockCopy(Data, Offset, data, 0, Length);
|
||
return data;
|
||
}
|
||
public void SetData(byte[] input, int Offset)
|
||
{
|
||
input.CopyTo(Data, Offset);
|
||
Edited = true;
|
||
}
|
||
public bool IsRangeEmpty(int Offset, int Length)
|
||
{
|
||
for (int i = Offset; i < Offset + Length; i++)
|
||
if (Data[i] != 0)
|
||
return false;
|
||
return true;
|
||
}
|
||
|
||
public abstract string GetString(int Offset, int Length);
|
||
public abstract byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0);
|
||
|
||
public virtual string EBerryName => string.Empty;
|
||
public virtual bool IsEBerryIsEnigma => true;
|
||
}
|
||
}
|