PKHeX/PKHeX.Core/Legality/Verifiers/Ribbons/MarkRules.cs
Kurt 95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00

276 lines
10 KiB
C#

using static PKHeX.Core.RibbonIndex;
namespace PKHeX.Core;
/// <summary>
/// Rules for obtaining marks.
/// </summary>
/// <see cref="RibbonRules"/>
public static class MarkRules
{
/// <summary>
/// Checks if an encounter-only mark is possible to obtain for the encounter, if not lost via data manipulation.
/// </summary>
public static bool IsEncounterMarkAllowed(IEncounterTemplate enc, PKM pk)
{
if (IsEncounterMarkLost(enc, pk))
return false;
return enc.Context is EntityContext.Gen8 or EntityContext.Gen9;
}
/// <summary>
/// Checks if original marks and ribbons are lost via data manipulation.
/// </summary>
public static bool IsEncounterMarkLost(IEncounterTemplate enc, PKM pk)
{
// Nincada -> Shedinja loses all ribbons and marks, but does not purge any Affixed Ribbon value.
return enc.Species is (int)Species.Nincada && pk.Species == (int)Species.Shedinja;
}
/// <summary>
/// Checks if a characteristic encounter mark (only those that were introduced in SW/SH) is valid.
/// </summary>
public static bool IsEncounterMarkValid(RibbonIndex mark, PKM pk, IEncounterTemplate enc) => enc switch
{
EncounterSlot8 or EncounterStatic8 { Gift: false, ScriptedNoMarks: false } => IsMarkAllowedSpecific8(mark, pk, enc),
EncounterSlot9 s => IsMarkAllowedSpecific9(mark, s),
EncounterStatic9 s => IsMarkAllowedSpecific9(mark, s),
EncounterOutbreak9 o when o.Ribbon == mark || IsMarkAllowedSpecific9(mark, pk) => true, // not guaranteed ribbon/mark
WC9 wc9 => wc9.GetRibbonIndex(mark),
_ => false,
};
/// <summary>
/// Checks if a specific encounter mark is disallowed.
/// </summary>
/// <returns>False if mark is disallowed based on specific conditions.</returns>
public static bool IsMarkAllowedSpecific8(RibbonIndex mark, PKM pk, IEncounterTemplate x) => mark switch
{
MarkCurry when !IsMarkAllowedCurry(pk, x) => false,
MarkFishing when !IsMarkAllowedFishing(x) => false,
MarkMisty when x.Generation == 8 && pk.MetLevel < EncounterArea8.BoostLevel && EncounterArea8.IsBoostedArea60Fog(pk.MetLocation) => false,
MarkDestiny => x is EncounterSlot9, // Capture on Birthday
>= MarkCloudy and <= MarkMisty => IsWeatherPermitted8(mark, x),
_ => true,
};
/// <summary>
/// Checks if a specific encounter mark is disallowed.
/// </summary>
/// <returns>False if mark is disallowed based on specific conditions.</returns>
public static bool IsMarkAllowedSpecific9(RibbonIndex mark, EncounterSlot9 x) => mark switch
{
MarkCurry => false,
MarkFishing => false,
MarkDestiny => true, // Capture on Birthday
>= MarkLunchtime and <= MarkDawn => x.CanSpawnAtTime(mark),
>= MarkCloudy and <= MarkMisty => x.CanSpawnInWeather(mark),
_ => true,
};
/// <summary>
/// Checks if a specific encounter mark is disallowed.
/// </summary>
/// <returns>False if mark is disallowed based on specific conditions.</returns>
/// <remarks>ONLY USE FOR <see cref="EncounterOutbreak9"/></remarks>
public static bool IsMarkAllowedSpecific9(RibbonIndex mark, PKM pk) => mark switch
{
MarkCurry => false,
MarkFishing => false,
MarkDestiny => true, // Capture on Birthday
>= MarkLunchtime and <= MarkDawn => true, // no time restrictions
>= MarkCloudy and <= MarkMisty => pk is PK8 || EncounterSlot9.CanSpawnInWeather(mark, (byte)pk.MetLocation),
_ => true,
};
/// <summary>
/// Checks if a specific encounter mark is disallowed.
/// </summary>
/// <returns>False if mark is disallowed based on specific conditions.</returns>
public static bool IsMarkAllowedSpecific9(RibbonIndex mark, EncounterStatic9 s) => mark switch
{
MarkCrafty => s.RibbonMarkCrafty,
_ => false,
};
// Encounter slots check location weather, while static encounters check weather per encounter.
private static bool IsWeatherPermitted8(RibbonIndex mark, IEncounterTemplate enc) => enc switch
{
EncounterSlot8 w => IsSlotWeatherPermittedSWSH(mark.GetWeather8(), w),
EncounterStatic8 s => s.Weather.HasFlag(mark.GetWeather8()),
_ => false,
};
private static bool IsSlotWeatherPermittedSWSH(AreaWeather8 permit, EncounterSlot8 s)
{
var location = s.Parent.Location;
// If it's not in the main table, it can only have Normal weather.
var weather = EncounterArea8.GetWeather(location);
if (weather.HasFlag(permit))
return true;
// Valid tree/fishing weathers should have returned with main area weather.
if ((s.Weather & (AreaWeather8.Shaking_Trees | AreaWeather8.Fishing)) != 0)
return false;
// Check bleed conditions otherwise.
return EncounterArea8.IsWeatherBleedPossible(s.Type, permit, location);
}
/// <summary>
/// Checks if a <see cref="MarkCurry"/> mark is valid.
/// </summary>
public static bool IsMarkAllowedCurry(PKM pk, IEncounterTemplate enc)
{
// Curry are only encounter slots, from the hidden table (not symbol). Slots taken from area's current weather(?).
if (enc is not EncounterSlot8 { CanEncounterViaCurry: true })
return false;
var ball = pk.Ball;
return (uint)(ball - 2) <= 2;
}
/// <summary>
/// Checks if a <see cref="MarkFishing"/> mark is valid.
/// </summary>
public static bool IsMarkAllowedFishing(IEncounterTemplate enc)
{
return enc is EncounterSlot8 { CanEncounterViaFishing: true };
}
/// <summary>
/// Checks if a <see cref="MarkAlpha"/> mark is valid.
/// </summary>
public static bool IsMarkValidAlpha(PKM pk, bool wasAlpha)
{
if (pk is IAlpha a && a.IsAlpha != wasAlpha)
return false;
if (pk is not IRibbonSetMark9 m)
return true;
if (m.RibbonMarkAlpha == wasAlpha)
return true;
// Before HOME 3.0.0, this mark was never set.
return wasAlpha && pk is PK8 or PB8 or PA8; // Not yet touched HOME 3.0.0
}
/// <summary>
/// Checks if the input can have the <see cref="IRibbonSetMark9.RibbonMarkAlpha"/> mark.
/// </summary>
public static bool IsMarkValidAlpha(IEncounterTemplate enc, PKM pk)
{
var expect = enc is IAlphaReadOnly { IsAlpha: true };
return IsMarkValidAlpha(pk, expect);
}
/// <summary>
/// Checks if the input can have the <see cref="IRibbonSetMark9.RibbonMarkJumbo"/> mark.
/// </summary>
public static bool IsMarkAllowedJumbo(EvolutionHistory evos, PKM pk)
{
const byte expect = byte.MaxValue;
if (!evos.HasVisitedGen9)
return false;
if (pk is IScaledSize3 s)
return s.Scale == expect;
if (pk is IScaledSize s2)
return s2.HeightScalar == expect;
return false;
}
/// <summary>
/// Checks if the input can have the <see cref="IRibbonSetMark9.RibbonMarkMini"/> mark.
/// </summary>
public static bool IsMarkAllowedMini(EvolutionHistory evos, PKM pk)
{
const byte expect = byte.MinValue;
if (!evos.HasVisitedGen9)
return false;
if (pk is IScaledSize3 s)
return s.Scale == expect;
if (pk is IScaledSize s2)
return s2.HeightScalar == expect;
return false;
}
/// <summary>
/// Checks if the input can have the <see cref="IRibbonSetMark9.RibbonMarkGourmand"/> mark.
/// </summary>
public static bool IsMarkValidGourmand(EvolutionHistory evos)
{
// Requires eating food, either crafted sandwich (EXP) or store bought (no EXP).
return evos.HasVisitedGen9;
}
/// <summary>
/// Checks if the input should have the <see cref="IRibbonSetMark9.RibbonMarkMightiest"/> mark.
/// </summary>
public static bool IsMarkPresentMightiest(IEncounterTemplate enc)
{
// 7-Star raids that can be captured force the mark when obtained.
return enc is EncounterMight9 { Stars: 7 };
}
/// <summary>
/// Checks if the input's <see cref="IRibbonSetMark9.RibbonMarkMightiest"/> mark state is valid.
/// </summary>
public static bool IsMarkValidMightiest(IEncounterTemplate enc, bool hasMark, EvolutionHistory evos)
{
if (IsMarkPresentMightiest(enc))
return hasMark;
if (enc.Species == (int)Species.Mew && evos.HasVisitedGen9)
return true; // Can be awarded the mark for battling Mewtwo.
return !hasMark;
}
/// <summary>
/// Checks if the input should have the <see cref="IRibbonSetMark9.RibbonMarkTitan"/> mark.
/// </summary>
public static bool IsMarkPresentTitan(IEncounterTemplate enc)
{
// Titan static encounters only.
return enc is EncounterStatic9 { IsTitan: true };
}
/// <summary>
/// Checks if the input should have the <see cref="IRibbonSetMark9.RibbonMarkItemfinder"/> mark.
/// </summary>
public static bool IsMarkValidItemFinder(EvolutionHistory evos) => evos.HasVisitedGen9; // Obtainable starting in DLC1.
/// <summary>
/// Checks if the input should have the <see cref="IRibbonSetMark9.RibbonMarkPartner"/> mark.
/// </summary>
public static bool IsMarkValidPartner(EvolutionHistory evos) => evos.HasVisitedGen9;
/// <summary>
/// Gets the maximum obtainable <see cref="RibbonIndex"/> value for the format.
/// </summary>
public static RibbonIndex GetMaxAffixValue(EvolutionHistory evos)
{
if (evos.HasVisitedGen9)
return RibbonIndexExtensions.MAX_G9;
if (evos.HasVisitedSWSH)
return RibbonIndexExtensions.MAX_G8; // Pioneer and Twinkling Star cannot be selected in SW/SH.
return unchecked((RibbonIndex)(-1));
}
}
/// <summary>
/// Indicates if the encounter is lacking a specific mark.
/// </summary>
/// <remarks>
/// Some encounters are made available with a specific mark, and the mark is required to be present.
/// </remarks>
public interface IEncounterMarkExtra
{
/// <summary>
/// Checks if the encounter is missing a specific mark.
/// </summary>
/// <param name="pk">The encounter to check.</param>
/// <param name="missing">The missing mark.</param>
/// <returns>True if the encounter is missing the mark.</returns>
/// <remarks>
/// If the encounter is missing the mark, the <paramref name="missing"/> value will be set to the missing mark.
/// </remarks>
bool IsMissingExtraMark(PKM pk, out RibbonIndex missing);
}