mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-29 23:40:27 +00:00
d47bb1d297
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
71 lines
2.4 KiB
C#
71 lines
2.4 KiB
C#
using System;
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using System.Drawing;
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using System.Windows.Forms;
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using PKHeX.Core;
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using PKHeX.Drawing.PokeSprite;
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namespace PKHeX.WinForms.Controls;
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/// <summary>
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/// Utility logic for drawing individual Slot views that represent underlying <see cref="PKM"/> data.
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/// </summary>
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public static class SlotUtil
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{
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/// <summary>
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/// Gets the background image for a slot based on the provided <see cref="type"/>.
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/// </summary>
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public static Bitmap GetTouchTypeBackground(SlotTouchType type) => type switch
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{
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SlotTouchType.None => SpriteUtil.Spriter.Transparent,
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SlotTouchType.Get => SpriteUtil.Spriter.View,
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SlotTouchType.Set => SpriteUtil.Spriter.Set,
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SlotTouchType.Delete => SpriteUtil.Spriter.Delete,
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SlotTouchType.Swap => SpriteUtil.Spriter.Set,
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_ => throw new ArgumentOutOfRangeException(nameof(type), type, null),
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};
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/// <summary>
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/// Gets the type of action that should be performed for a Drag & Drop request.
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/// </summary>
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public static DropModifier GetDropModifier() => Control.ModifierKeys switch
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{
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Keys.Shift => DropModifier.Clone,
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Keys.Alt => DropModifier.Overwrite,
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_ => DropModifier.None,
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};
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public static readonly Color GoodDataColor = Color.Transparent;
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public static readonly Color BadDataColor = Color.Red;
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/// <summary>
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/// Refreshes a <see cref="PictureBox"/> with the appropriate display content.
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/// </summary>
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public static void UpdateSlot(PictureBox pb, ISlotInfo c, PKM p, SaveFile s, bool flagIllegal, SlotTouchType t = SlotTouchType.None)
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{
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pb.BackgroundImage = GetTouchTypeBackground(t);
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if (p.Species == 0) // Nothing in slot
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{
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pb.Image = null;
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pb.BackColor = GoodDataColor;
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return;
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}
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if (!p.Valid) // Invalid
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{
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// Bad Egg present in slot.
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pb.Image = null;
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pb.BackColor = BadDataColor;
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return;
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}
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var img = c switch
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{
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SlotInfoBox b => p.Sprite(s, b.Box, b.Slot, flagIllegal),
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SlotInfoParty ps => p.Sprite(s, -1, ps.Slot, flagIllegal),
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_ => p.Sprite(s, -1, -1, flagIllegal),
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};
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pb.BackColor = Color.Transparent;
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pb.Image = img;
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pb.AccessibleDescription = ShowdownParsing.GetLocalizedPreviewText(p, Main.CurrentLanguage);
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}
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}
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