mirror of
https://github.com/kwsch/PKHeX
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99005d8fc0
more discards & simplifications
50 lines
No EOL
1.2 KiB
C#
50 lines
No EOL
1.2 KiB
C#
namespace PKHeX.Core
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{
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/// <summary>
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/// <see cref="GameVersion.CXD"/> Game Language IDs
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/// </summary>
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public enum LanguageGC : byte
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{
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/// <summary>
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/// Undefined Language ID, usually indicative of a value not being set.
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/// </summary>
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/// <remarks>Gen5 Japanese In-game Trades happen to not have their Language value set, and express Language=0.</remarks>
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Hacked = 0,
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/// <summary>
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/// Japanese (日本語)
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/// </summary>
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Japanese = 1,
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/// <summary>
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/// English (US/UK/AU)
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/// </summary>
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English = 2,
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/// <summary>
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/// German (Deutsch)
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/// </summary>
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German = 3,
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/// <summary>
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/// French (Français)
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/// </summary>
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French = 4,
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/// <summary>
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/// Italian (Italiano)
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/// </summary>
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Italian = 5,
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/// <summary>
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/// Spanish (Español)
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/// </summary>
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Spanish = 6,
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/// <summary>
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/// Unused Language ID
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/// </summary>
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/// <remarks>Was reserved for Korean in Gen3 but never utilized.</remarks>
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UNUSED_6 = 7,
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}
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} |