mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 22:10:21 +00:00
6441bdadd8
`Moveset` struct stores 4 moves, and exposes methods to interact with a moveset. `IndividualValueSet` stores a 6 IV template (signed). Performance impact: * Less allocating on the heap: Moves - (8 bytes member ptr, 20 bytes heap->8 bytes member) * Less allocating on the heap: IVs - (8 bytes member ptr, 28 bytes heap->8 bytes member) * No heap pointers, no need to jump to grab data. * Easy to inline logic for checking if moves are present (no linq usage with temporary collections). End result is faster ctor times, less memory used, faster program.
829 lines
39 KiB
C#
829 lines
39 KiB
C#
using System;
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using static PKHeX.Core.RibbonIndex;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 8b Mystery Gift Template File
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/// </summary>
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public sealed class WB8 : DataMysteryGift, ILangNick, INature, IRibbonIndex, IContestStats, ILangNicknamedTemplate, IEncounterServerDate,
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IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetCommon3, IRibbonSetCommon4, IRibbonSetCommon6, IRibbonSetCommon7, IRibbonSetCommon8, IRibbonSetMark8
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{
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public const int Size = 0x2DC;
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public const int CardStart = 0x0;
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public override int Generation => 8;
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public override EntityContext Context => EntityContext.Gen8b;
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public bool IsDateRestricted => IsHOMEGift;
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public bool IsEquivalentFixedECPID => EncryptionConstant != 0 && PIDType == ShinyType8.FixedValue && PID == EncryptionConstant;
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public enum GiftType : byte
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{
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None = 0,
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Pokemon = 1,
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Item = 2,
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BP = 3,
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Clothing = 4,
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Money = 5,
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UnderGroundItem = 6,
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}
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public WB8() : this(new byte[Size]) { }
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public WB8(byte[] data) : base(data) { }
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// TODO: public byte RestrictVersion?
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public bool CanBeReceivedByVersion(int v, PKM pk) => v is (int) GameVersion.BD or (int) GameVersion.SP || (pk is PK8 && Locations.IsValidMetBDSP(pk.Met_Location, pk.Version));
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// General Card Properties
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// +0x0: Timestamp
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public override int CardID
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x8));
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set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x8), (ushort)value);
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}
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public byte CardFlags { get => Data[CardStart + 0x10]; set => Data[CardStart + 0x10] = value; }
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public GiftType CardType { get => (GiftType)Data[CardStart + 0x11]; set => Data[CardStart + 0x11] = (byte)value; }
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public bool GiftRepeatable { get => (CardFlags & 1) == 0; set => CardFlags = (byte)((CardFlags & ~1) | (value ? 0 : 1)); }
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public bool GiftOncePerDay { get => (CardFlags & 4) == 4; set => CardFlags = (byte)((CardFlags & ~4) | (value ? 4 : 0)); }
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public override bool GiftUsed { get => false; set { } }
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public int CardTitleIndex
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{
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get => Data[CardStart + 0x12];
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set => Data[CardStart + 0x12] = (byte) value;
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}
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public override string CardTitle
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{
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get => "Mystery Gift"; // TODO: Use text string from CardTitleIndex
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set => throw new Exception();
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}
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// Item Properties
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public override bool IsItem { get => CardType == GiftType.Item; set { if (value) CardType = GiftType.Item; } }
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public override int ItemID
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{
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get => GetItem(0);
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set => SetItem(0, (ushort)value);
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}
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public override int Quantity
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{
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get => GetQuantity(0);
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set => SetQuantity(0, (ushort)value);
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}
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public int GetItem(int index) => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x20 + (0x10 * index)));
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public void SetItem(int index, ushort item) => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x20 + (0x10 * index)), item);
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public int GetQuantity(int index) => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x22 + (0x10 * index)));
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public void SetQuantity(int index, ushort quantity) => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x22 + (0x10 * index)), quantity);
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// Pokémon Properties
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public override bool IsEntity { get => CardType == GiftType.Pokemon; set { if (value) CardType = GiftType.Pokemon; } }
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public override bool IsShiny => Shiny.IsShiny();
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public override Shiny Shiny => PIDType switch
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{
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ShinyType8.FixedValue => GetShinyXor() switch
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{
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0 => Shiny.AlwaysSquare,
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<= 15 => Shiny.AlwaysStar,
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_ => Shiny.Never,
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},
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ShinyType8.Random => Shiny.Random,
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ShinyType8.Never => Shiny.Never,
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ShinyType8.AlwaysStar => Shiny.AlwaysStar,
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ShinyType8.AlwaysSquare => Shiny.AlwaysSquare,
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_ => throw new ArgumentOutOfRangeException(),
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};
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private int GetShinyXor()
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{
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// Player owned anti-shiny fixed PID
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if (TID == 0 && SID == 0)
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return int.MaxValue;
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var pid = PID;
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var psv = (int)((pid >> 16) ^ (pid & 0xFFFF));
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var tsv = (TID ^ SID);
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return psv ^ tsv;
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}
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public override int TID
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x20));
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set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x20), (ushort)value);
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}
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public override int SID {
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get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x22));
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set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x22), (ushort)value);
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}
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public int OriginGame
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{
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get => ReadInt32LittleEndian(Data.AsSpan(CardStart + 0x24));
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set => WriteInt32LittleEndian(Data.AsSpan(CardStart + 0x24), value);
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}
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public uint EncryptionConstant
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(CardStart + 0x28));
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set => WriteUInt32LittleEndian(Data.AsSpan(CardStart + 0x28), value);
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}
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public uint PID
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(CardStart + 0x2C));
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set => WriteUInt32LittleEndian(Data.AsSpan(CardStart + 0x2C), value);
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}
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// Nicknames, OT Names 0x30 - 0x270
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public override int EggLocation { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x270)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x270), (ushort)value); }
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public int MetLocation { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x272)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x272), (ushort)value); }
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public override int Ball
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x274));
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set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x274), (ushort)value);
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}
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public override int HeldItem
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{
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get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x276));
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set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x276), (ushort)value);
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}
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public int Move1 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x278)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x278), (ushort)value); }
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public int Move2 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x27A)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x27A), (ushort)value); }
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public int Move3 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x27C)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x27C), (ushort)value); }
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public int Move4 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x27E)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x27E), (ushort)value); }
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public int RelearnMove1 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x280)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x280), (ushort)value); }
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public int RelearnMove2 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x282)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x282), (ushort)value); }
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public int RelearnMove3 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x284)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x284), (ushort)value); }
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public int RelearnMove4 { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x286)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x286), (ushort)value); }
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public override int Species { get => ReadUInt16LittleEndian(Data.AsSpan(CardStart + 0x288)); set => WriteUInt16LittleEndian(Data.AsSpan(CardStart + 0x288), (ushort)value); }
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public override int Form { get => Data[CardStart + 0x28A]; set => Data[CardStart + 0x28A] = (byte)value; }
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public override int Gender { get => Data[CardStart + 0x28B]; set => Data[CardStart + 0x28B] = (byte)value; }
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public override byte Level { get => Data[CardStart + 0x28C]; set => Data[CardStart + 0x28C] = value; }
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public override bool IsEgg { get => Data[CardStart + 0x28D] == 1; set => Data[CardStart + 0x28D] = value ? (byte)1 : (byte)0; }
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public int Nature { get => (sbyte)Data[CardStart + 0x28E]; set => Data[CardStart + 0x28E] = (byte)value; }
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public override int AbilityType { get => Data[CardStart + 0x28F]; set => Data[CardStart + 0x28F] = (byte)value; }
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private byte PIDTypeValue => Data[CardStart + 0x290];
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public ShinyType8 PIDType => (ShinyType8)PIDTypeValue;
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public int MetLevel { get => Data[CardStart + 0x291]; set => Data[CardStart + 0x291] = (byte)value; }
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// Ribbons 0x292-0x2B2
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private const int RibbonBytesOffset = 0x292;
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private const int RibbonBytesCount = 0x20;
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private const int RibbonByteNone = 0xFF; // signed -1
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public bool HasMark()
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{
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for (int i = 0; i < RibbonBytesCount; i++)
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{
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var value = Data[RibbonBytesOffset + i];
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if (value == RibbonByteNone)
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return false;
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if ((RibbonIndex)value is >= MarkLunchtime and <= MarkSlump)
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return true;
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}
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return false;
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}
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public byte GetRibbonAtIndex(int byteIndex)
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{
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if ((uint)byteIndex >= RibbonBytesCount)
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throw new ArgumentOutOfRangeException(nameof(byteIndex));
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return Data[RibbonBytesOffset + byteIndex];
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}
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public void SetRibbonAtIndex(int byteIndex, byte ribbonIndex)
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{
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if ((uint)byteIndex >= RibbonBytesCount)
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throw new ArgumentOutOfRangeException(nameof(byteIndex));
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Data[RibbonBytesOffset + byteIndex] = ribbonIndex;
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}
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public int IV_HP { get => Data[CardStart + 0x2B2]; set => Data[CardStart + 0x2B2] = (byte)value; }
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public int IV_ATK { get => Data[CardStart + 0x2B3]; set => Data[CardStart + 0x2B3] = (byte)value; }
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public int IV_DEF { get => Data[CardStart + 0x2B4]; set => Data[CardStart + 0x2B4] = (byte)value; }
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public int IV_SPE { get => Data[CardStart + 0x2B5]; set => Data[CardStart + 0x2B5] = (byte)value; }
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public int IV_SPA { get => Data[CardStart + 0x2B6]; set => Data[CardStart + 0x2B6] = (byte)value; }
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public int IV_SPD { get => Data[CardStart + 0x2B7]; set => Data[CardStart + 0x2B7] = (byte)value; }
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public int OTGender { get => Data[CardStart + 0x2B8]; set => Data[CardStart + 0x2B8] = (byte)value; }
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public int EV_HP { get => Data[CardStart + 0x2B9]; set => Data[CardStart + 0x2B9] = (byte)value; }
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public int EV_ATK { get => Data[CardStart + 0x2BA]; set => Data[CardStart + 0x2BA] = (byte)value; }
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public int EV_DEF { get => Data[CardStart + 0x2BB]; set => Data[CardStart + 0x2BB] = (byte)value; }
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public int EV_SPE { get => Data[CardStart + 0x2BC]; set => Data[CardStart + 0x2BC] = (byte)value; }
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public int EV_SPA { get => Data[CardStart + 0x2BD]; set => Data[CardStart + 0x2BD] = (byte)value; }
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public int EV_SPD { get => Data[CardStart + 0x2BE]; set => Data[CardStart + 0x2BE] = (byte)value; }
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public byte CNT_Cool { get => Data[0x2BF]; set => Data[0x2BF] = value; }
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public byte CNT_Beauty { get => Data[0x2C0]; set => Data[0x2C0] = value; }
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public byte CNT_Cute { get => Data[0x2C1]; set => Data[0x2C1] = value; }
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public byte CNT_Smart { get => Data[0x2C2]; set => Data[0x2C2] = value; }
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public byte CNT_Tough { get => Data[0x2C3]; set => Data[0x2C3] = value; }
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public byte CNT_Sheen { get => Data[0x2C4]; set => Data[0x2C4] = value; }
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// Meta Accessible Properties
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public override int[] IVs
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{
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get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
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set
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{
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if (value.Length != 6) return;
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IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2];
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IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5];
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}
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}
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public override void GetIVs(Span<int> value)
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{
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if (value.Length != 6)
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return;
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value[0] = IV_HP;
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value[1] = IV_ATK;
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value[2] = IV_DEF;
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value[3] = IV_SPE;
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value[4] = IV_SPA;
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value[5] = IV_SPD;
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}
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public int[] EVs
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{
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get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
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set
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{
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if (value.Length != 6) return;
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EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
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EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
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}
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}
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public bool GetIsNicknamed(int language) => ReadUInt16LittleEndian(Data.AsSpan(GetNicknameOffset(language))) != 0;
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public bool CanBeAnyLanguage()
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{
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for (int i = 0; i < 9; i++)
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{
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var ofs = GetLanguageOffset(i);
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var lang = ReadInt16LittleEndian(Data.AsSpan(ofs));
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if (lang != 0)
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return false;
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}
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return true;
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}
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public bool CanHaveLanguage(int language)
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{
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if (language is < (int)LanguageID.Japanese or > (int)LanguageID.ChineseT)
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return false;
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if (CanBeAnyLanguage())
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return true;
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for (int i = 0; i < 9; i++)
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{
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var ofs = GetLanguageOffset(i);
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var lang = ReadInt16LittleEndian(Data.AsSpan(ofs));
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if (lang == language)
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return true;
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}
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return GetLanguage(language) == 0;
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}
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public int GetLanguage(int redeemLanguage) => Data[GetLanguageOffset(GetLanguageIndex(redeemLanguage))];
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private static int GetLanguageOffset(int index) => 0x30 + (index * 0x20) + 0x1A;
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public bool GetHasOT(int language) => ReadUInt16LittleEndian(Data.AsSpan(GetOTOffset(language))) != 0;
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private static int GetLanguageIndex(int language)
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{
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var lang = (LanguageID) language;
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if (lang is < LanguageID.Japanese or LanguageID.UNUSED_6 or > LanguageID.ChineseT)
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return (int) LanguageID.English; // fallback
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return lang < LanguageID.UNUSED_6 ? language - 1 : language - 2;
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}
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public override int Location { get => MetLocation; set => MetLocation = (ushort)value; }
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public override Moveset Moves
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{
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get => new((ushort)Move1, (ushort)Move2, (ushort)Move3, (ushort)Move4);
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set
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{
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Move1 = value.Move1;
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Move2 = value.Move2;
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Move3 = value.Move3;
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Move4 = value.Move4;
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}
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}
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public override Moveset Relearn
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{
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get => new((ushort)RelearnMove1, (ushort)RelearnMove2, (ushort)RelearnMove3, (ushort)RelearnMove4);
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set
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{
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RelearnMove1 = value.Move1;
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RelearnMove2 = value.Move2;
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RelearnMove3 = value.Move3;
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RelearnMove4 = value.Move4;
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}
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}
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public override string OT_Name { get; set; } = string.Empty;
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public string Nickname => string.Empty;
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public bool IsNicknamed => false;
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public int Language => 2;
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public string GetNickname(int language) => StringConverter8.GetString(Data.AsSpan(GetNicknameOffset(language), 0x1A));
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public void SetNickname(int language, string value) => StringConverter8.SetString(Data.AsSpan(GetNicknameOffset(language), 0x1A), value.AsSpan(), 12, StringConverterOption.ClearZero);
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public string GetOT(int language) => StringConverter8.GetString(Data.AsSpan(GetOTOffset(language), 0x1A));
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public void SetOT(int language, string value) => StringConverter8.SetString(Data.AsSpan(GetOTOffset(language), 0x1A), value.AsSpan(), 12, StringConverterOption.ClearZero);
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private static int GetNicknameOffset(int language)
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{
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int index = GetLanguageIndex(language);
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return 0x30 + (index * 0x20);
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}
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private static int GetOTOffset(int language)
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{
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int index = GetLanguageIndex(language);
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return 0x150 + (index * 0x20);
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}
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public bool IsHOMEGift => CardID >= 9000;
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public bool CanHandleOT(int language) => !GetHasOT(language);
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public override GameVersion Version
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{
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get => OriginGame != 0 ? (GameVersion)OriginGame : GameVersion.BDSP;
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set { }
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}
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public override PKM ConvertToPKM(ITrainerInfo tr, EncounterCriteria criteria)
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{
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if (!IsEntity)
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throw new ArgumentException(nameof(IsEntity));
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int currentLevel = Level > 0 ? Level : 1 + Util.Rand.Next(100);
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int metLevel = MetLevel > 0 ? MetLevel : currentLevel;
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var pi = PersonalTable.BDSP.GetFormEntry(Species, Form);
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var language = tr.Language;
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var OT = GetOT(language);
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bool hasOT = GetHasOT(language);
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var pk = new PB8
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{
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EncryptionConstant = EncryptionConstant != 0 ? EncryptionConstant : Util.Rand32(),
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TID = TID,
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SID = SID,
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Species = Species,
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Form = Form,
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CurrentLevel = currentLevel,
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Ball = Ball != 0 ? Ball : 4, // Default is Pokeball
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Met_Level = metLevel,
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HeldItem = HeldItem,
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EXP = Experience.GetEXP(currentLevel, pi.EXPGrowth),
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Move1 = Move1,
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Move2 = Move2,
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Move3 = Move3,
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Move4 = Move4,
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RelearnMove1 = RelearnMove1,
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RelearnMove2 = RelearnMove2,
|
|
RelearnMove3 = RelearnMove3,
|
|
RelearnMove4 = RelearnMove4,
|
|
|
|
Version = OriginGame != 0 ? OriginGame : tr.Game,
|
|
|
|
OT_Name = OT.Length > 0 ? OT : tr.OT,
|
|
OT_Gender = OTGender < 2 ? OTGender : tr.Gender,
|
|
HT_Name = hasOT ? tr.OT : string.Empty,
|
|
HT_Gender = hasOT ? tr.Gender : 0,
|
|
HT_Language = (byte)(hasOT ? language : 0),
|
|
CurrentHandler = hasOT ? 1 : 0,
|
|
OT_Friendship = pi.BaseFriendship,
|
|
|
|
FatefulEncounter = true,
|
|
|
|
EV_HP = EV_HP,
|
|
EV_ATK = EV_ATK,
|
|
EV_DEF = EV_DEF,
|
|
EV_SPE = EV_SPE,
|
|
EV_SPA = EV_SPA,
|
|
EV_SPD = EV_SPD,
|
|
|
|
CNT_Cool = CNT_Cool,
|
|
CNT_Beauty = CNT_Beauty,
|
|
CNT_Cute = CNT_Cute,
|
|
CNT_Smart = CNT_Smart,
|
|
CNT_Tough = CNT_Tough,
|
|
CNT_Sheen = CNT_Sheen,
|
|
|
|
Met_Location = MetLocation,
|
|
Egg_Location = EggLocation,
|
|
};
|
|
if (EggLocation == 0)
|
|
pk.Egg_Location = Locations.Default8bNone;
|
|
|
|
if (Species == (int)Core.Species.Manaphy && IsEgg)
|
|
{
|
|
pk.Egg_Location = MetLocation;
|
|
pk.Met_Location = Locations.Default8bNone;
|
|
pk.IsNicknamed = false;
|
|
}
|
|
pk.SetMaximumPPCurrent();
|
|
|
|
if ((tr.Generation > Generation && OriginGame == 0) || !CanBeReceivedByVersion(pk.Version, pk))
|
|
{
|
|
// give random valid game
|
|
var rnd = Util.Rand;
|
|
do { pk.Version = (int)GameVersion.BD + rnd.Next(2); }
|
|
while (!CanBeReceivedByVersion(pk.Version, pk));
|
|
}
|
|
|
|
if (pk.TID == 0 && pk.SID == 0)
|
|
{
|
|
pk.TID = tr.TID;
|
|
pk.SID = tr.SID;
|
|
}
|
|
|
|
pk.MetDate = IsDateRestricted && EncounterServerDate.WB8Gifts.TryGetValue(CardID, out var dt) ? dt.Start : DateTime.Now;
|
|
// HOME Gifts for Sinnoh/Hisui starters were forced JPN until May 20, 2022 (UTC).
|
|
if (CardID is 9015 or 9016 or 9017)
|
|
pk.Met_Day = 20;
|
|
|
|
var nickname_language = GetLanguage(language);
|
|
pk.Language = nickname_language != 0 ? nickname_language : tr.Language;
|
|
pk.IsNicknamed = !IsEgg && GetIsNicknamed(language);
|
|
pk.Nickname = pk.IsNicknamed ? GetNickname(language) : SpeciesName.GetSpeciesNameGeneration(Species, pk.Language, Generation);
|
|
|
|
for (var i = 0; i < RibbonBytesCount; i++)
|
|
{
|
|
var ribbon = GetRibbonAtIndex(i);
|
|
if (ribbon != RibbonByteNone)
|
|
pk.SetRibbon(ribbon);
|
|
}
|
|
|
|
SetPINGA(pk, criteria);
|
|
|
|
if (IsEgg)
|
|
SetEggMetData(pk);
|
|
pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship;
|
|
|
|
pk.HeightScalar = PokeSizeUtil.GetRandomScalar();
|
|
pk.WeightScalar = PokeSizeUtil.GetRandomScalar();
|
|
|
|
pk.ResetPartyStats();
|
|
pk.RefreshChecksum();
|
|
return pk;
|
|
}
|
|
|
|
private void SetEggMetData(PKM pk)
|
|
{
|
|
pk.IsEgg = true;
|
|
pk.EggMetDate = DateTime.Now;
|
|
pk.Nickname = SpeciesName.GetEggName(pk.Language, Generation);
|
|
pk.IsNicknamed = false;
|
|
}
|
|
|
|
private void SetPINGA(PKM pk, EncounterCriteria criteria)
|
|
{
|
|
var pi = PersonalTable.BDSP.GetFormEntry(Species, Form);
|
|
pk.Nature = (int)criteria.GetNature(Nature == -1 ? Core.Nature.Random : (Nature)Nature);
|
|
pk.StatNature = pk.Nature;
|
|
pk.Gender = criteria.GetGender(Gender, pi);
|
|
var av = GetAbilityIndex(criteria);
|
|
pk.RefreshAbility(av);
|
|
SetPID(pk);
|
|
SetIVs(pk);
|
|
}
|
|
|
|
private int GetAbilityIndex(EncounterCriteria criteria) => AbilityType switch
|
|
{
|
|
00 or 01 or 02 => AbilityType, // Fixed 0/1/2
|
|
03 or 04 => criteria.GetAbilityFromNumber(Ability), // 0/1 or 0/1/H
|
|
_ => throw new ArgumentOutOfRangeException(nameof(AbilityType)),
|
|
};
|
|
|
|
public override AbilityPermission Ability => AbilityType switch
|
|
{
|
|
0 => AbilityPermission.OnlyFirst,
|
|
1 => AbilityPermission.OnlySecond,
|
|
2 => AbilityPermission.OnlyHidden,
|
|
3 => AbilityPermission.Any12,
|
|
_ => AbilityPermission.Any12H,
|
|
};
|
|
|
|
private uint GetPID(ITrainerID tr, ShinyType8 type) => type switch
|
|
{
|
|
ShinyType8.Never => GetAntishiny(tr), // Random, Never Shiny
|
|
ShinyType8.Random => Util.Rand32(), // Random, Any
|
|
ShinyType8.AlwaysStar => (uint)(((tr.TID ^ tr.SID ^ (PID & 0xFFFF) ^ 1) << 16) | (PID & 0xFFFF)), // Fixed, Force Star
|
|
ShinyType8.AlwaysSquare => (uint)(((tr.TID ^ tr.SID ^ (PID & 0xFFFF) ^ 0) << 16) | (PID & 0xFFFF)), // Fixed, Force Square
|
|
ShinyType8.FixedValue => GetFixedPID(tr),
|
|
_ => throw new ArgumentOutOfRangeException(nameof(type)),
|
|
};
|
|
|
|
private uint GetFixedPID(ITrainerID tr)
|
|
{
|
|
var pid = PID;
|
|
if (pid != 0 && !(TID == 0 && SID == 0))
|
|
return pid;
|
|
|
|
if (!tr.IsShiny(pid, 8))
|
|
return pid;
|
|
if (IsHOMEGift)
|
|
return GetAntishinyFixedHOME(tr);
|
|
return pid;
|
|
}
|
|
|
|
private static uint GetAntishinyFixedHOME(ITrainerID tr)
|
|
{
|
|
var fid = ((uint)(tr.SID << 16) | (uint)tr.TID);
|
|
return fid ^ 0x10u;
|
|
}
|
|
|
|
private static uint GetAntishiny(ITrainerID tr)
|
|
{
|
|
var pid = Util.Rand32();
|
|
if (tr.IsShiny(pid, 8))
|
|
return pid ^ 0x1000_0000;
|
|
return pid;
|
|
}
|
|
|
|
private void SetPID(PKM pk)
|
|
{
|
|
pk.PID = GetPID(pk, PIDType);
|
|
}
|
|
|
|
private void SetIVs(PKM pk)
|
|
{
|
|
Span<int> finalIVs = stackalloc int[6];
|
|
GetIVs(finalIVs);
|
|
var ivflag = finalIVs.Find(iv => (byte)(iv - 0xFC) < 3);
|
|
var rng = Util.Rand;
|
|
if (ivflag == 0) // Random IVs
|
|
{
|
|
for (int i = 0; i < finalIVs.Length; i++)
|
|
{
|
|
if (finalIVs[i] > 31)
|
|
finalIVs[i] = rng.Next(32);
|
|
}
|
|
}
|
|
else // 1/2/3 perfect IVs
|
|
{
|
|
int IVCount = ivflag - 0xFB;
|
|
do { finalIVs[rng.Next(6)] = 31; }
|
|
while (finalIVs.Count(31) < IVCount);
|
|
for (int i = 0; i < finalIVs.Length; i++)
|
|
{
|
|
if (finalIVs[i] != 31)
|
|
finalIVs[i] = rng.Next(32);
|
|
}
|
|
}
|
|
pk.SetIVs(finalIVs);
|
|
}
|
|
|
|
public override bool IsMatchExact(PKM pk, EvoCriteria evo)
|
|
{
|
|
if (!IsEgg)
|
|
{
|
|
if (OTGender < 2)
|
|
{
|
|
if (SID != pk.SID) return false;
|
|
if (TID != pk.TID) return false;
|
|
if (OTGender != pk.OT_Gender) return false;
|
|
}
|
|
|
|
if (!CanBeAnyLanguage() && !CanHaveLanguage(pk.Language))
|
|
return false;
|
|
|
|
var OT = GetOT(pk.Language); // May not be guaranteed to work.
|
|
if (!string.IsNullOrEmpty(OT) && OT != pk.OT_Name) return false;
|
|
if (OriginGame != 0 && OriginGame != pk.Version)
|
|
{
|
|
if (OriginGame is (int)GameVersion.BD && !(pk.Version is (int)GameVersion.SW && pk.Met_Location == Locations.HOME_SWBD))
|
|
return false;
|
|
if (OriginGame is (int)GameVersion.SP && !(pk.Version is (int)GameVersion.SH && pk.Met_Location == Locations.HOME_SHSP))
|
|
return false;
|
|
}
|
|
if (EncryptionConstant != 0)
|
|
{
|
|
if (EncryptionConstant != pk.EncryptionConstant)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (Form != evo.Form && !FormInfo.IsFormChangeable(Species, Form, pk.Form, pk.Format))
|
|
return false;
|
|
|
|
if (IsEgg)
|
|
{
|
|
var eggloc = Species == (int)Core.Species.Manaphy ? MetLocation : EggLocation;
|
|
if (eggloc != pk.Egg_Location) // traded
|
|
{
|
|
if (pk.Egg_Location != Locations.LinkTrade6NPC)
|
|
return false;
|
|
if (PIDType == ShinyType8.Random && pk.IsShiny && pk.ShinyXor > 1)
|
|
return false; // shiny traded egg will always have xor0/1.
|
|
}
|
|
if (!Shiny.IsValid(pk))
|
|
{
|
|
return false; // can't be traded away for unshiny
|
|
}
|
|
|
|
if (pk.IsEgg && !pk.IsNative)
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (!Shiny.IsValid(pk)) return false;
|
|
if (!IsMatchEggLocation(pk)) return false;
|
|
if (pk is PK8)
|
|
{
|
|
if (!Locations.IsValidMetBDSP(pk.Met_Location, pk.Version))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (MetLocation != pk.Met_Location)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (MetLevel != 0 && MetLevel != pk.Met_Level) return false;
|
|
if ((Ball == 0 ? 4 : Ball) != pk.Ball) return false;
|
|
if (OTGender < 2 && OTGender != pk.OT_Gender) return false;
|
|
if (Nature != -1 && pk.Nature != Nature) return false;
|
|
if (Gender != 3 && Gender != pk.Gender) return false;
|
|
|
|
// PID Types 0 and 1 do not use the fixed PID value.
|
|
// Values 2,3 are specific shiny states, and 4 is fixed value.
|
|
// 2,3,4 can change if it is a traded egg to ensure the same shiny state.
|
|
var type = PIDTypeValue;
|
|
if (type <= 1)
|
|
return true;
|
|
return pk.PID == GetPID(pk, (ShinyType8)type);
|
|
}
|
|
|
|
protected override bool IsMatchEggLocation(PKM pk)
|
|
{
|
|
var expect = pk is PB8 ? Locations.Default8bNone : 0;
|
|
return pk.Egg_Location == expect;
|
|
}
|
|
|
|
protected override bool IsMatchDeferred(PKM pk) => Species != pk.Species;
|
|
protected override bool IsMatchPartial(PKM pk) => false; // no version compatibility checks yet.
|
|
|
|
#region Lazy Ribbon Implementation
|
|
public bool RibbonEarth { get => this.GetRibbonIndex(Earth); set => this.SetRibbonIndex(Earth, value); }
|
|
public bool RibbonNational { get => this.GetRibbonIndex(National); set => this.SetRibbonIndex(National, value); }
|
|
public bool RibbonCountry { get => this.GetRibbonIndex(Country); set => this.SetRibbonIndex(Country, value); }
|
|
public bool RibbonChampionBattle { get => this.GetRibbonIndex(ChampionBattle); set => this.SetRibbonIndex(ChampionBattle, value); }
|
|
public bool RibbonChampionRegional { get => this.GetRibbonIndex(ChampionRegional); set => this.SetRibbonIndex(ChampionRegional, value); }
|
|
public bool RibbonChampionNational { get => this.GetRibbonIndex(ChampionNational); set => this.SetRibbonIndex(ChampionNational, value); }
|
|
public bool RibbonClassic { get => this.GetRibbonIndex(Classic); set => this.SetRibbonIndex(Classic, value); }
|
|
public bool RibbonWishing { get => this.GetRibbonIndex(Wishing); set => this.SetRibbonIndex(Wishing, value); }
|
|
public bool RibbonPremier { get => this.GetRibbonIndex(Premier); set => this.SetRibbonIndex(Premier, value); }
|
|
public bool RibbonEvent { get => this.GetRibbonIndex(Event); set => this.SetRibbonIndex(Event, value); }
|
|
public bool RibbonBirthday { get => this.GetRibbonIndex(Birthday); set => this.SetRibbonIndex(Birthday, value); }
|
|
public bool RibbonSpecial { get => this.GetRibbonIndex(Special); set => this.SetRibbonIndex(Special, value); }
|
|
public bool RibbonWorld { get => this.GetRibbonIndex(World); set => this.SetRibbonIndex(World, value); }
|
|
public bool RibbonChampionWorld { get => this.GetRibbonIndex(ChampionWorld); set => this.SetRibbonIndex(ChampionWorld, value); }
|
|
public bool RibbonSouvenir { get => this.GetRibbonIndex(Souvenir); set => this.SetRibbonIndex(Souvenir, value); }
|
|
public bool RibbonChampionG3 { get => this.GetRibbonIndex(ChampionG3); set => this.SetRibbonIndex(ChampionG3, value); }
|
|
public bool RibbonArtist { get => this.GetRibbonIndex(Artist); set => this.SetRibbonIndex(Artist, value); }
|
|
public bool RibbonEffort { get => this.GetRibbonIndex(Effort); set => this.SetRibbonIndex(Effort, value); }
|
|
public bool RibbonChampionSinnoh { get => this.GetRibbonIndex(ChampionSinnoh); set => this.SetRibbonIndex(ChampionSinnoh, value); }
|
|
public bool RibbonAlert { get => this.GetRibbonIndex(Alert); set => this.SetRibbonIndex(Alert, value); }
|
|
public bool RibbonShock { get => this.GetRibbonIndex(Shock); set => this.SetRibbonIndex(Shock, value); }
|
|
public bool RibbonDowncast { get => this.GetRibbonIndex(Downcast); set => this.SetRibbonIndex(Downcast, value); }
|
|
public bool RibbonCareless { get => this.GetRibbonIndex(Careless); set => this.SetRibbonIndex(Careless, value); }
|
|
public bool RibbonRelax { get => this.GetRibbonIndex(Relax); set => this.SetRibbonIndex(Relax, value); }
|
|
public bool RibbonSnooze { get => this.GetRibbonIndex(Snooze); set => this.SetRibbonIndex(Snooze, value); }
|
|
public bool RibbonSmile { get => this.GetRibbonIndex(Smile); set => this.SetRibbonIndex(Smile, value); }
|
|
public bool RibbonGorgeous { get => this.GetRibbonIndex(Gorgeous); set => this.SetRibbonIndex(Gorgeous, value); }
|
|
public bool RibbonRoyal { get => this.GetRibbonIndex(Royal); set => this.SetRibbonIndex(Royal, value); }
|
|
public bool RibbonGorgeousRoyal { get => this.GetRibbonIndex(GorgeousRoyal); set => this.SetRibbonIndex(GorgeousRoyal, value); }
|
|
public bool RibbonFootprint { get => this.GetRibbonIndex(Footprint); set => this.SetRibbonIndex(Footprint, value); }
|
|
public bool RibbonRecord { get => this.GetRibbonIndex(Record); set => this.SetRibbonIndex(Record, value); }
|
|
public bool RibbonLegend { get => this.GetRibbonIndex(Legend); set => this.SetRibbonIndex(Legend, value); }
|
|
public bool RibbonChampionKalos { get => this.GetRibbonIndex(ChampionKalos); set => this.SetRibbonIndex(ChampionKalos, value); }
|
|
public bool RibbonChampionG6Hoenn { get => this.GetRibbonIndex(ChampionG6Hoenn); set => this.SetRibbonIndex(ChampionG6Hoenn, value); }
|
|
public bool RibbonBestFriends { get => this.GetRibbonIndex(BestFriends); set => this.SetRibbonIndex(BestFriends, value); }
|
|
public bool RibbonTraining { get => this.GetRibbonIndex(Training); set => this.SetRibbonIndex(Training, value); }
|
|
public bool RibbonBattlerSkillful { get => this.GetRibbonIndex(BattlerSkillful); set => this.SetRibbonIndex(BattlerSkillful, value); }
|
|
public bool RibbonBattlerExpert { get => this.GetRibbonIndex(BattlerExpert); set => this.SetRibbonIndex(BattlerExpert, value); }
|
|
public bool RibbonContestStar { get => this.GetRibbonIndex(ContestStar); set => this.SetRibbonIndex(ContestStar, value); }
|
|
public bool RibbonMasterCoolness { get => this.GetRibbonIndex(MasterCoolness); set => this.SetRibbonIndex(MasterCoolness, value); }
|
|
public bool RibbonMasterBeauty { get => this.GetRibbonIndex(MasterBeauty); set => this.SetRibbonIndex(MasterBeauty, value); }
|
|
public bool RibbonMasterCuteness { get => this.GetRibbonIndex(MasterCuteness); set => this.SetRibbonIndex(MasterCuteness, value); }
|
|
public bool RibbonMasterCleverness { get => this.GetRibbonIndex(MasterCleverness); set => this.SetRibbonIndex(MasterCleverness, value); }
|
|
public bool RibbonMasterToughness { get => this.GetRibbonIndex(MasterToughness); set => this.SetRibbonIndex(MasterToughness, value); }
|
|
|
|
public int RibbonCountMemoryContest { get => 0; set { } }
|
|
public int RibbonCountMemoryBattle { get => 0; set { } }
|
|
|
|
public bool RibbonChampionAlola { get => this.GetRibbonIndex(ChampionAlola); set => this.SetRibbonIndex(ChampionAlola, value); }
|
|
public bool RibbonBattleRoyale { get => this.GetRibbonIndex(BattleRoyale); set => this.SetRibbonIndex(BattleRoyale, value); }
|
|
public bool RibbonBattleTreeGreat { get => this.GetRibbonIndex(BattleTreeGreat); set => this.SetRibbonIndex(BattleTreeGreat, value); }
|
|
public bool RibbonBattleTreeMaster { get => this.GetRibbonIndex(BattleTreeMaster); set => this.SetRibbonIndex(BattleTreeMaster, value); }
|
|
public bool RibbonChampionGalar { get => this.GetRibbonIndex(ChampionGalar); set => this.SetRibbonIndex(ChampionGalar, value); }
|
|
public bool RibbonTowerMaster { get => this.GetRibbonIndex(TowerMaster); set => this.SetRibbonIndex(TowerMaster, value); }
|
|
public bool RibbonMasterRank { get => this.GetRibbonIndex(MasterRank); set => this.SetRibbonIndex(MasterRank, value); }
|
|
public bool RibbonMarkLunchtime { get => this.GetRibbonIndex(MarkLunchtime); set => this.SetRibbonIndex(MarkLunchtime, value); }
|
|
public bool RibbonMarkSleepyTime { get => this.GetRibbonIndex(MarkSleepyTime); set => this.SetRibbonIndex(MarkSleepyTime, value); }
|
|
public bool RibbonMarkDusk { get => this.GetRibbonIndex(MarkDusk); set => this.SetRibbonIndex(MarkDusk, value); }
|
|
public bool RibbonMarkDawn { get => this.GetRibbonIndex(MarkDawn); set => this.SetRibbonIndex(MarkDawn, value); }
|
|
public bool RibbonMarkCloudy { get => this.GetRibbonIndex(MarkCloudy); set => this.SetRibbonIndex(MarkCloudy, value); }
|
|
public bool RibbonMarkRainy { get => this.GetRibbonIndex(MarkRainy); set => this.SetRibbonIndex(MarkRainy, value); }
|
|
public bool RibbonMarkStormy { get => this.GetRibbonIndex(MarkStormy); set => this.SetRibbonIndex(MarkStormy, value); }
|
|
public bool RibbonMarkSnowy { get => this.GetRibbonIndex(MarkSnowy); set => this.SetRibbonIndex(MarkSnowy, value); }
|
|
public bool RibbonMarkBlizzard { get => this.GetRibbonIndex(MarkBlizzard); set => this.SetRibbonIndex(MarkBlizzard, value); }
|
|
public bool RibbonMarkDry { get => this.GetRibbonIndex(MarkDry); set => this.SetRibbonIndex(MarkDry, value); }
|
|
public bool RibbonMarkSandstorm { get => this.GetRibbonIndex(MarkSandstorm); set => this.SetRibbonIndex(MarkSandstorm, value); }
|
|
public bool RibbonMarkMisty { get => this.GetRibbonIndex(MarkMisty); set => this.SetRibbonIndex(MarkMisty, value); }
|
|
public bool RibbonMarkDestiny { get => this.GetRibbonIndex(MarkDestiny); set => this.SetRibbonIndex(MarkDestiny, value); }
|
|
public bool RibbonMarkFishing { get => this.GetRibbonIndex(MarkFishing); set => this.SetRibbonIndex(MarkFishing, value); }
|
|
public bool RibbonMarkCurry { get => this.GetRibbonIndex(MarkCurry); set => this.SetRibbonIndex(MarkCurry, value); }
|
|
public bool RibbonMarkUncommon { get => this.GetRibbonIndex(MarkUncommon); set => this.SetRibbonIndex(MarkUncommon, value); }
|
|
public bool RibbonMarkRare { get => this.GetRibbonIndex(MarkRare); set => this.SetRibbonIndex(MarkRare, value); }
|
|
public bool RibbonMarkRowdy { get => this.GetRibbonIndex(MarkRowdy); set => this.SetRibbonIndex(MarkRowdy, value); }
|
|
public bool RibbonMarkAbsentMinded { get => this.GetRibbonIndex(MarkAbsentMinded); set => this.SetRibbonIndex(MarkAbsentMinded, value); }
|
|
public bool RibbonMarkJittery { get => this.GetRibbonIndex(MarkJittery); set => this.SetRibbonIndex(MarkJittery, value); }
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public bool RibbonMarkExcited { get => this.GetRibbonIndex(MarkExcited); set => this.SetRibbonIndex(MarkExcited, value); }
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public bool RibbonMarkCharismatic { get => this.GetRibbonIndex(MarkCharismatic); set => this.SetRibbonIndex(MarkCharismatic, value); }
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public bool RibbonMarkCalmness { get => this.GetRibbonIndex(MarkCalmness); set => this.SetRibbonIndex(MarkCalmness, value); }
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public bool RibbonMarkIntense { get => this.GetRibbonIndex(MarkIntense); set => this.SetRibbonIndex(MarkIntense, value); }
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public bool RibbonMarkZonedOut { get => this.GetRibbonIndex(MarkZonedOut); set => this.SetRibbonIndex(MarkZonedOut, value); }
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public bool RibbonMarkJoyful { get => this.GetRibbonIndex(MarkJoyful); set => this.SetRibbonIndex(MarkJoyful, value); }
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public bool RibbonMarkAngry { get => this.GetRibbonIndex(MarkAngry); set => this.SetRibbonIndex(MarkAngry, value); }
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public bool RibbonMarkSmiley { get => this.GetRibbonIndex(MarkSmiley); set => this.SetRibbonIndex(MarkSmiley, value); }
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public bool RibbonMarkTeary { get => this.GetRibbonIndex(MarkTeary); set => this.SetRibbonIndex(MarkTeary, value); }
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public bool RibbonMarkUpbeat { get => this.GetRibbonIndex(MarkUpbeat); set => this.SetRibbonIndex(MarkUpbeat, value); }
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public bool RibbonMarkPeeved { get => this.GetRibbonIndex(MarkPeeved); set => this.SetRibbonIndex(MarkPeeved, value); }
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public bool RibbonMarkIntellectual { get => this.GetRibbonIndex(MarkIntellectual); set => this.SetRibbonIndex(MarkIntellectual, value); }
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public bool RibbonMarkFerocious { get => this.GetRibbonIndex(MarkFerocious); set => this.SetRibbonIndex(MarkFerocious, value); }
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public bool RibbonMarkCrafty { get => this.GetRibbonIndex(MarkCrafty); set => this.SetRibbonIndex(MarkCrafty, value); }
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public bool RibbonMarkScowling { get => this.GetRibbonIndex(MarkScowling); set => this.SetRibbonIndex(MarkScowling, value); }
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public bool RibbonMarkKindly { get => this.GetRibbonIndex(MarkKindly); set => this.SetRibbonIndex(MarkKindly, value); }
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public bool RibbonMarkFlustered { get => this.GetRibbonIndex(MarkFlustered); set => this.SetRibbonIndex(MarkFlustered, value); }
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public bool RibbonMarkPumpedUp { get => this.GetRibbonIndex(MarkPumpedUp); set => this.SetRibbonIndex(MarkPumpedUp, value); }
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public bool RibbonMarkZeroEnergy { get => this.GetRibbonIndex(MarkZeroEnergy); set => this.SetRibbonIndex(MarkZeroEnergy, value); }
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public bool RibbonMarkPrideful { get => this.GetRibbonIndex(MarkPrideful); set => this.SetRibbonIndex(MarkPrideful, value); }
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public bool RibbonMarkUnsure { get => this.GetRibbonIndex(MarkUnsure); set => this.SetRibbonIndex(MarkUnsure, value); }
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public bool RibbonMarkHumble { get => this.GetRibbonIndex(MarkHumble); set => this.SetRibbonIndex(MarkHumble, value); }
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public bool RibbonMarkThorny { get => this.GetRibbonIndex(MarkThorny); set => this.SetRibbonIndex(MarkThorny, value); }
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public bool RibbonMarkVigor { get => this.GetRibbonIndex(MarkVigor); set => this.SetRibbonIndex(MarkVigor, value); }
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public bool RibbonMarkSlump { get => this.GetRibbonIndex(MarkSlump); set => this.SetRibbonIndex(MarkSlump, value); }
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public bool RibbonTwinklingStar { get => this.GetRibbonIndex(TwinklingStar); set => this.SetRibbonIndex(TwinklingStar, value); }
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public bool RibbonPioneer { get => this.GetRibbonIndex(Pioneer); set => this.SetRibbonIndex(Pioneer, value); }
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public int GetRibbonByte(int index) => Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z == index);
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public bool GetRibbon(int index) => GetRibbonByte(index) >= 0;
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public void SetRibbon(int index, bool value = true)
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{
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if ((uint)index > (uint)MarkSlump)
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throw new ArgumentOutOfRangeException(nameof(index));
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if (value)
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{
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if (GetRibbon(index))
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return;
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var openIndex = Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z != RibbonByteNone);
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if (openIndex < 0)
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throw new ArgumentOutOfRangeException(nameof(index));
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SetRibbonAtIndex(openIndex, (byte)index);
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}
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else
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{
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var ofs = GetRibbonByte(index);
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if (ofs < 0)
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return;
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SetRibbonAtIndex(ofs, RibbonByteNone);
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}
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}
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#endregion
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}
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