mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-22 18:33:14 +00:00
6441bdadd8
`Moveset` struct stores 4 moves, and exposes methods to interact with a moveset. `IndividualValueSet` stores a 6 IV template (signed). Performance impact: * Less allocating on the heap: Moves - (8 bytes member ptr, 20 bytes heap->8 bytes member) * Less allocating on the heap: IVs - (8 bytes member ptr, 28 bytes heap->8 bytes member) * No heap pointers, no need to jump to grab data. * Easy to inline logic for checking if moves are present (no linq usage with temporary collections). End result is faster ctor times, less memory used, faster program.
70 lines
2.5 KiB
C#
70 lines
2.5 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// Group that checks the source of a move in <see cref="GameVersion.Gen7b"/>.
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/// </summary>
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public sealed class LearnGroup7b : ILearnGroup
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{
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public static readonly LearnGroup7b Instance = new();
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private const int Generation = 7;
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public ILearnGroup? GetPrevious(PKM pk, EvolutionHistory history, IEncounterTemplate enc, LearnOption option) => null;
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public bool HasVisited(PKM pk, EvolutionHistory history) => history.HasVisitedLGPE;
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public bool Check(Span<MoveResult> result, ReadOnlySpan<int> current, PKM pk, EvolutionHistory history,
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IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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var evos = history.Gen7b;
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for (var i = 0; i < evos.Length; i++)
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Check(result, current, pk, evos[i], i);
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return MoveResult.AllParsed(result);
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}
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private static void Check(Span<MoveResult> result, ReadOnlySpan<int> current, PKM pk, EvoCriteria evo, int stage)
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{
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var game = LearnSource7GG.Instance;
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if (!game.TryGetPersonal(evo.Species, evo.Form, out var pi))
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return; // should never happen.
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for (int i = result.Length - 1; i >= 0; i--)
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{
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if (result[i].Valid)
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continue;
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var move = current[i];
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var chk = game.GetCanLearn(pk, pi, evo, move);
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if (chk != default)
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result[i] = new(chk, (byte)stage, Generation);
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}
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}
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public void GetAllMoves(Span<bool> result, PKM pk, EvolutionHistory history, IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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if (types.HasFlagFast(MoveSourceType.Encounter) && enc.Generation == Generation)
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FlagEncounterMoves(enc, result);
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foreach (var evo in history.Gen7b)
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LearnSource7GG.Instance.GetAllMoves(result, pk, evo, types);
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}
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private static void FlagEncounterMoves(IEncounterTemplate enc, Span<bool> result)
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{
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if (enc is IMoveset { Moves: { HasMoves: true } x })
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{
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result[x.Move4] = true;
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result[x.Move3] = true;
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result[x.Move2] = true;
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result[x.Move1] = true;
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}
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if (enc is IRelearn { Relearn: { HasMoves: true } r })
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{
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result[r.Move4] = true;
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result[r.Move3] = true;
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result[r.Move2] = true;
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result[r.Move1] = true;
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}
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}
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}
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