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EncounterArea.cs
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Use more performat array join
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2019-11-20 17:07:55 -08:00 |
EncounterArea1.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea2.cs
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Clean up dexlevel/evocriteria constructor usage
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2019-12-05 23:04:24 -08:00 |
EncounterArea3.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
EncounterArea4.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
EncounterArea4DPPt.cs
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Minor reorganization
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2019-09-13 09:08:12 -07:00 |
EncounterArea4HGSS.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea5.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea6AO.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
EncounterArea6XY.cs
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PKHeX.Core Nullable cleanup (#2401)
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2019-10-16 18:47:31 -07:00 |
EncounterArea7.cs
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PKHeX.Core Nullable cleanup (#2401)
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2019-10-16 18:47:31 -07:00 |
EncounterArea7b.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
EncounterArea7g.cs
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Split encounter areas, relocate slot finding to obj
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2019-09-12 23:20:52 -07:00 |
EncounterArea8.cs
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Add glalie/skuntank locations
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2019-12-10 19:54:26 -08:00 |
EncounterArea32.cs
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Minor reorganization
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2019-09-13 09:08:12 -07:00 |
EncounterAreaFake.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
EncounterAreaGB.cs
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Sword/Shield Update
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2019-11-15 17:52:08 -08:00 |
TreeCoordinates.cs
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Split apart headbutt tree logic
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2018-08-28 15:10:08 -07:00 |
TreeEncounterAvailable.cs
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Minor tweaks
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2019-05-29 22:40:07 -07:00 |
TreesArea.cs
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PKHeX.Core Nullable cleanup (#2401)
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2019-10-16 18:47:31 -07:00 |