PKHeX/PKHeX.Core/Legality/Verifiers/MemoryPermissions.cs
Kurt 62bf1c2755 Add stubs for verifying memories regarding items
Not implementing these, but at least setting up a clean area for anyone else to implement the logic
2021-01-30 19:15:39 -08:00

133 lines
4.6 KiB
C#

using System.Collections.Generic;
using System.Linq;
using static PKHeX.Core.Encounters6;
using static PKHeX.Core.Encounters8;
using static PKHeX.Core.Move;
using static PKHeX.Core.Species;
namespace PKHeX.Core
{
/// <summary>
/// Validation logic for specific memory conditions
/// </summary>
public static class MemoryPermissions
{
public static bool CanWinRotoLoto(int generation, int item)
{
return true; // todo
}
public static bool CanHoldItem(int generation, int item)
{
return true; // todo
}
public static bool CanPlantBerry(int generation, int item)
{
return true; // todo
}
public static bool CanUseItemGeneric(int generation, int item)
{
return true; // todo
}
public static bool CanUseItem(int generation, int item, int species)
{
return true; // todo
}
public static bool CanBuyItem(int generation, int item)
{
return true; // todo
}
public static bool CanKnowMove(PKM pkm, MemoryVariableSet memory, int gen, LegalInfo info, bool battleOnly = false)
{
var move = memory.Variable;
if (move == 0)
return false;
if (pkm.HasMove(move))
return true;
if (pkm.IsEgg)
return false;
if (Legal.GetCanKnowMove(pkm, memory.Variable, gen, info.EvoChainsAllGens))
return true;
var enc = info.EncounterMatch;
if (enc is IMoveset ms && ms.Moves.Contains(move))
return true;
if (battleOnly)
{
// Some moves can only be known in battle; outside of battle they aren't obtainable as a memory parameter.
switch (move)
{
case (int)BehemothBlade when pkm.Species == (int)Zacian:
case (int)BehemothBash when pkm.Species == (int)Zamazenta:
return true;
}
}
return false;
}
public static bool GetCanBeCaptured(int species, int gen, GameVersion version)
{
switch (gen)
{
// Capture Memory only obtainable via Gen 6.
case 6:
switch (version)
{
case GameVersion.Any:
return Legal.FriendSafari.Contains(species)
|| GetCanBeCaptured(species, SlotsX, StaticX)
|| GetCanBeCaptured(species, SlotsY, StaticY)
|| GetCanBeCaptured(species, SlotsA, StaticA)
|| GetCanBeCaptured(species, SlotsO, StaticO);
case GameVersion.X:
return Legal.FriendSafari.Contains(species)
|| GetCanBeCaptured(species, SlotsX, StaticX);
case GameVersion.Y:
return Legal.FriendSafari.Contains(species)
|| GetCanBeCaptured(species, SlotsY, StaticY);
case GameVersion.AS:
return GetCanBeCaptured(species, SlotsA, StaticA);
case GameVersion.OR:
return GetCanBeCaptured(species, SlotsO, StaticO);
}
break;
case 8:
{
switch (version)
{
case GameVersion.Any:
return GetCanBeCaptured(species, SlotsSW.Concat(SlotsSH), StaticSW.Concat(StaticSH));
case GameVersion.SW:
return GetCanBeCaptured(species, SlotsSW, StaticSW);
case GameVersion.SH:
return GetCanBeCaptured(species, SlotsSH, StaticSH);
}
break;
}
}
return false;
}
private static bool GetCanBeCaptured(int species, IEnumerable<EncounterArea> area, IEnumerable<EncounterStatic> statics)
{
if (area.Any(loc => loc.Slots.Any(slot => slot.Species == species)))
return true;
if (statics.Any(enc => enc.Species == species && !enc.Gift))
return true;
return false;
}
}
}