mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-02 16:59:15 +00:00
3c232505e5
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
13 lines
350 B
C#
13 lines
350 B
C#
namespace PKHeX.Core;
|
|
|
|
/// <inheritdoc cref="EncounterTrade"/>
|
|
public abstract record EncounterTradeGB : EncounterTrade
|
|
{
|
|
protected EncounterTradeGB(ushort species, byte level, GameVersion game) : base(game)
|
|
{
|
|
Species = species;
|
|
Level = level;
|
|
}
|
|
|
|
public abstract override bool IsMatchExact(PKM pk, EvoCriteria evo);
|
|
}
|