mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-02 16:59:15 +00:00
88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
120 lines
3.4 KiB
C#
120 lines
3.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core;
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/// <summary>
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/// Event data for Generation 1
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/// </summary>
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/// <inheritdoc cref="EncounterStatic1"/>
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public sealed record EncounterStatic1E : EncounterStatic1, IFixedGBLanguage
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{
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public EncounterGBLanguage Language { get; init; } = EncounterGBLanguage.Japanese;
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/// <summary> Trainer name for the event. </summary>
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public string OT_Name { get; init; } = string.Empty;
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public IReadOnlyList<string> OT_Names { get; init; } = Array.Empty<string>();
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/// <summary> Trainer ID for the event. </summary>
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public ushort TID16 { get; init; } = UnspecifiedID;
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public const ushort UnspecifiedID = 0;
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public EncounterStatic1E(byte species, byte level, GameVersion game) : base(species, level, game)
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{
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}
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public override bool IsMatchExact(PKM pk, EvoCriteria evo)
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{
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if (!base.IsMatchExact(pk, evo))
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return false;
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if (Language != EncounterGBLanguage.Any && pk.Japanese != (Language == EncounterGBLanguage.Japanese))
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return false;
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// EC/PID check doesn't exist for these, so check Shiny state here.
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if (!IsShinyValid(pk))
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return false;
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if (TID16 != UnspecifiedID && pk.TID16 != TID16)
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return false;
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if (OT_Name.Length != 0)
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{
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if (pk.OT_Name != OT_Name)
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return false;
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}
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else if (OT_Names.Count != 0)
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{
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if (!OT_Names.Contains(pk.OT_Name))
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return false;
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}
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return true;
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}
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private bool IsShinyValid(PKM pk) => Shiny switch
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{
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Shiny.Never => !pk.IsShiny,
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Shiny.Always => pk.IsShiny,
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_ => true,
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};
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protected override PK1 GetBlank(ITrainerInfo tr) => Language switch
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{
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EncounterGBLanguage.Japanese => new(true),
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EncounterGBLanguage.International => new(),
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_ => new(tr.Language == 1),
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};
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protected override void ApplyDetails(ITrainerInfo tr, EncounterCriteria criteria, PKM pk)
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{
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base.ApplyDetails(tr, criteria, pk);
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if (Version == GameVersion.Stadium)
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{
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var pk1 = (PK1)pk;
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// Amnesia Psyduck has different catch rates depending on language
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if (Species == (int)Core.Species.Psyduck)
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pk1.Catch_Rate = pk1.Japanese ? (byte)167 : (byte)168;
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else
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pk1.Catch_Rate = Util.Rand.Next(2) == 0 ? (byte)167 : (byte)168;
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}
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if (TID16 != UnspecifiedID)
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pk.TID16 = TID16;
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if (OT_Name.Length != 0)
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pk.OT_Name = OT_Name;
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else if (OT_Names.Count != 0)
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pk.OT_Name = OT_Names[Util.Rand.Next(OT_Names.Count)];
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}
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}
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/// <summary>
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/// Exposes info on language restriction for Gen1/2.
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/// </summary>
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public interface IFixedGBLanguage
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{
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/// <summary>
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/// Language restriction for the encounter template.
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/// </summary>
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EncounterGBLanguage Language { get; }
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}
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/// <summary>
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/// Generations 1 & 2 cannot communicate between Japanese & International versions.
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/// </summary>
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public enum EncounterGBLanguage
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{
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/// <summary> Can only be obtained in Japanese games. </summary>
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Japanese,
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/// <summary> Can only be obtained in International (not Japanese) games. </summary>
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International,
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/// <summary> Can be obtained in any localization. </summary>
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Any,
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}
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