mirror of
https://github.com/kwsch/PKHeX
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3445b46526
new objects would always clone the input array; only clone on object cloning (keep the original array reference on initial creation from bytes) |
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.. | ||
BattleVideo.cs | ||
BlockInfo.cs | ||
BoxWallpaper.cs | ||
BV6.cs | ||
BV7.cs | ||
BVRequestUtil.cs | ||
FestaFacility.cs | ||
G1OverworldSpawner.cs | ||
HoneyTree.cs | ||
Inventory.cs | ||
PWTRecordID.cs | ||
QR7.cs | ||
Roamer3.cs | ||
SAV2Offsets.cs | ||
SaveObjects.cs | ||
ShadowInfo.cs | ||
StrategyMemo.cs |