PKHeX/PKHeX.Core/Legality/Areas/EncounterArea4.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

169 lines
5.6 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <inheritdoc cref="EncounterArea" />
/// <summary>
/// <see cref="GameVersion.Gen4"/> encounter area
/// </summary>
public sealed record EncounterArea4 : EncounterArea
{
public readonly int Rate;
public readonly GroundTileAllowed GroundTile;
public readonly EncounterSlot4[] Slots;
protected override IReadOnlyList<EncounterSlot4> Raw => Slots;
public static EncounterArea4[] GetAreas(BinLinkerAccessor input, GameVersion game)
{
var result = new EncounterArea4[input.Length];
for (int i = 0; i < result.Length; i++)
result[i] = new EncounterArea4(input[i], game);
return result;
}
private EncounterArea4(ReadOnlySpan<byte> data, GameVersion game) : base(game)
{
Location = ReadUInt16LittleEndian(data);
Type = (SlotType)data[2];
Rate = data[3];
// although GroundTilePermission flags are 32bit, none have values > 16bit.
GroundTile = (GroundTileAllowed)ReadUInt16LittleEndian(data[4..]);
Slots = ReadRegularSlots(data);
}
private EncounterSlot4[] ReadRegularSlots(ReadOnlySpan<byte> data)
{
const int size = 10;
int count = (data.Length - 6) / size;
var slots = new EncounterSlot4[count];
for (int i = 0; i < slots.Length; i++)
{
int offset = 6 + (size * i);
var entry = data.Slice(offset, size);
slots[i] = ReadRegularSlot(entry);
}
return slots;
}
private EncounterSlot4 ReadRegularSlot(ReadOnlySpan<byte> entry)
{
ushort species = ReadUInt16LittleEndian(entry);
byte form = entry[2];
byte slotNum = entry[3];
byte min = entry[4];
byte max = entry[5];
byte mpi = entry[6];
byte mpc = entry[7];
byte sti = entry[8];
byte stc = entry[9];
return new EncounterSlot4(this, species, form, min, max, slotNum, mpi, mpc, sti, stc);
}
public override IEnumerable<EncounterSlot4> GetMatchingSlots(PKM pk, EvoCriteria[] chain)
{
if (pk.Format != 4) // Met Location and Met Level are changed on PK4->PK5
return GetSlotsFuzzy(chain);
if (pk.Met_Location != Location)
return Array.Empty<EncounterSlot4>();
return GetSlotsMatching(chain, pk.Met_Level, pk);
}
private IEnumerable<EncounterSlot4> GetSlotsMatching(EvoCriteria[] chain, int lvl, PKM pk)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (slot.Form != evo.Form && slot.Species is not (int)Species.Burmy)
{
// Unown forms are random, not specific form IDs
if (!slot.IsRandomUnspecificForm)
break;
}
if (!slot.IsLevelWithinRange(lvl))
break;
if (Type is SlotType.HoneyTree && IsInaccessibleHoneySlotLocation(slot, pk))
break;
yield return slot;
break;
}
}
}
private static bool IsInaccessibleHoneySlotLocation(EncounterSlot4 slot, PKM pk)
{
// A/B/C tables, only Munchlax is a 'C' encounter, and A/B are accessible from any tree.
// C table encounters are only available from 4 trees, which are determined by TID16/SID16 of the save file.
if (slot.Species is not (int)Species.Munchlax)
return false;
// We didn't encode the honey tree index to the encounter slot resource.
// Check if any of the slot's location doesn't match any of the groupC trees' area location ID.
var location = pk.Met_Location;
var trees = SAV4Sinnoh.CalculateMunchlaxTrees(pk.TID16, pk.SID16);
return LocationID_HoneyTree[trees.Tree1] != location
&& LocationID_HoneyTree[trees.Tree2] != location
&& LocationID_HoneyTree[trees.Tree3] != location
&& LocationID_HoneyTree[trees.Tree4] != location;
}
private static ReadOnlySpan<byte> LocationID_HoneyTree => new byte[]
{
20, // 00 Route 205 Floaroma
20, // 01 Route 205 Eterna
21, // 02 Route 206
22, // 03 Route 207
23, // 04 Route 208
24, // 05 Route 209
25, // 06 Route 210 Solaceon
25, // 07 Route 210 Celestic
26, // 08 Route 211
27, // 09 Route 212 Hearthome
27, // 10 Route 212 Pastoria
28, // 11 Route 213
29, // 12 Route 214
30, // 13 Route 215
33, // 14 Route 218
36, // 15 Route 221
37, // 16 Route 222
47, // 17 Valley Windworks
48, // 18 Eterna Forest
49, // 19 Fuego Ironworks
58, // 20 Floaroma Meadow
};
// original met level cannot be inferred
private IEnumerable<EncounterSlot4> GetSlotsFuzzy(EvoCriteria[] chain)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (slot.Form != evo.Form && slot.Species is not (int)Species.Burmy)
{
// Unown forms are random, not specific form IDs
if (!slot.IsRandomUnspecificForm)
break;
}
if (slot.LevelMin > evo.LevelMax)
break;
yield return slot;
break;
}
}
}
}