PKHeX/PKHeX.Core/Util
Kurt 613e6db744 Use StringConverter api consistently; use stringbuilder when possible
Retain a stringbuilder to mutate the string rather than finalizing temporary strings

yields some speed improvements (less gen0 string objects allocated)
2021-01-14 22:50:13 -08:00
..
ArrayUtil.cs Add some overloads with 1 less allocation 2020-07-19 16:35:52 -05:00
BigEndian.cs Add automatic byteswap 2020-09-30 22:46:07 -07:00
ComboItemUtil.cs Simplify some expressions for game datasources 2020-12-28 13:32:36 -08:00
DateUtil.cs Target type'd new 2020-12-21 17:17:56 -08:00
FileUtil.cs Add opening for rental team dumps 2020-11-03 20:12:42 -08:00
FlagUtil.cs Misc clean 2019-09-10 00:21:51 -07:00
FrameworkUtil.cs Bump PKHeX.Core to C#9 language version 2020-12-21 16:52:11 -08:00
LocalizationUtil.cs Split up DataUtil to separate files 2020-12-21 19:13:18 -08:00
MessageStrings.cs Unify concepts with different names 2020-12-10 20:42:30 -08:00
NetUtil.cs Target type'd new 2020-12-21 17:17:56 -08:00
PathUtil.cs Relocate FFFF trim (and 0000) to same location 2019-03-20 22:13:09 -07:00
RandUtil.cs Target type'd new 2020-12-21 17:17:56 -08:00
ReflectUtil.cs Refactoring 2020-09-18 22:11:13 -07:00
ResourceUtil.cs Split up DataUtil to separate files 2020-12-21 19:13:18 -08:00
StringUtil.cs Minor rearranging 2021-01-07 18:05:21 -08:00
Util.cs Use StringConverter api consistently; use stringbuilder when possible 2021-01-14 22:50:13 -08:00
ValueTypeTypeConverter.cs this is not that 2020-12-21 17:12:39 -08:00