PKHeX/PKHeX.Core/Legality/Areas/EncounterArea6XY.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

158 lines
5.4 KiB
C#

using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
/// <inheritdoc cref="EncounterArea" />
/// <summary>
/// <see cref="GameVersion.XY"/> encounter area
/// </summary>
public sealed record EncounterArea6XY : EncounterArea
{
public readonly EncounterSlot6XY[] Slots;
protected override IReadOnlyList<EncounterSlot6XY> Raw => Slots;
public static EncounterArea6XY[] GetAreas(BinLinkerAccessor input, GameVersion game, EncounterArea6XY safari)
{
int count = input.Length;
var result = new EncounterArea6XY[count + 1];
for (int i = 0; i < count; i++)
result[i] = new EncounterArea6XY(input[i], game);
result[^1] = safari;
return result;
}
public EncounterArea6XY() : base(GameVersion.XY)
{
Location = 148; // Friend Safari
Type = SlotType.FriendSafari;
Slots = LoadSafariSlots();
}
private EncounterArea6XY(ReadOnlySpan<byte> data, GameVersion game) : base(game)
{
Location = ReadInt16LittleEndian(data);
Type = (SlotType)data[2];
Slots = ReadSlots(data);
}
private EncounterSlot6XY[] LoadSafariSlots()
{
const int SpeciesFormSlots = 4;
// Single form species
Span<ushort> species = stackalloc ushort[]
{
002, 005, 008, 012, 014, 016, 021, 025, 027, 035,
038, 039, 043, 044, 046, 049, 049, 051, 056, 058,
061, 063, 067, 077, 082, 083, 084, 087, 089, 091,
095, 096, 098, 101, 105, 112, 113, 114, 125, 126,
127, 130, 131, 132, 133, 148, 163, 165, 168, 175,
178, 184, 190, 191, 194, 195, 202, 203, 205, 206,
209, 213, 214, 215, 215, 216, 218, 219, 221, 222,
224, 225, 227, 231, 235, 236, 247, 262, 267, 268,
274, 281, 284, 286, 290, 294, 297, 299, 302, 303,
303, 307, 310, 313, 314, 317, 323, 326, 328, 332,
336, 342, 352, 353, 356, 357, 359, 361, 363, 372,
375, 400, 404, 415, 417, 419, 423, 426, 437, 442,
444, 447, 452, 454, 459, 506, 510, 511, 513, 515,
517, 520, 523, 525, 527, 530, 531, 536, 538, 539,
541, 544, 548, 551, 556, 557, 561, 569, 572, 575,
578, 581, 586, 587, 596, 597, 600, 608, 611, 614,
618, 619, 621, 623, 624, 627, 629, 636, 651, 654,
657, 660, 662, 662, 668, 673, 674, 677, 682, 684,
686, 689, 694, 701, 702, 702, 705, 707, 708, 710,
712, 714,
};
var slots = new EncounterSlot6XY[species.Length + SpeciesFormSlots];
int i = 0;
for (; i < species.Length; i++)
slots[i] = new EncounterSlot6XY(this, species[i], 0, 30, 30);
// Floette has 3 separate forms (RBY)
slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 0, 30, 30);
slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 1, 30, 30);
slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 3, 30, 30);
// Region Random Vivillon
slots[i] = new EncounterSlot6XY(this, (int)Species.Vivillon, EncounterSlot.FormVivillon, 30, 30);
return slots;
}
private EncounterSlot6XY[] ReadSlots(ReadOnlySpan<byte> data)
{
const int size = 4;
int count = (data.Length - 4) / size;
var slots = new EncounterSlot6XY[count];
for (int i = 0; i < slots.Length; i++)
{
int offset = 4 + (size * i);
var entry = data.Slice(offset, size);
ushort species = ReadUInt16LittleEndian(entry);
byte form = (byte)(species >> 11);
species &= 0x3FF;
byte min = entry[2];
byte max = entry[3];
slots[i] = new EncounterSlot6XY(this, species, form, min, max);
}
return slots;
}
public override IEnumerable<EncounterSlot6XY> GetMatchingSlots(PKM pk, EvoCriteria[] chain)
{
foreach (var slot in Slots)
{
foreach (var evo in chain)
{
if (slot.Species != evo.Species)
continue;
if (!slot.IsLevelWithinRange(pk.Met_Level))
break;
if (slot.Form != evo.Form && slot is { IsRandomUnspecificForm: false, Species: not ((int)Species.Burmy or (int)Species.Furfrou) })
{
// Only slot that can be form-mismatched via Pressure is Flabébé
if (slot.Species != (int)Species.Flabébé)
break;
var maxLevel = slot.LevelMax;
if (!ExistsPressureSlot(evo, ref maxLevel))
break;
if (maxLevel != pk.Met_Level)
break;
yield return slot.CreatePressureFormCopy(evo.Form);
break;
}
yield return slot;
break;
}
}
}
private bool ExistsPressureSlot(EvoCriteria evo, ref byte level)
{
bool existsForm = false;
foreach (var z in Slots)
{
if (z.Species != evo.Species)
continue;
if (z.Form == evo.Form)
continue;
if (z.LevelMax < level)
continue;
level = z.LevelMax;
existsForm = true;
}
return existsForm;
}
}