mirror of
https://github.com/kwsch/PKHeX
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b6a42d414b
Rearrange some folder organization to extract some common/reusable logic for dealing with RNG operations for specific gens/games.
6 lines
No EOL
159 B
C#
6 lines
No EOL
159 B
C#
namespace PKHeX.Core;
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/// <summary>
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/// Message Passing for frame results.
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/// </summary>
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internal readonly record struct SeedFrame(uint PID, int FrameID); |