PKHeX/PKHeX.Core
Kurt 5f8e2b13c5 Simplify headbutt tree pivot check
See the EncounterSlotDumper with the memoization logic & json tree listing.

Simplifies things a lot, and improves checking speed. Unreachable trees are now treated the same as no-trees maps.

ez 1.5KB reduction in file size :P
2021-01-22 19:20:18 -08:00
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Editing Fix suggested moveset 2021-01-21 09:27:33 -08:00
Game Minor tweaks 2021-01-09 21:25:28 -08:00
Legality Simplify headbutt tree pivot check 2021-01-22 19:20:18 -08:00
MysteryGifts Use StringConverter api consistently; use stringbuilder when possible 2021-01-14 22:50:13 -08:00
PersonalInfo Use more expression return style 2021-01-01 17:08:49 -08:00
PKM Add some code analysis for try-return with nullable out 2021-01-17 00:05:07 -08:00
Resources Fix Tree Area list from Whirl Islands (0x1F) to Route 42 (0x22) 2021-01-21 22:21:13 -08:00
Ribbons Remove artist ribbon restriction requiring master ribbon 2020-09-23 20:47:48 -07:00
Saves Add gamesync interface for gen7 2021-01-22 19:04:54 -08:00
Util Add some code analysis for try-return with nullable out 2021-01-17 00:05:07 -08:00
app.config Converted PKHeX.Core to .Net Standard 2017-05-11 23:34:18 -05:00
PKHeX.Core.csproj Simplify headbutt tree pivot check 2021-01-22 19:20:18 -08:00