mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 14:00:21 +00:00
95fbf66a6e
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
105 lines
3.8 KiB
C#
105 lines
3.8 KiB
C#
using System;
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namespace PKHeX.Core;
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/// <summary>
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/// Group that checks the source of a move in <see cref="GameVersion.PLA"/>.
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/// </summary>
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public sealed class LearnGroup8a : ILearnGroup
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{
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public static readonly LearnGroup8a Instance = new();
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private const byte Generation = 8;
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private const EntityContext Context = EntityContext.Gen8a;
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public ushort MaxMoveID => Legal.MaxMoveID_8a;
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public ILearnGroup? GetPrevious(PKM pk, EvolutionHistory history, IEncounterTemplate enc, LearnOption option) => null;
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public bool HasVisited(PKM pk, EvolutionHistory history) => history.HasVisitedPLA;
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public bool Check(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvolutionHistory history,
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IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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var evos = history.Gen8a;
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for (var i = 0; i < evos.Length; i++)
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Check(result, current, pk, evos[i], i);
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if (MoveResult.AllParsed(result))
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return true;
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var home = LearnGroupHOME.Instance;
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if (option != LearnOption.HOME && home.HasVisited(pk, history))
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return home.Check(result, current, pk, history, enc, types);
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return false;
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}
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private static void Check(Span<MoveResult> result, ReadOnlySpan<ushort> current, PKM pk, EvoCriteria evo, int stage)
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{
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var game = LearnSource8LA.Instance;
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if (!game.TryGetPersonal(evo.Species, evo.Form, out var pi))
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return; // should never happen.
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for (int i = result.Length - 1; i >= 0; i--)
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{
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if (result[i].Valid)
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continue;
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var move = current[i];
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var chk = game.GetCanLearn(pk, pi, evo, move);
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if (chk != default)
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result[i] = new(chk, (byte)stage, Generation);
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}
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}
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public void GetAllMoves(Span<bool> result, PKM pk, EvolutionHistory history, IEncounterTemplate enc, MoveSourceType types = MoveSourceType.All, LearnOption option = LearnOption.Current)
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{
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if (types.HasFlag(MoveSourceType.Encounter) && enc.Context == Context)
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FlagEncounterMoves(enc, result);
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foreach (var evo in history.Gen8a)
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GetAllMoves(result, pk, evo, types, option);
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var home = LearnGroupHOME.Instance;
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if (option != LearnOption.HOME && home.HasVisited(pk, history))
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home.GetAllMoves(result, pk, history, enc, types);
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}
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private static void GetAllMoves(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types, LearnOption option)
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{
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if (!FormChangeUtil.ShouldIterateForms(evo.Species, evo.Form, Generation, option))
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{
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GetAllMovesInternal(result, pk, evo, types);
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return;
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}
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// Check all forms
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var inst = LearnSource8LA.Instance;
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if (!inst.TryGetPersonal(evo.Species, evo.Form, out var pi))
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return;
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var fc = pi.FormCount;
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for (int i = 0; i < fc; i++)
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GetAllMovesInternal(result, pk, evo with { Form = (byte)i }, types);
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}
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private static void GetAllMovesInternal(Span<bool> result, PKM pk, EvoCriteria evo, MoveSourceType types)
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{
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LearnSource8LA.Instance.GetAllMoves(result, pk, evo, types);
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}
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private static void FlagEncounterMoves(IEncounterTemplate enc, Span<bool> result)
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{
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if (enc is IMoveset { Moves: { HasMoves: true } x })
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{
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result[x.Move4] = true;
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result[x.Move3] = true;
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result[x.Move2] = true;
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result[x.Move1] = true;
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}
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if (enc is IRelearn { Relearn: { HasMoves: true } r })
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{
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result[r.Move4] = true;
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result[r.Move3] = true;
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result[r.Move2] = true;
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result[r.Move1] = true;
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}
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}
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}
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