mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-30 06:13:11 +00:00
103aa9aa4b
EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced. EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users. Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
354 lines
16 KiB
C#
354 lines
16 KiB
C#
using System;
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namespace PKHeX.Core
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{
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public abstract class G4PKM : PKM,
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IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetUnique3, IRibbonSetUnique4, IRibbonSetCommon3, IRibbonSetCommon4,
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IContestStats, IContestStatsMutable, IGroundTile
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{
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protected G4PKM(byte[] data) : base(data) { }
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protected G4PKM(int size) : base(size) { }
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// Maximums
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public sealed override int MaxMoveID => Legal.MaxMoveID_4;
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public sealed override int MaxSpeciesID => Legal.MaxSpeciesID_4;
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public sealed override int MaxAbilityID => Legal.MaxAbilityID_4;
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public sealed override int MaxItemID => Legal.MaxItemID_4_HGSS;
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public sealed override int MaxBallID => Legal.MaxBallID_4;
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public sealed override int MaxGameID => Legal.MaxGameID_4;
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public sealed override int MaxIV => 31;
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public sealed override int MaxEV => 255;
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public sealed override int OTLength => 7;
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public sealed override int NickLength => 10;
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public sealed override int PSV => (int)((PID >> 16 ^ (PID & 0xFFFF)) >> 3);
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public sealed override int TSV => (TID ^ SID) >> 3;
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protected bool PtHGSS => Pt || HGSS;
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public sealed override int Characteristic
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{
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get
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{
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int pm6 = (int)(EncryptionConstant % 6); // PID
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int maxIV = MaximumIV;
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int pm6stat = 0;
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for (int i = 0; i < 6; i++)
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{
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pm6stat = (pm6 + i) % 6;
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if (GetIV(pm6stat) == maxIV)
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break;
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}
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return (pm6stat * 5) + (maxIV % 5);
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}
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}
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// Trash Bytes
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public sealed override Span<byte> Nickname_Trash { get => Data.AsSpan(0x48, 22); set { if (value.Length == 22) value.CopyTo(Data.AsSpan(0x48)); } }
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public sealed override Span<byte> OT_Trash { get => Data.AsSpan(0x68, 16); set { if (value.Length == 16) value.CopyTo(Data.AsSpan(0x68)); } }
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// Future Attributes
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public sealed override uint EncryptionConstant { get => PID; set { } }
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public sealed override int Nature { get => (int)(PID % 25); set { } }
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public sealed override int CurrentFriendship { get => OT_Friendship; set => OT_Friendship = value; }
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public sealed override int CurrentHandler { get => 0; set { } }
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public sealed override int AbilityNumber { get => 1 << PIDAbility; set { } }
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public abstract int ShinyLeaf { get; set; }
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#region Ribbons
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public abstract bool RibbonEarth { get; set; }
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public abstract bool RibbonNational { get; set; }
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public abstract bool RibbonCountry { get; set; }
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public abstract bool RibbonChampionBattle { get; set; }
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public abstract bool RibbonChampionRegional { get; set; }
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public abstract bool RibbonChampionNational { get; set; }
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public abstract bool RibbonClassic { get; set; }
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public abstract bool RibbonWishing { get; set; }
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public abstract bool RibbonPremier { get; set; }
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public abstract bool RibbonEvent { get; set; }
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public abstract bool RibbonBirthday { get; set; }
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public abstract bool RibbonSpecial { get; set; }
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public abstract bool RibbonWorld { get; set; }
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public abstract bool RibbonChampionWorld { get; set; }
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public abstract bool RibbonSouvenir { get; set; }
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public abstract bool RibbonWinning { get; set; }
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public abstract bool RibbonVictory { get; set; }
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public abstract bool RibbonAbility { get; set; }
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public abstract bool RibbonAbilityGreat { get; set; }
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public abstract bool RibbonAbilityDouble { get; set; }
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public abstract bool RibbonAbilityMulti { get; set; }
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public abstract bool RibbonAbilityPair { get; set; }
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public abstract bool RibbonAbilityWorld { get; set; }
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public abstract bool RibbonG3Cool { get; set; }
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public abstract bool RibbonG3CoolSuper { get; set; }
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public abstract bool RibbonG3CoolHyper { get; set; }
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public abstract bool RibbonG3CoolMaster { get; set; }
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public abstract bool RibbonG3Beauty { get; set; }
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public abstract bool RibbonG3BeautySuper { get; set; }
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public abstract bool RibbonG3BeautyHyper { get; set; }
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public abstract bool RibbonG3BeautyMaster { get; set; }
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public abstract bool RibbonG3Cute { get; set; }
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public abstract bool RibbonG3CuteSuper { get; set; }
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public abstract bool RibbonG3CuteHyper { get; set; }
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public abstract bool RibbonG3CuteMaster { get; set; }
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public abstract bool RibbonG3Smart { get; set; }
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public abstract bool RibbonG3SmartSuper { get; set; }
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public abstract bool RibbonG3SmartHyper { get; set; }
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public abstract bool RibbonG3SmartMaster { get; set; }
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public abstract bool RibbonG3Tough { get; set; }
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public abstract bool RibbonG3ToughSuper { get; set; }
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public abstract bool RibbonG3ToughHyper { get; set; }
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public abstract bool RibbonG3ToughMaster { get; set; }
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public abstract bool RibbonG4Cool { get; set; }
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public abstract bool RibbonG4CoolGreat { get; set; }
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public abstract bool RibbonG4CoolUltra { get; set; }
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public abstract bool RibbonG4CoolMaster { get; set; }
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public abstract bool RibbonG4Beauty { get; set; }
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public abstract bool RibbonG4BeautyGreat { get; set; }
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public abstract bool RibbonG4BeautyUltra { get; set; }
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public abstract bool RibbonG4BeautyMaster { get; set; }
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public abstract bool RibbonG4Cute { get; set; }
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public abstract bool RibbonG4CuteGreat { get; set; }
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public abstract bool RibbonG4CuteUltra { get; set; }
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public abstract bool RibbonG4CuteMaster { get; set; }
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public abstract bool RibbonG4Smart { get; set; }
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public abstract bool RibbonG4SmartGreat { get; set; }
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public abstract bool RibbonG4SmartUltra { get; set; }
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public abstract bool RibbonG4SmartMaster { get; set; }
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public abstract bool RibbonG4Tough { get; set; }
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public abstract bool RibbonG4ToughGreat { get; set; }
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public abstract bool RibbonG4ToughUltra { get; set; }
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public abstract bool RibbonG4ToughMaster { get; set; }
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public abstract bool RibbonChampionG3 { get; set; }
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public abstract bool RibbonArtist { get; set; }
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public abstract bool RibbonEffort { get; set; }
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public abstract bool RibbonChampionSinnoh { get; set; }
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public abstract bool RibbonAlert { get; set; }
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public abstract bool RibbonShock { get; set; }
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public abstract bool RibbonDowncast { get; set; }
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public abstract bool RibbonCareless { get; set; }
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public abstract bool RibbonRelax { get; set; }
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public abstract bool RibbonSnooze { get; set; }
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public abstract bool RibbonSmile { get; set; }
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public abstract bool RibbonGorgeous { get; set; }
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public abstract bool RibbonRoyal { get; set; }
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public abstract bool RibbonGorgeousRoyal { get; set; }
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public abstract bool RibbonFootprint { get; set; }
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public abstract bool RibbonRecord { get; set; }
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public abstract bool RibbonLegend { get; set; }
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// Unused
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public abstract bool RIB3_4 { get; set; }
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public abstract bool RIB3_5 { get; set; }
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public abstract bool RIB3_6 { get; set; }
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public abstract bool RIB3_7 { get; set; }
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public abstract bool RIBA_4 { get; set; }
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public abstract bool RIBA_5 { get; set; }
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public abstract bool RIBA_6 { get; set; }
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public abstract bool RIBA_7 { get; set; }
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public abstract bool RIBB_0 { get; set; }
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public abstract bool RIBB_1 { get; set; }
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public abstract bool RIBB_2 { get; set; }
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public abstract bool RIBB_3 { get; set; }
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public abstract bool RIBB_4 { get; set; }
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public abstract bool RIBB_5 { get; set; }
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public abstract bool RIBB_6 { get; set; }
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public abstract bool RIBB_7 { get; set; }
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#endregion
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public abstract byte CNT_Cool { get; set; }
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public abstract byte CNT_Beauty { get; set; }
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public abstract byte CNT_Cute { get; set; }
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public abstract byte CNT_Smart { get; set; }
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public abstract byte CNT_Tough { get; set; }
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public abstract byte CNT_Sheen { get; set; }
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public abstract GroundTileType GroundTile { get; set; }
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protected T ConvertTo<T>() where T : G4PKM, new()
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{
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var pk = new T
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{
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PID = PID,
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Species = Species,
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HeldItem = HeldItem,
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TID = TID,
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SID = SID,
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EXP = EXP,
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OT_Friendship = OT_Friendship,
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Ability = Ability,
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Language = Language,
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IsEgg = IsEgg,
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IsNicknamed = IsNicknamed,
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OT_Gender = OT_Gender,
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IV_HP = IV_HP,
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IV_ATK = IV_ATK,
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IV_DEF = IV_DEF,
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IV_SPE = IV_SPE,
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IV_SPA = IV_SPA,
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IV_SPD = IV_SPD,
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EV_HP = EV_HP,
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EV_ATK = EV_ATK,
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EV_DEF = EV_DEF,
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EV_SPE = EV_SPE,
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EV_SPA = EV_SPA,
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EV_SPD = EV_SPD,
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CNT_Cool = CNT_Cool,
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CNT_Beauty = CNT_Beauty,
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CNT_Cute = CNT_Cute,
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CNT_Smart = CNT_Smart,
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CNT_Tough = CNT_Tough,
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CNT_Sheen = CNT_Sheen,
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Move1 = Move1,
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Move2 = Move2,
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Move3 = Move3,
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Move4 = Move4,
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Move1_PP = Move1_PP,
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Move2_PP = Move2_PP,
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Move3_PP = Move3_PP,
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Move4_PP = Move4_PP,
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Move1_PPUps = Move1_PPUps,
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Move2_PPUps = Move2_PPUps,
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Move3_PPUps = Move3_PPUps,
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Move4_PPUps = Move4_PPUps,
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Gender = Gender,
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Form = Form,
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ShinyLeaf = ShinyLeaf,
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Version = Version,
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PKRS_Days = PKRS_Days,
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PKRS_Strain = PKRS_Strain,
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Ball = Ball,
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GroundTile = GroundTile,
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FatefulEncounter = FatefulEncounter,
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Met_Level = Met_Level,
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Met_Location = Met_Location,
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Met_Year = Met_Year,
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Met_Month = Met_Month,
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Met_Day = Met_Day,
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Egg_Location = Egg_Location,
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Egg_Year = Egg_Year,
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Egg_Month = Egg_Month,
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Egg_Day = Egg_Day,
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#region Ribbons
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RibbonChampionSinnoh = RibbonChampionSinnoh,
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RibbonAbility = RibbonAbility,
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RibbonAbilityGreat = RibbonAbilityGreat,
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RibbonAbilityDouble = RibbonAbilityDouble,
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RibbonAbilityMulti = RibbonAbilityMulti,
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RibbonAbilityPair = RibbonAbilityPair,
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RibbonAbilityWorld = RibbonAbilityWorld,
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RibbonAlert = RibbonAlert,
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RibbonShock = RibbonShock,
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RibbonDowncast = RibbonDowncast,
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RibbonCareless = RibbonCareless,
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RibbonRelax = RibbonRelax,
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RibbonSnooze = RibbonSnooze,
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RibbonSmile = RibbonSmile,
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RibbonGorgeous = RibbonGorgeous,
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RibbonRoyal = RibbonRoyal,
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RibbonGorgeousRoyal = RibbonGorgeousRoyal,
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RibbonFootprint = RibbonFootprint,
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RibbonRecord = RibbonRecord,
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RibbonEvent = RibbonEvent,
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RibbonLegend = RibbonLegend,
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RibbonChampionWorld = RibbonChampionWorld,
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RibbonBirthday = RibbonBirthday,
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RibbonSpecial = RibbonSpecial,
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RibbonSouvenir = RibbonSouvenir,
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RibbonWishing = RibbonWishing,
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RibbonClassic = RibbonClassic,
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RibbonPremier = RibbonPremier,
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RibbonG3Cool = RibbonG3Cool,
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RibbonG3CoolSuper = RibbonG3CoolSuper,
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RibbonG3CoolHyper = RibbonG3CoolHyper,
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RibbonG3CoolMaster = RibbonG3CoolMaster,
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RibbonG3Beauty = RibbonG3Beauty,
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RibbonG3BeautySuper = RibbonG3BeautySuper,
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RibbonG3BeautyHyper = RibbonG3BeautyHyper,
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RibbonG3BeautyMaster = RibbonG3BeautyMaster,
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RibbonG3Cute = RibbonG3Cute,
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RibbonG3CuteSuper = RibbonG3CuteSuper,
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RibbonG3CuteHyper = RibbonG3CuteHyper,
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RibbonG3CuteMaster = RibbonG3CuteMaster,
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RibbonG3Smart = RibbonG3Smart,
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RibbonG3SmartSuper = RibbonG3SmartSuper,
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RibbonG3SmartHyper = RibbonG3SmartHyper,
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RibbonG3SmartMaster = RibbonG3SmartMaster,
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RibbonG3Tough = RibbonG3Tough,
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RibbonG3ToughSuper = RibbonG3ToughSuper,
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RibbonG3ToughHyper = RibbonG3ToughHyper,
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RibbonG3ToughMaster = RibbonG3ToughMaster,
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RibbonChampionG3 = RibbonChampionG3,
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RibbonWinning = RibbonWinning,
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RibbonVictory = RibbonVictory,
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RibbonArtist = RibbonArtist,
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RibbonEffort = RibbonEffort,
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RibbonChampionBattle = RibbonChampionBattle,
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RibbonChampionRegional = RibbonChampionRegional,
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RibbonChampionNational = RibbonChampionNational,
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RibbonCountry = RibbonCountry,
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RibbonNational = RibbonNational,
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RibbonEarth = RibbonEarth,
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RibbonWorld = RibbonWorld,
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RibbonG4Cool = RibbonG4Cool,
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RibbonG4CoolGreat = RibbonG4CoolGreat,
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RibbonG4CoolUltra = RibbonG4CoolUltra,
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RibbonG4CoolMaster = RibbonG4CoolMaster,
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RibbonG4Beauty = RibbonG4Beauty,
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RibbonG4BeautyGreat = RibbonG4BeautyGreat,
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RibbonG4BeautyUltra = RibbonG4BeautyUltra,
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RibbonG4BeautyMaster = RibbonG4BeautyMaster,
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RibbonG4Cute = RibbonG4Cute,
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RibbonG4CuteGreat = RibbonG4CuteGreat,
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RibbonG4CuteUltra = RibbonG4CuteUltra,
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RibbonG4CuteMaster = RibbonG4CuteMaster,
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RibbonG4Smart = RibbonG4Smart,
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RibbonG4SmartGreat = RibbonG4SmartGreat,
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RibbonG4SmartUltra = RibbonG4SmartUltra,
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RibbonG4SmartMaster = RibbonG4SmartMaster,
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RibbonG4Tough = RibbonG4Tough,
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RibbonG4ToughGreat = RibbonG4ToughGreat,
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RibbonG4ToughUltra = RibbonG4ToughUltra,
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RibbonG4ToughMaster = RibbonG4ToughMaster,
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RIB3_4 = RIB3_4,
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RIB3_5 = RIB3_5,
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RIB3_6 = RIB3_6,
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RIB3_7 = RIB3_7,
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RIBA_4 = RIBA_4,
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RIBA_5 = RIBA_5,
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RIBA_6 = RIBA_6,
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RIBA_7 = RIBA_7,
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RIBB_0 = RIBB_0,
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RIBB_1 = RIBB_1,
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RIBB_2 = RIBB_2,
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RIBB_3 = RIBB_3,
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RIBB_4 = RIBB_4,
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RIBB_5 = RIBB_5,
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RIBB_6 = RIBB_6,
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RIBB_7 = RIBB_7,
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#endregion
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};
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// Transfer Trash Bytes
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for (int i = 0; i < 11; i++) // Nickname
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{
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pk.Data[0x48 + (2 * i)] = Data[0x48 + (2 * i) + 1];
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pk.Data[0x48 + (2 * i) + 1] = Data[0x48 + (2 * i)];
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}
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for (int i = 0; i < 8; i++) // OT_Name
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{
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pk.Data[0x68 + (2 * i)] = Data[0x68 + (2 * i) + 1];
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pk.Data[0x68 + (2 * i) + 1] = Data[0x68 + (2 * i)];
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}
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return pk;
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}
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}
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}
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