mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 10:53:10 +00:00
9166d0eb64
Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
55 lines
2 KiB
C#
55 lines
2 KiB
C#
using System;
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using static PKHeX.Core.Legal;
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namespace PKHeX.Core;
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public static class EvolutionChain
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{
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internal static EvolutionHistory GetEvolutionChainsAllGens(PKM pk, IEncounterTemplate enc)
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{
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var origin = new EvolutionOrigin((ushort)enc.Species, (byte)enc.Version, (byte)enc.Generation, enc.LevelMin, (byte)pk.CurrentLevel);
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if (!pk.IsEgg && enc is not EncounterInvalid)
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return GetEvolutionChainsSearch(pk, origin);
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var history = new EvolutionHistory();
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var group = EvolutionGroupUtil.GetCurrentGroup(pk);
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var chain = group.GetInitialChain(pk, origin, (ushort)pk.Species, (byte)pk.Form);
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history.Set(pk.Context, chain);
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return history;
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}
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internal static EvolutionHistory GetEvolutionChainsSearch(PKM pk, EvolutionOrigin enc)
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{
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var group = EvolutionGroupUtil.GetCurrentGroup(pk);
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ReadOnlySpan<EvoCriteria> chain = group.GetInitialChain(pk, enc, (ushort)pk.Species, (byte)pk.Form);
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var history = new EvolutionHistory();
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while (true)
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{
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var any = group.Append(pk, history, ref chain, enc);
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if (!any)
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break;
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var previous = group.GetPrevious(pk, enc);
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if (previous is null)
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break;
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group = previous;
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}
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return history;
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}
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internal static EvoCriteria[] GetValidPreEvolutions(PKM pk, int maxspeciesorigin = -1, int maxLevel = -1, int minLevel = 1, bool skipChecks = false)
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{
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if (maxLevel < 0)
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maxLevel = pk.CurrentLevel;
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if (maxspeciesorigin == -1 && pk.InhabitedGeneration(2) && pk.Format <= 2 && pk.Generation == 1)
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maxspeciesorigin = MaxSpeciesID_2;
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var context = pk.Context;
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if (context < EntityContext.Gen2)
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context = EntityContext.Gen2;
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var et = EvolutionTree.GetEvolutionTree(context);
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return et.GetValidPreEvolutions(pk, levelMax: (byte)maxLevel, maxSpeciesOrigin: maxspeciesorigin, skipChecks: skipChecks, levelMin: (byte)minLevel);
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}
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}
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