mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-23 19:03:11 +00:00
9166d0eb64
Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
260 lines
7.8 KiB
C#
260 lines
7.8 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core;
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/// <summary>
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/// Trade Encounter data
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/// </summary>
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/// <remarks>
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/// Trade data is fixed level in all cases except for the first few generations of games.
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/// </remarks>
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public abstract record EncounterTrade(GameVersion Version) : IEncounterable, IMoveset, IEncounterMatch
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{
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public int Species { get; init; }
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public int Form { get; init; }
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public byte Level { get; init; }
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public virtual byte LevelMin => Level;
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public byte LevelMax => 100;
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public abstract int Generation { get; }
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public abstract EntityContext Context { get; }
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public int CurrentLevel { get; init; } = -1;
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public abstract int Location { get; }
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public AbilityPermission Ability { get; init; }
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public Nature Nature { get; init; } = Nature.Random;
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public virtual Shiny Shiny => Shiny.Never;
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public sbyte Gender { get; init; } = -1;
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public sbyte OTGender { get; init; } = -1;
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public bool IsNicknamed { get; init; } = true;
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public bool EvolveOnTrade { get; init; }
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public byte Ball { get; init; } = 4;
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public int EggLocation { get; init; }
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public ushort TID { get; init; }
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public ushort SID { get; init; }
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public IReadOnlyList<int> Moves { get; init; } = Array.Empty<int>();
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public IReadOnlyList<int> IVs { get; init; } = Array.Empty<int>();
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public Ball FixedBall => (Ball)Ball;
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public bool EggEncounter => false;
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public int TID7
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{
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init
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{
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TID = (ushort) value;
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SID = (ushort)(value >> 16);
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}
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}
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private const string _name = "In-game Trade";
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public string Name => _name;
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public string LongName => _name;
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public bool IsShiny => Shiny.IsShiny();
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public IReadOnlyList<string> Nicknames { get; internal set; } = Array.Empty<string>();
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public IReadOnlyList<string> TrainerNames { get; internal set; } = Array.Empty<string>();
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public string GetNickname(int language) => (uint)language < Nicknames.Count ? Nicknames[language] : string.Empty;
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public string GetOT(int language) => (uint)language < TrainerNames.Count ? TrainerNames[language] : string.Empty;
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public bool HasNickname => Nicknames.Count != 0 && IsNicknamed;
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public bool HasTrainerName => TrainerNames.Count != 0;
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public PKM ConvertToPKM(ITrainerInfo tr) => ConvertToPKM(tr, EncounterCriteria.Unrestricted);
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public PKM ConvertToPKM(ITrainerInfo tr, EncounterCriteria criteria)
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{
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var pk = EntityBlank.GetBlank(Generation, Version);
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tr.ApplyTo(pk);
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ApplyDetails(tr, criteria, pk);
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return pk;
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}
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protected virtual void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
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{
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var version = this.GetCompatibleVersion((GameVersion)sav.Game);
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int lang = (int)Language.GetSafeLanguage(Generation, (LanguageID)sav.Language, version);
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int level = CurrentLevel > 0 ? CurrentLevel : LevelMin;
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if (level == 0)
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level = Math.Max((byte)1, LevelMin);
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int species = Species;
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if (EvolveOnTrade)
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species++;
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pk.EncryptionConstant = Util.Rand32();
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pk.Species = species;
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pk.Form = Form;
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pk.Language = lang;
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pk.OT_Name = pk.Format == 1 ? StringConverter12.G1TradeOTStr : HasTrainerName ? GetOT(lang) : sav.OT;
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pk.OT_Gender = HasTrainerName ? Math.Max(0, (int)OTGender) : sav.Gender;
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pk.SetNickname(HasNickname ? GetNickname(lang) : string.Empty);
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pk.CurrentLevel = level;
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pk.Version = (int) version;
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pk.TID = TID;
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pk.SID = SID;
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pk.Ball = Ball;
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pk.OT_Friendship = pk.PersonalInfo.BaseFriendship;
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SetPINGA(pk, criteria);
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SetMoves(pk, version, level);
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var time = DateTime.Now;
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if (pk.Format != 2 || version == GameVersion.C)
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{
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SetMetData(pk, level, Location, time);
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}
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else
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{
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pk.OT_Gender = 0;
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}
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if (EggLocation != 0)
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SetEggMetData(pk, time);
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if (pk.Format < 6)
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return;
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sav.ApplyHandlingTrainerInfo(pk, force: true);
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pk.SetRandomEC();
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if (pk is IScaledSize s)
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{
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s.HeightScalar = PokeSizeUtil.GetRandomScalar();
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s.WeightScalar = PokeSizeUtil.GetRandomScalar();
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}
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if (pk is PK6 pk6)
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pk6.SetRandomMemory6();
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}
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protected virtual void SetPINGA(PKM pk, EncounterCriteria criteria)
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{
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var pi = pk.PersonalInfo;
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int gender = criteria.GetGender(Gender, pi);
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int nature = (int)criteria.GetNature(Nature);
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int ability = criteria.GetAbilityFromNumber(Ability);
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PIDGenerator.SetRandomWildPID(pk, Generation, nature, ability, gender);
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pk.Nature = pk.StatNature = nature;
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pk.Gender = gender;
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pk.RefreshAbility(ability);
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SetIVs(pk);
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}
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protected void SetIVs(PKM pk)
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{
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if (IVs.Count != 0)
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pk.SetRandomIVsTemplate((int[])IVs, 0);
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else
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pk.SetRandomIVs(minFlawless: 3);
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}
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private void SetMoves(PKM pk, GameVersion version, int level)
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{
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var moves = Moves.Count != 0 ? Moves : MoveLevelUp.GetEncounterMoves(pk, level, version);
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pk.SetMoves((int[])moves);
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pk.SetMaximumPPCurrent((int[])moves);
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}
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private void SetEggMetData(PKM pk, DateTime time)
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{
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pk.Egg_Location = EggLocation;
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pk.EggMetDate = time;
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}
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private static void SetMetData(PKM pk, int level, int location, DateTime time)
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{
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pk.Met_Level = level;
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pk.Met_Location = location;
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pk.MetDate = time;
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}
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public virtual bool IsMatchExact(PKM pk, EvoCriteria evo)
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{
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if (IVs.Count != 0)
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{
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if (!Legal.GetIsFixedIVSequenceValidSkipRand((int[])IVs, pk))
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return false;
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}
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if (!IsMatchNatureGenderShiny(pk))
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return false;
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if (TID != pk.TID)
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return false;
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if (SID != pk.SID)
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return false;
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if (!IsMatchLevel(pk, evo))
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return false;
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if (CurrentLevel != -1 && CurrentLevel > pk.CurrentLevel)
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return false;
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if (Form != evo.Form && !FormInfo.IsFormChangeable(Species, Form, pk.Form, pk.Format))
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return false;
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if (OTGender != -1 && OTGender != pk.OT_Gender)
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return false;
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if (!IsMatchEggLocation(pk))
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return false;
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// if (z.Ability == 4 ^ pk.AbilityNumber == 4) // defer to Ability
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// continue;
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if (!Version.Contains((GameVersion)pk.Version))
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return false;
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return true;
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}
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protected virtual bool IsMatchEggLocation(PKM pk)
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{
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var expect = EggLocation;
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if (pk is PB8 && expect is 0)
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expect = Locations.Default8bNone;
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return pk.Egg_Location == expect;
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}
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private bool IsMatchLevel(PKM pk, EvoCriteria evo)
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{
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if (!pk.HasOriginalMetLocation)
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return evo.LevelMax >= Level;
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if (Location != pk.Met_Location)
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return false;
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if (pk.Format < 5)
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return evo.LevelMax >= Level;
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return pk.Met_Level == Level;
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}
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protected virtual bool IsMatchNatureGenderShiny(PKM pk)
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{
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if (!Shiny.IsValid(pk))
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return false;
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if (Gender != -1 && Gender != pk.Gender)
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return false;
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if (Nature != Nature.Random && pk.Nature != (int)Nature)
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return false;
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return true;
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}
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public EncounterMatchRating GetMatchRating(PKM pk)
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{
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if (IsMatchPartial(pk))
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return EncounterMatchRating.PartialMatch;
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if (IsMatchDeferred(pk))
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return EncounterMatchRating.Deferred;
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return EncounterMatchRating.Match;
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}
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protected virtual bool IsMatchDeferred(PKM pk) => false;
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protected virtual bool IsMatchPartial(PKM pk) => false;
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}
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