mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 06:20:25 +00:00
5ce3e734b8
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before). Eliminates quite a few static constructors, so even faster startup. Items later. |
||
---|---|---|
.. | ||
EntityFormat.cs | ||
G3PKM.cs | ||
G4PKM.cs | ||
G6PKM.cs | ||
G8PKM.cs | ||
GBPKM.cs | ||
GBPKML.cs | ||
IObedienceLevel.cs | ||
PokeList1.cs | ||
PokeList2.cs | ||
PokeListGB.cs | ||
PokeListType.cs |