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https://github.com/kwsch/PKHeX
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5ce3e734b8
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before). Eliminates quite a few static constructors, so even faster startup. Items later. |
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Memories | ||
EvolutionRestrictions.cs | ||
GBRestrictions.cs | ||
HeldItemLumpImage.cs | ||
ItemRestrictions.cs | ||
Locale3DS.cs | ||
Vivillon3DS.cs | ||
WordFilter.cs |