PKHeX/PKHeX.Core/Moves/MoveInfo2.cs
Kurt 88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00

26 lines
1.3 KiB
C#

using System;
namespace PKHeX.Core;
/// <summary>
/// Details about moves in <see cref="EntityContext.Gen2"/>
/// </summary>
internal static class MoveInfo2
{
public static ReadOnlySpan<byte> MovePP_GSC => new byte[]
{
00, 35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 30, 30, 35, 35, 20, 15,
20, 20, 10, 20, 30, 05, 25, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 20, 15, 30,
35, 20, 20, 30, 25, 40, 20, 15, 20, 20, 20, 30, 25, 15, 30, 25, 05, 15, 10, 05,
20, 20, 20, 05, 35, 20, 25, 20, 20, 20, 15, 20, 10, 10, 40, 25, 10, 35, 30, 15,
20, 40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20,
20, 15, 10, 40, 15, 20, 30, 20, 20, 10, 40, 40, 30, 30, 30, 20, 30, 10, 10, 20,
05, 10, 30, 20, 20, 20, 05, 15, 10, 20, 15, 15, 35, 20, 15, 10, 20, 30, 15, 40,
20, 15, 10, 05, 10, 30, 10, 15, 20, 15, 40, 40, 10, 05, 15, 10, 10, 10, 15, 30,
30, 10, 10, 20, 10, 01, 01, 10, 10, 10, 05, 15, 25, 15, 10, 15, 30, 05, 40, 15,
10, 25, 10, 30, 10, 20, 10, 10, 10, 10, 10, 20, 05, 40, 05, 05, 15, 05, 10, 05,
15, 10, 05, 10, 20, 20, 40, 15, 10, 20, 20, 25, 05, 15, 10, 05, 20, 15, 20, 25,
20, 05, 30, 05, 10, 20, 40, 05, 20, 40, 20, 15, 35, 10, 05, 05, 05, 15, 05, 20,
05, 05, 15, 20, 10, 05, 05, 15, 15, 15, 15, 10,
};
}