PKHeX/PKHeX.Core/Editing/Bulk
Kurt 5bcccc6d92
HOME 2.0.0: Handle conversion behavior & restrictions (#3506)
* Revises legality checks to account for traveling between the three game islands (PLA/BDSP/SWSH)
* Adds conversion mechanisms between the three formats, as well as flexible conversion options to backfill missing data (thanks GameFreak/ILCA for opting for lossy conversion instead of updating the games).
* Adds API abstractions for HOME data storage format (EKH/PKH format 1, aka EH1/PH1).
* Revises some APIs for better usage:
  - `PKM` now exposes a `Context` to indicate the isolation context for legality purposes.
  - Some method signatures have changed to accept `Context` or `GameVersion` instead of a vague `int` for Generation.
  - Evolution History is now tracked in the Legality parse for specific contexts, rather than only per generation.
2022-05-30 21:43:52 -07:00
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ComplexSet Compare propertyvalue for Legal batch 2021-07-10 13:45:14 -07:00
Suggestion HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
BatchEditing.cs Simplify batch editor loading method 2022-03-07 19:42:08 -08:00
BatchEditor.cs Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately (#3222) 2021-06-22 20:23:48 -07:00
BatchFilters.cs Handle off by 1 for box/slot differently 2021-07-20 23:53:33 -07:00
BatchInfo.cs Extend batch editing to allow for plugins to add new mods 2021-05-27 12:20:00 -07:00
BatchMods.cs HOME 2.0.0: Handle conversion behavior & restrictions (#3506) 2022-05-30 21:43:52 -07:00
ModifyResult.cs Extend batch editing to allow for plugins to add new mods 2021-05-27 12:20:00 -07:00
StringInstruction.cs Minor tweaks 2022-05-07 21:25:26 -07:00
StringInstructionSet.cs Cleanup 2019-10-26 12:33:58 -07:00