mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 06:20:25 +00:00
595c7eb4c5
resources still are associated with winforms, eh program still runs fine and I've replicated the mono build options. lmk if this breaks stuff
258 lines
9.9 KiB
C#
258 lines
9.9 KiB
C#
using System;
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using System.Linq;
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using System.Windows.Forms;
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using PKHeX.Core;
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namespace PKHeX.WinForms
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{
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public partial class SAV_SimpleTrainer : Form
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{
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public SAV_SimpleTrainer()
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{
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Loading = true;
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InitializeComponent();
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WinFormsUtil.TranslateInterface(this, Main.curlanguage);
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cba = new[] {CHK_1, CHK_2, CHK_3, CHK_4, CHK_5, CHK_6, CHK_7, CHK_8};
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TB_OTName.MaxLength = SAV.OTLength;
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B_MaxCash.Click += (sender, e) => MT_Money.Text = SAV.MaxMoney.ToString();
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MT_Money.Mask = "00000000000".Substring(0, SAV.MaxMoney.ToString().Length);
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B_MaxCoins.Click += (sender, e) => MT_Coins.Text = "9999";
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CB_Gender.Items.Clear();
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CB_Gender.Items.AddRange(Main.gendersymbols.Take(2).ToArray()); // m/f depending on unicode selection
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L_SID.Visible = MT_SID.Visible = SAV.Generation > 2;
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L_Coins.Visible = B_MaxCoins.Visible = MT_Coins.Visible = SAV.Generation < 3;
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CB_Gender.Visible = SAV.Generation > 1;
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L_PikaFriend.Visible = MT_PikaFriend.Visible = SAV.Generation == 1;
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TB_OTName.Text = SAV.OT;
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CB_Gender.SelectedIndex = SAV.Gender;
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MT_TID.Text = SAV.TID.ToString("00000");
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MT_SID.Text = SAV.SID.ToString("00000");
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MT_Money.Text = SAV.Money.ToString();
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MT_Hours.Text = SAV.PlayedHours.ToString();
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MT_Minutes.Text = SAV.PlayedMinutes.ToString();
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MT_Seconds.Text = SAV.PlayedSeconds.ToString();
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int badgeval = 0;
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if (SAV is SAV1)
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{
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SAV1 sav1 = (SAV1)SAV;
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MT_Coins.Text = sav1.Coin.ToString();
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badgeval = sav1.Badges;
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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GB_Map.Visible = false;
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GB_Options.Visible = true;
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CB_BattleStyle.Items.AddRange(new[] { "Switch", "Set" });
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CB_SoundType.Items.AddRange(new[] { "Mono", "Stereo", "Earphone2", "Earphone3" });
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CB_TextSpeed.Items.AddRange(new[] { "0 (Instant)", "1 (Fast)", "2", "3 (Normal)", "4", "5 (Slow)", "6", "7" });
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CHK_BattleEffects.Checked = sav1.BattleEffects;
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CB_BattleStyle.SelectedIndex = sav1.BattleStyleSwitch ? 0 : 1;
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CB_SoundType.SelectedIndex = sav1.Sound;
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CB_TextSpeed.SelectedIndex = sav1.TextSpeed;
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MT_PikaFriend.Text = sav1.PikaFriendship.ToString();
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}
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if (SAV is SAV2)
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{
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SAV2 sav2 = (SAV2)SAV;
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MT_Coins.Text = sav2.Coin.ToString();
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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GB_Map.Visible = false;
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GB_Options.Visible = true;
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CB_BattleStyle.Items.AddRange(new[] { "Switch", "Set" });
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CB_SoundType.Items.AddRange(new[] { "Mono", "Stereo" });
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CB_TextSpeed.Items.AddRange(new[] { "0 (Instant)", "1 (Fast)", "2", "3 (Normal)", "4", "5 (Slow)", "6", "7" });
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CHK_BattleEffects.Checked = sav2.BattleEffects;
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CB_BattleStyle.SelectedIndex = sav2.BattleStyleSwitch ? 0 : 1;
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CB_SoundType.SelectedIndex = sav2.Sound > 0 ? 1 : 0;
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CB_TextSpeed.SelectedIndex = sav2.TextSpeed;
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badgeval = sav2.Badges;
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cba = new[] { CHK_1, CHK_2, CHK_3, CHK_4, CHK_6, CHK_5, CHK_7, CHK_8, CHK_H1, CHK_H2, CHK_H3, CHK_H4, CHK_H5, CHK_H6, CHK_H7, CHK_H8 };
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}
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if (SAV is SAV3)
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{
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GB_Map.Visible = false;
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GB_Badges.Visible = false; // todo
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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return;
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}
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if (SAV is SAV3Colosseum || SAV is SAV3XD)
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{
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GB_Map.Visible = false;
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GB_Badges.Visible = false;
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L_Started.Visible = L_Fame.Visible = false;
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CAL_AdventureStartDate.Visible = CAL_HoFDate.Visible = false;
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CAL_AdventureStartTime.Visible = CAL_HoFTime.Visible = false;
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return;
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}
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if (SAV is SAV4)
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{
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SAV4 s = (SAV4)SAV;
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NUD_M.Value = s.M;
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NUD_X.Value = s.X;
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NUD_Z.Value = s.Z;
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NUD_Y.Value = s.Y;
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badgeval = s.Badges;
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if (s.Version == GameVersion.HGSS)
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{
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badgeval |= s.Badges16 << 8;
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cba = cba.Concat(new[] {CHK_H1, CHK_H2, CHK_H3, CHK_H4, CHK_H5, CHK_H6, CHK_H7, CHK_H8}).ToArray();
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}
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}
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else if (SAV is SAV5)
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{
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SAV5 s = (SAV5)SAV;
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NUD_M.Value = s.M;
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NUD_X.Value = s.X;
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NUD_Z.Value = s.Z;
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NUD_Y.Value = s.Y;
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badgeval = s.Badges;
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}
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for (int i = 0; i < cba.Length; i++)
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{
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cba[i].Visible = true;
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cba[i].Checked = (badgeval & 1 << i) != 0;
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}
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CAL_HoFDate.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToFame);
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CAL_HoFTime.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToFame % 86400);
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CAL_AdventureStartDate.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToStart);
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CAL_AdventureStartTime.Value = new DateTime(2000, 1, 1).AddSeconds(SAV.SecondsToStart % 86400);
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Loading = false;
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}
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private readonly CheckBox[] cba;
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private readonly SaveFile SAV = Main.SAV.Clone();
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private readonly bool Loading;
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private bool MapUpdated;
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private void changeFFFF(object sender, EventArgs e)
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{
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MaskedTextBox box = sender as MaskedTextBox;
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if (box.Text == "") box.Text = "0";
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if (Util.ToInt32(box.Text) > 65535) box.Text = "65535";
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}
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private void B_Save_Click(object sender, EventArgs e)
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{
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SAV.OT = TB_OTName.Text;
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SAV.Gender = (byte)CB_Gender.SelectedIndex;
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SAV.TID = (ushort)Util.ToUInt32(MT_TID.Text);
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SAV.SID = (ushort)Util.ToUInt32(MT_SID.Text);
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SAV.Money = Util.ToUInt32(MT_Money.Text);
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SAV.PlayedHours = ushort.Parse(MT_Hours.Text);
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SAV.PlayedMinutes = ushort.Parse(MT_Minutes.Text) % 60;
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SAV.PlayedSeconds = ushort.Parse(MT_Seconds.Text) % 60;
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// Copy Badges
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int badgeval = 0;
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for (int i = 0; i < cba.Length; i++)
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badgeval |= (cba[i].Checked ? 1 : 0) << i;
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if (SAV is SAV1)
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{
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SAV1 sav1 = (SAV1) SAV;
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sav1.Coin = (ushort) Util.ToUInt32(MT_Coins.Text);
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sav1.Badges = badgeval & 0xFF;
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var pf = Util.ToUInt32(MT_PikaFriend.Text);
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if (pf > 255)
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pf = 255;
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sav1.PikaFriendship = (byte) pf;
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sav1.BattleEffects = CHK_BattleEffects.Checked;
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sav1.BattleStyleSwitch = CB_BattleStyle.SelectedIndex == 0;
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sav1.Sound = CB_SoundType.SelectedIndex;
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sav1.TextSpeed = CB_TextSpeed.SelectedIndex;
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}
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if (SAV is SAV2)
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{
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SAV2 sav2 = (SAV2)SAV;
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sav2.Coin = (ushort)Util.ToUInt32(MT_Coins.Text);
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sav2.Badges = badgeval & 0xFFFF;
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sav2.BattleEffects = CHK_BattleEffects.Checked;
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sav2.BattleStyleSwitch = CB_BattleStyle.SelectedIndex == 0;
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sav2.Sound = CB_SoundType.SelectedIndex > 0 ? 2 : 0;
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sav2.TextSpeed = CB_TextSpeed.SelectedIndex;
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}
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if (SAV is SAV4)
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{
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SAV4 s = (SAV4)SAV;
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if (MapUpdated)
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{
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s.M = (int)NUD_M.Value;
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s.X = (int)NUD_X.Value;
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s.Z = (int)NUD_Z.Value;
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s.Y = (int)NUD_Y.Value;
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}
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s.Badges = badgeval & 0xFF;
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if (s.Version == GameVersion.HGSS)
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{
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s.Badges16 = badgeval >> 8;
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}
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}
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else if (SAV is SAV5)
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{
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SAV5 s = (SAV5)SAV;
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if (MapUpdated)
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{
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s.M = (int)NUD_M.Value;
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s.X = (int)NUD_X.Value;
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s.Z = (int)NUD_Z.Value;
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s.Y = (int)NUD_Y.Value;
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}
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s.Badges = badgeval & 0xFF;
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}
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SAV.SecondsToStart = getSeconds(CAL_AdventureStartDate, CAL_AdventureStartTime);
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SAV.SecondsToFame = getSeconds(CAL_HoFDate, CAL_HoFTime);
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SAV.Data.CopyTo(Main.SAV.Data, 0);
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Main.SAV.Edited = true;
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Close();
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}
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private void B_Cancel_Click(object sender, EventArgs e)
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{
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Close();
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}
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private int getSeconds(DateTimePicker date, DateTimePicker time)
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{
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int val = (int)(date.Value - new DateTime(2000, 1, 1)).TotalSeconds;
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val -= val % 86400;
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val += (int)(time.Value - new DateTime(2000, 1, 1)).TotalSeconds;
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return val;
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}
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private void changeMapValue(object sender, EventArgs e)
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{
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if (!Loading)
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MapUpdated = true;
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}
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}
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}
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