mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-15 16:48:01 +00:00
443 lines
20 KiB
C#
443 lines
20 KiB
C#
using System;
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using System.Linq;
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using System.Text;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Generation 6 Mystery Gift Template File
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/// </summary>
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public sealed class WC6 : MysteryGift, IRibbonSetEvent3, IRibbonSetEvent4, IContestStats
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{
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public const int Size = 0x108;
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public const int SizeFull = 0x310;
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public const uint EonTicketConst = 0x225D73C2;
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public override int Format => 6;
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public WC6(byte[] data = null)
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{
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Data = data ?? new byte[Size];
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if (Data.Length == SizeFull)
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{
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byte[] wc6 = new byte[Size];
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if (Data[0x205] != 0) // Valid data
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Array.Copy(Data, SizeFull - Size, wc6, 0, wc6.Length);
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Data = wc6;
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DateTime now = DateTime.Now;
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Year = (uint)now.Year;
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Month = (uint)now.Month;
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Day = (uint)now.Day;
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}
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if (Year < 2000)
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Data = new byte[Data.Length]; // Invalidate
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}
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// General Card Properties
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public override int CardID {
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get => BitConverter.ToUInt16(Data, 0);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0); }
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public override string CardTitle { // Max len 36 char, followed by null terminator
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get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 2, 72));
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set => Encoding.Unicode.GetBytes(value.PadRight(36, '\0')).CopyTo(Data, 2); }
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private uint RawDate {
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get => BitConverter.ToUInt32(Data, 0x4C);
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set => BitConverter.GetBytes(value).CopyTo(Data, 0x4C); }
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private uint Year {
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get => RawDate / 10000;
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set => RawDate = value * 10000 + RawDate % 10000; }
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private uint Month {
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get => RawDate % 10000 / 100;
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set => RawDate = Year * 10000 + value * 100 + RawDate % 100; }
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private uint Day {
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get => RawDate % 100;
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set => RawDate = Year * 10000 + Month * 100 + value; }
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/// <summary>
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/// Gets or sets the date of the card.
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/// </summary>
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public DateTime? Date
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{
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get
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{
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// Check to see if date is valid
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if (!Util.IsDateValid(Year, Month, Day))
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return null;
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return new DateTime((int)Year, (int)Month, (int)Day);
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}
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set
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{
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if (value.HasValue)
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{
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// Only update the properties if a value is provided.
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Year = (ushort)value.Value.Year;
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Month = (byte)value.Value.Month;
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Day = (byte)value.Value.Day;
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}
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else
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{
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// Clear the Met Date.
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// If code tries to access MetDate again, null will be returned.
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Year = 0;
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Month = 0;
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Day = 0;
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}
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}
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}
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public int CardLocation { get => Data[0x50]; set => Data[0x50] = (byte)value; }
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public int CardType { get => Data[0x51]; set => Data[0x51] = (byte)value; }
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public override bool GiftUsed { get => Data[0x52] >> 1 > 0; set => Data[0x52] = (byte)(Data[0x52] & ~2 | (value ? 2 : 0)); }
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public bool MultiObtain { get => Data[0x53] == 1; set => Data[0x53] = (byte)(value ? 1 : 0); }
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// Item Properties
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public override bool IsItem { get => CardType == 1; set { if (value) CardType = 1; } }
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public override int ItemID {
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get => BitConverter.ToUInt16(Data, 0x68);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
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public override int Quantity {
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get => BitConverter.ToUInt16(Data, 0x70);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); }
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// Pokémon Properties
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public override bool IsPokémon { get => CardType == 0; set { if (value) CardType = 0; } }
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public override bool IsShiny => PIDType == Shiny.Always;
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public override int TID {
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get => BitConverter.ToUInt16(Data, 0x68);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); }
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public override int SID {
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get => BitConverter.ToUInt16(Data, 0x6A);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); }
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public int OriginGame {
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get => Data[0x6C];
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set => Data[0x6C] = (byte)value; }
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public uint EncryptionConstant {
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get => BitConverter.ToUInt32(Data, 0x70);
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set => BitConverter.GetBytes(value).CopyTo(Data, 0x70); }
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public override int Ball {
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get => Data[0x76];
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set => Data[0x76] = (byte)value; }
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public override int HeldItem {
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get => BitConverter.ToUInt16(Data, 0x78);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x78); }
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public int Move1 {
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get => BitConverter.ToUInt16(Data, 0x7A);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); }
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public int Move2 {
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get => BitConverter.ToUInt16(Data, 0x7C);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7C); }
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public int Move3 {
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get => BitConverter.ToUInt16(Data, 0x7E);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); }
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public int Move4 {
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get => BitConverter.ToUInt16(Data, 0x80);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); }
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public override int Species {
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get => BitConverter.ToUInt16(Data, 0x82);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x82); }
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public override int Form {
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get => Data[0x84];
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set => Data[0x84] = (byte)value; }
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public int Language {
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get => Data[0x85];
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set => Data[0x85] = (byte)value; }
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public string Nickname {
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get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x86, 0x1A));
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set => Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x86); }
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public int Nature {
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get => Data[0xA0];
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set => Data[0xA0] = (byte)value; }
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public override int Gender {
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get => Data[0xA1];
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set => Data[0xA1] = (byte)value; }
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public int AbilityType {
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get => Data[0xA2];
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set => Data[0xA2] = (byte)value; }
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public Shiny PIDType {
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get => (Shiny)Data[0xA3];
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set => Data[0xA3] = (byte)value; }
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public override int EggLocation {
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get => BitConverter.ToUInt16(Data, 0xA4);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA4); }
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public int MetLocation {
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get => BitConverter.ToUInt16(Data, 0xA6);
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set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA6); }
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public int CNT_Cool { get => Data[0xA9]; set => Data[0xA9] = (byte)value; }
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public int CNT_Beauty { get => Data[0xAA]; set => Data[0xAA] = (byte)value; }
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public int CNT_Cute { get => Data[0xAB]; set => Data[0xAB] = (byte)value; }
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public int CNT_Smart { get => Data[0xAC]; set => Data[0xAC] = (byte)value; }
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public int CNT_Tough { get => Data[0xAD]; set => Data[0xAD] = (byte)value; }
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public int CNT_Sheen { get => Data[0xAE]; set => Data[0xAE] = (byte)value; }
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public int IV_HP { get => Data[0xAF]; set => Data[0xAF] = (byte)value; }
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public int IV_ATK { get => Data[0xB0]; set => Data[0xB0] = (byte)value; }
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public int IV_DEF { get => Data[0xB1]; set => Data[0xB1] = (byte)value; }
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public int IV_SPE { get => Data[0xB2]; set => Data[0xB2] = (byte)value; }
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public int IV_SPA { get => Data[0xB3]; set => Data[0xB3] = (byte)value; }
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public int IV_SPD { get => Data[0xB4]; set => Data[0xB4] = (byte)value; }
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public int OTGender { get => Data[0xB5]; set => Data[0xB5] = (byte)value; }
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public override string OT_Name {
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get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xB6, 0x1A)); set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0xB6);
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}
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public override int Level { get => Data[0xD0]; set => Data[0xD0] = (byte)value; }
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public override bool IsEgg { get => Data[0xD1] == 1; set => Data[0xD1] = (byte)(value ? 1 : 0); }
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public uint PID {
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get => BitConverter.ToUInt32(Data, 0xD4); set => BitConverter.GetBytes(value).CopyTo(Data, 0xD4);
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}
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public int RelearnMove1 {
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get => BitConverter.ToUInt16(Data, 0xD8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8);
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}
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public int RelearnMove2 {
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get => BitConverter.ToUInt16(Data, 0xDA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA);
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}
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public int RelearnMove3 {
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get => BitConverter.ToUInt16(Data, 0xDC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDC);
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}
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public int RelearnMove4 {
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get => BitConverter.ToUInt16(Data, 0xDE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDE);
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}
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public int OT_Intensity { get => Data[0xE0]; set => Data[0xE0] = (byte)value; }
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public int OT_Memory { get => Data[0xE1]; set => Data[0xE1] = (byte)value; }
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public int OT_TextVar { get => BitConverter.ToUInt16(Data, 0xE2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xE2); }
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public int OT_Feeling { get => Data[0xE4]; set => Data[0xE4] = (byte)value; }
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public int EV_HP { get => Data[0xE5]; set => Data[0xE5] = (byte)value; }
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public int EV_ATK { get => Data[0xE6]; set => Data[0xE6] = (byte)value; }
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public int EV_DEF { get => Data[0xE7]; set => Data[0xE7] = (byte)value; }
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public int EV_SPE { get => Data[0xE8]; set => Data[0xE8] = (byte)value; }
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public int EV_SPA { get => Data[0xE9]; set => Data[0xE9] = (byte)value; }
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public int EV_SPD { get => Data[0xEA]; set => Data[0xEA] = (byte)value; }
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private byte RIB0 { get => Data[0x74]; set => Data[0x74] = value; }
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public bool RibbonChampionBattle { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Battle Champ Ribbon
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public bool RibbonChampionRegional { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Regional Champ Ribbon
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public bool RibbonChampionNational { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // National Champ Ribbon
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public bool RibbonCountry { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Country Ribbon
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public bool RibbonNational { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // National Ribbon
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public bool RibbonEarth { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Earth Ribbon
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public bool RibbonWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Ribbon
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public bool RibbonEvent { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Event Ribbon
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private byte RIB1 { get => Data[0x75]; set => Data[0x75] = value; }
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public bool RibbonChampionWorld { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // World Champ Ribbon
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public bool RibbonBirthday { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Birthday Ribbon
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public bool RibbonSpecial { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Special Ribbon
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public bool RibbonSouvenir { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Souvenir Ribbon
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public bool RibbonWishing { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Wishing Ribbon
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public bool RibbonClassic { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Classic Ribbon
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public bool RibbonPremier { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Premier Ribbon
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public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty
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// Meta Accessible Properties
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public int[] IVs
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{
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get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
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set
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{
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if (value?.Length != 6) return;
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IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2];
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IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5];
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}
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}
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public int[] EVs
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{
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get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
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set
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{
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if (value?.Length != 6) return;
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EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
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EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
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}
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}
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public bool IsNicknamed => Nickname.Length > 0;
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public override int Location { get => MetLocation; set => MetLocation = (ushort)value; }
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public override int[] Moves
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{
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get => new[] { Move1, Move2, Move3, Move4 };
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set
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{
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if (value.Length > 0) Move1 = value[0];
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if (value.Length > 1) Move2 = value[1];
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if (value.Length > 2) Move3 = value[2];
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if (value.Length > 3) Move4 = value[3];
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}
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}
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public override int[] RelearnMoves
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{
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get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
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set
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{
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if (value.Length > 0) RelearnMove1 = value[0];
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if (value.Length > 1) RelearnMove2 = value[1];
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if (value.Length > 2) RelearnMove3 = value[2];
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if (value.Length > 3) RelearnMove4 = value[3];
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}
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}
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public override PKM ConvertToPKM(ITrainerInfo SAV)
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{
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if (!IsPokémon)
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return null;
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int currentLevel = Level > 0 ? Level : (int)(Util.Rand32()%100 + 1);
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var pi = PersonalTable.AO.GetFormeEntry(Species, Form);
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PK6 pk = new PK6
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{
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Species = Species,
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HeldItem = HeldItem,
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TID = TID,
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SID = SID,
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Met_Level = currentLevel,
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Nature = Nature != 0xFF ? Nature : (int)(Util.Rand32() % 25),
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Gender = Gender != 3 ? Gender : pi.RandomGender,
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AltForm = Form,
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EncryptionConstant = EncryptionConstant != 0 ? EncryptionConstant : Util.Rand32(),
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Version = OriginGame != 0 ? OriginGame : SAV.Game,
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Language = Language != 0 ? Language : SAV.Language,
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Ball = Ball,
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Country = SAV.Country,
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Region = SAV.SubRegion,
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ConsoleRegion = SAV.ConsoleRegion,
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Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4,
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RelearnMove1 = RelearnMove1, RelearnMove2 = RelearnMove2,
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RelearnMove3 = RelearnMove3, RelearnMove4 = RelearnMove4,
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Met_Location = MetLocation,
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Egg_Location = EggLocation,
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CNT_Cool = CNT_Cool,
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CNT_Beauty = CNT_Beauty,
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CNT_Cute = CNT_Cute,
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CNT_Smart = CNT_Smart,
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CNT_Tough = CNT_Tough,
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CNT_Sheen = CNT_Sheen,
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OT_Name = OT_Name.Length > 0 ? OT_Name : SAV.OT,
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OT_Gender = OTGender != 3 ? OTGender % 2 : SAV.Gender,
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HT_Name = OT_Name.Length > 0 ? SAV.OT : string.Empty,
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HT_Gender = OT_Name.Length > 0 ? SAV.Gender : 0,
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CurrentHandler = OT_Name.Length > 0 ? 1 : 0,
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EXP = PKX.GetEXP(Level, Species),
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// Ribbons
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RibbonCountry = RibbonCountry,
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RibbonNational = RibbonNational,
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RibbonEarth = RibbonEarth,
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RibbonWorld = RibbonWorld,
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RibbonClassic = RibbonClassic,
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RibbonPremier = RibbonPremier,
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RibbonEvent = RibbonEvent,
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RibbonBirthday = RibbonBirthday,
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RibbonSpecial = RibbonSpecial,
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RibbonSouvenir = RibbonSouvenir,
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RibbonWishing = RibbonWishing,
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RibbonChampionBattle = RibbonChampionBattle,
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RibbonChampionRegional = RibbonChampionRegional,
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RibbonChampionNational = RibbonChampionNational,
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RibbonChampionWorld = RibbonChampionWorld,
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OT_Friendship = pi.BaseFriendship,
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OT_Intensity = OT_Intensity,
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OT_Memory = OT_Memory,
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OT_TextVar = OT_TextVar,
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OT_Feeling = OT_Feeling,
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FatefulEncounter = true,
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EVs = EVs,
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};
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pk.SetMaximumPPCurrent();
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pk.MetDate = Date ?? DateTime.Now;
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if (SAV.Generation > 6 && OriginGame == 0) // Gen7+, give random gen6 game
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pk.Version = (int)GameVersion.X + Util.Rand.Next(4);
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if (!IsEgg)
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if (pk.CurrentHandler == 0) // OT
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{
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pk.OT_Memory = 3;
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pk.OT_TextVar = 9;
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pk.OT_Intensity = 1;
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pk.OT_Feeling = Legal.GetRandomFeeling(pk.OT_Memory, 10); // 0-9
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}
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else
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{
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pk.HT_Memory = 3;
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pk.HT_TextVar = 9;
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pk.HT_Intensity = 1;
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pk.HT_Feeling = Legal.GetRandomFeeling(pk.HT_Memory, 10); // 0-9
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pk.HT_Friendship = pk.OT_Friendship;
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}
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pk.IsNicknamed = IsNicknamed;
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pk.Nickname = IsNicknamed ? Nickname : PKX.GetSpeciesNameGeneration(Species, pk.Language, Format);
|
|
|
|
int[] finalIVs = new int[6];
|
|
var ivflag = IVs.FirstOrDefault(iv => (byte)(iv - 0xFC) < 3);
|
|
if (ivflag == 0) // Random IVs
|
|
{
|
|
for (int i = 0; i < 6; i++)
|
|
finalIVs[i] = IVs[i] > 31 ? (int)(Util.Rand32() & 0x1F) : IVs[i];
|
|
}
|
|
else // 1/2/3 perfect IVs
|
|
{
|
|
int IVCount = ivflag - 0xFB;
|
|
do { finalIVs[Util.Rand32() % 6] = 31; }
|
|
while (finalIVs.Count(r => r == 31) < IVCount);
|
|
for (int i = 0; i < 6; i++)
|
|
finalIVs[i] = finalIVs[i] == 31 ? 31 : (int)(Util.Rand32() & 0x1F);
|
|
}
|
|
pk.IVs = finalIVs;
|
|
|
|
int av = 0;
|
|
switch (AbilityType)
|
|
{
|
|
case 00: // 0 - 0
|
|
case 01: // 1 - 1
|
|
case 02: // 2 - H
|
|
av = AbilityType;
|
|
break;
|
|
case 03: // 0/1
|
|
case 04: // 0/1/H
|
|
av = (int)(Util.Rand32()%(AbilityType - 1));
|
|
break;
|
|
}
|
|
pk.Ability = pi.Abilities[av];
|
|
pk.AbilityNumber = 1 << av;
|
|
|
|
switch (PIDType)
|
|
{
|
|
case Shiny.FixedValue: // Specified
|
|
pk.PID = PID;
|
|
break;
|
|
case Shiny.Random: // Random
|
|
pk.PID = Util.Rand32();
|
|
break;
|
|
case Shiny.Always: // Random Shiny
|
|
pk.PID = Util.Rand32();
|
|
pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF)) << 16) | (pk.PID & 0xFFFF));
|
|
break;
|
|
case Shiny.Never: // Random Nonshiny
|
|
pk.PID = Util.Rand32();
|
|
if (pk.IsShiny) pk.PID ^= 0x10000000;
|
|
break;
|
|
}
|
|
|
|
if (IsEgg)
|
|
{
|
|
pk.IsEgg = true;
|
|
pk.EggMetDate = Date;
|
|
pk.Nickname = PKX.GetSpeciesNameGeneration(0, pk.Language, Format);
|
|
pk.IsNicknamed = true;
|
|
}
|
|
pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship;
|
|
|
|
pk.RefreshChecksum();
|
|
return pk;
|
|
}
|
|
}
|
|
}
|