PKHeX/PKHeX.Core/Legality/Encounters
Kurt 5a1bffb2ba Split wild encounters for crossover & weather
Certain Mark values (ribbon) are only obtainable if the encounter was
obtained in some weather (I really hope there's no crossover cases for
this), and non-symbol encounters can't wander to another zone.

I wonder if you can wander from one zone with one exclusive weather, to
another zone, and get an 'unobtainable' mark (with the new zone's
weather) on the crossover mon's weather. yikes lmao
2019-11-27 22:46:14 -08:00
..
Data Split wild encounters for crossover & weather 2019-11-27 22:46:14 -08:00
Generator Handle banned form eggs with more flexibility 2019-11-25 00:16:16 -08:00
Information Update handling for invalid genNumber 2019-11-25 18:33:38 -08:00
Verifiers Add downleveled regular raid movepool verification 2019-11-25 08:52:03 -08:00
EncounterEgg.cs Add Form (AltForm) to IEncounterable interface 2019-11-18 22:20:55 -08:00
EncounterGift8.cs Split up Encounters8 2019-11-18 19:23:01 -08:00
EncounterInvalid.cs Add Form (AltForm) to IEncounterable interface 2019-11-18 22:20:55 -08:00
EncounterRejected.cs Add Form (AltForm) to IEncounterable interface 2019-11-18 22:20:55 -08:00
EncounterSlot.cs Add Form (AltForm) to IEncounterable interface 2019-11-18 22:20:55 -08:00
EncounterSlot1.cs Split EncounterArea into game-specific classes 2019-09-11 22:06:24 -07:00
EncounterSlot3Swarm.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
EncounterSlotPermissions.cs Update iencounterable api with new criteria arg 2018-12-29 22:24:34 -08:00
EncounterStatic.cs Add encounter static deferral oop 2019-11-21 20:02:08 -08:00
EncounterStatic8.cs Add multi-location strong encounter handling 2019-11-21 21:44:41 -08:00
EncounterStatic8N.cs Add downleveled regular raid movepool verification 2019-11-25 08:52:03 -08:00
EncounterStatic8NC.cs Add recognition for distribution raids 2019-11-23 22:23:43 -08:00
EncounterStatic8ND.cs Add recognition for distribution raids 2019-11-23 22:23:43 -08:00
EncounterStatic8S.cs Add multi-location strong encounter handling 2019-11-21 21:44:41 -08:00
EncounterStaticPID.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00
EncounterStaticShadow.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00
EncounterStaticTyped.cs Misc clean 2019-09-10 00:21:51 -07:00
EncounterTrade.cs Add OT memory details for gen6 ingame trades 2019-11-27 19:30:28 -08:00
EncounterTrade8.cs Add shared memory interface (encounter) 2019-11-26 10:46:16 -08:00
EncounterTradeCatchRate.cs Misc clean 2019-09-10 00:21:51 -07:00
EncounterTradePID.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00
IRelearn.cs Sword/Shield Update 2019-11-15 17:52:08 -08:00
LegalInfo.cs PKHeX.Core Nullable cleanup (#2401) 2019-10-16 18:47:31 -07:00