mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-22 12:03:10 +00:00
3707ee5eb1
Use standard BCP 47 language codes Move Culture utils into WinFormsUtil Detect system language on first launch
205 lines
8.6 KiB
C#
205 lines
8.6 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Diagnostics.CodeAnalysis;
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using System.Resources;
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namespace PKHeX.Core;
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public static partial class Util
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{
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public static EmbeddedResourceCache ResourceCache { get; } = new(typeof(Util).Assembly);
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/// <summary>
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/// Expose for plugin use/reuse so that plugins can cache their own strings without needing to manage their own cache.
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/// </summary>
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/// <remarks>
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/// Assume the plugins won't wipe/modify, but if they do, that's on them.
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/// Might enable some tweaks to work like changing species names.
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/// </remarks>
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public static ConcurrentDictionary<string, string[]> CachedStrings { get; } = [];
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#region String Lists
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/// <summary>
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/// Gets a list of all Pokémon species names.
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/// </summary>
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/// <param name="language">Language of the Pokémon species names to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each Pokémon species name.</returns>
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public static string[] GetSpeciesList(string language) => GetStringList("species", language);
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/// <summary>
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/// Gets a list of all move names.
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/// </summary>
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/// <param name="language">Language of the move names to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each move name.</returns>
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public static string[] GetMovesList(string language) => GetStringList("moves", language);
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/// <summary>
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/// Gets a list of all Pokémon ability names.
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/// </summary>
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/// <param name="language">Language of the Pokémon ability names to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each Pokémon ability name.</returns>
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public static string[] GetAbilitiesList(string language) => GetStringList("abilities", language);
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/// <summary>
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/// Gets a list of all Pokémon nature names.
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/// </summary>
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/// <param name="language">Language of the Pokémon nature names to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each Pokémon nature name.</returns>
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public static string[] GetNaturesList(string language) => GetStringList("natures", language);
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/// <summary>
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/// Gets a list of all Pokémon form names.
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/// </summary>
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/// <param name="language">Language of the Pokémon form names to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each Pokémon form name.</returns>
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public static string[] GetFormsList(string language) => GetStringList("forms", language);
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/// <summary>
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/// Gets a list of all Pokémon type names.
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/// </summary>
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/// <param name="language">Language of the Pokémon type names to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each Pokémon type name.</returns>
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public static string[] GetTypesList(string language) => GetStringList("types", language);
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/// <summary>
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/// Gets a list of all Pokémon characteristic.
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/// </summary>
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/// <param name="language">Language of the Pokémon characteristic to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each Pokémon characteristic.</returns>
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public static string[] GetCharacteristicsList(string language) => GetStringList("character", language);
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/// <summary>
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/// Gets a list of all items.
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/// </summary>
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/// <param name="language">Language of the items to select (e.g. "en", "fr", "jp", etc.)</param>
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/// <returns>An array of strings whose indexes correspond to the IDs of each item.</returns>
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public static string[] GetItemsList(string language) => GetStringList("items", language);
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/// <summary>
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/// Retrieves the localization index list for all requested strings for the <see cref="fileName"/> through Spanish.
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/// </summary>
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/// <param name="fileName">Base file name</param>
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/// <remarks>Ignores Korean Language.</remarks>
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public static string[][] GetLanguageStrings7([ConstantExpected] string fileName) =>
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[
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[], // 0 - None
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GetStringList(fileName, "ja"), // 1
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GetStringList(fileName, "en"), // 2
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GetStringList(fileName, "fr"), // 3
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GetStringList(fileName, "it"), // 4
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GetStringList(fileName, "de"), // 5
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[], // 6 - None
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GetStringList(fileName, "es"), // 7
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];
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/// <summary>
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/// Retrieves the localization index list for all requested strings for the <see cref="fileName"/> through Korean.
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/// </summary>
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/// <param name="fileName">Base file name</param>
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public static string[][] GetLanguageStrings8([ConstantExpected] string fileName) =>
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[
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[], // 0 - None
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GetStringList(fileName, "ja"), // 1
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GetStringList(fileName, "en"), // 2
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GetStringList(fileName, "fr"), // 3
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GetStringList(fileName, "it"), // 4
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GetStringList(fileName, "de"), // 5
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[], // 6 - None
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GetStringList(fileName, "es"), // 7
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GetStringList(fileName, "ko"), // 8
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];
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/// <summary>
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/// Retrieves the localization index list for all requested strings for the <see cref="fileName"/> through Chinese.
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/// </summary>
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/// <param name="fileName">Base file name</param>
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/// <param name="zh">Language code to use for both Chinese localizations.</param>
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public static string[][] GetLanguageStrings10([ConstantExpected] string fileName, string? zh = null) =>
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[
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[], // 0 - None
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GetStringList(fileName, "ja"), // 1
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GetStringList(fileName, "en"), // 2
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GetStringList(fileName, "fr"), // 3
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GetStringList(fileName, "it"), // 4
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GetStringList(fileName, "de"), // 5
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[], // 6 - None
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GetStringList(fileName, "es"), // 7
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GetStringList(fileName, "ko"), // 8
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GetStringList(fileName, zh ?? "zh-Hans"), // 9
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GetStringList(fileName, zh ?? "zh-Hant"), // 10
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];
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#endregion
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/// <inheritdoc cref="GetStringList(string, EmbeddedResourceCache)"/>
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public static string[] GetStringList(string fileName)
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{
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if (CachedStrings.TryGetValue(fileName, out var result))
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return result;
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return LoadAndCache(fileName, ResourceCache);
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}
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/// <summary>
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/// Gets a string array from an assembly's resources.
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/// </summary>
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/// <remarks>Caches the result array for future fetches of the same resource.</remarks>
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public static string[] GetStringList(string fileName, EmbeddedResourceCache src)
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{
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if (CachedStrings.TryGetValue(fileName, out var result))
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return result;
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return LoadAndCache(fileName, src);
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}
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private static string[] LoadAndCache(string fileName, EmbeddedResourceCache src)
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{
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if (!src.TryGetStringResource(fileName, out var txt)) // Fetch File, \n to list.
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return []; // Instead of throwing an exception, return empty.
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var result = FastSplit(txt); // could just string.Split but we know ours are \n or \r\n
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CachedStrings.TryAdd(fileName, result);
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return result;
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}
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public static string[] GetStringList(string fileName, string lang2char, [ConstantExpected] string type = "text") => GetStringList(GetFullResourceName(fileName, lang2char, type));
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private static string GetFullResourceName(string fileName, string lang2char, [ConstantExpected] string type) => $"{type}_{fileName}_{lang2char}";
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public static byte[] GetBinaryResource(string name)
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{
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if (!ResourceCache.TryGetBinaryResource(name, out var result))
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throw new MissingManifestResourceException($"Resource not found: {name}");
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return result;
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}
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public static string GetStringResource(string name)
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{
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if (!ResourceCache.TryGetStringResource(name, out var result))
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throw new MissingManifestResourceException($"Resource not found: {name}");
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return result;
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}
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private static string[] FastSplit(ReadOnlySpan<char> s)
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{
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// Get Count
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if (s.Length == 0)
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return [];
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var count = 1 + s.Count('\n');
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var result = new string[count];
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var i = 0;
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while (true)
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{
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var index = s.IndexOf('\n');
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var length = index == -1 ? s.Length : index;
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var slice = s[..length];
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if (slice.Length != 0 && slice[^1] == '\r')
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slice = slice[..^1];
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result[i++] = slice.ToString();
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if (i == count)
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return result;
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s = s[(index + 1)..];
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}
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}
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}
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