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69fafcab83
* Reuses move parse result objects for each encounter parsed in a LegalityCheck attempt, instead of creating a new object. * Ensures the objects are never-null, and makes cleanup easier. Slightly adjusts some other parts of the moveset validation to reduce allocations. |
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.. | ||
CheckIdentifier.cs | ||
EncounterTime.cs | ||
GroundTilePermission.cs | ||
Severity.cs | ||
SlotType.cs |