PKHeX/PKHeX.Core/Editing/Bulk/Suggestion/BatchModifications.cs
Kurt 3c232505e5
Refactoring: Narrow some value types (Species, Move, Form) (#3575)
In this pull request I've changed a ton of method signatures to reflect the more-narrow types of Species, Move# and Form; additionally, I've narrowed other large collections that stored lists of species / permitted values, and reworked them to be more performant with the latest API spaghetti that PKHeX provides. Roamer met locations, usually in a range of [max-min]<64, can be quickly checked using a bitflag operation on a UInt64. Other collections (like "Is this from Colosseum or XD") were eliminated -- shadow state is not transferred COLO<->XD, so having a Shadow ID or matching the met location from a gift/wild encounter is a sufficient check for "originated in XD".
2022-08-26 23:43:36 -07:00

122 lines
3.9 KiB
C#

using System;
namespace PKHeX.Core;
/// <summary>
/// Modifications using <see cref="BatchInfo"/> legality.
/// </summary>
internal static class BatchModifications
{
private static bool IsAll(string p) => p.EndsWith("All", StringComparison.OrdinalIgnoreCase);
private static bool IsNone(string p) => p.EndsWith("None", StringComparison.OrdinalIgnoreCase);
public static ModifyResult SetSuggestedRelearnData(BatchInfo info, string propValue)
{
var pk = info.Entity;
if (pk is ITechRecord8 t)
{
t.ClearRecordFlags();
if (IsAll(propValue))
{
t.SetRecordFlags(); // all
}
else if (!IsNone(propValue))
{
Span<ushort> moves = stackalloc ushort[4];
pk.GetMoves(moves);
t.SetRecordFlags(moves); // whatever fit the current moves
}
}
pk.SetRelearnMoves(info.SuggestedRelearn);
return ModifyResult.Modified;
}
public static ModifyResult SetSuggestedMasteryData(BatchInfo info, string propValue)
{
var pk = info.Entity;
if (pk is not IMoveShop8Mastery t)
return ModifyResult.Invalid;
t.ClearMoveShopFlags();
if (IsNone(propValue))
return ModifyResult.Modified;
var e = info.Legality.EncounterMatch;
if (e is IMasteryInitialMoveShop8 enc)
enc.SetInitialMastery(pk);
if (IsAll(propValue))
t.SetMoveShopFlagsAll(pk);
else
t.SetMoveShopFlags(pk);
return ModifyResult.Modified;
}
public static ModifyResult SetSuggestedRibbons(BatchInfo info, string value)
{
if (IsNone(value))
RibbonApplicator.RemoveAllValidRibbons(info.Legality);
else // All
RibbonApplicator.SetAllValidRibbons(info.Legality);
return ModifyResult.Modified;
}
public static ModifyResult SetSuggestedMetData(BatchInfo info)
{
var pk = info.Entity;
var encounter = EncounterSuggestion.GetSuggestedMetInfo(pk);
if (encounter == null)
return ModifyResult.Error;
int level = encounter.LevelMin;
int location = encounter.Location;
int minimumLevel = EncounterSuggestion.GetLowestLevel(pk, encounter.LevelMin);
pk.Met_Level = level;
pk.Met_Location = location;
pk.CurrentLevel = Math.Max(minimumLevel, level);
return ModifyResult.Modified;
}
public static ModifyResult SetMinimumCurrentLevel(BatchInfo info)
{
var result = EncounterSuggestion.IterateMinimumCurrentLevel(info.Entity, info.Legal);
return result ? ModifyResult.Modified : ModifyResult.Filtered;
}
/// <summary>
/// Sets the provided moves in a random order.
/// </summary>
/// <param name="pk">Pokémon to modify.</param>
/// <param name="moves">Moves to apply.</param>
public static ModifyResult SetMoves(PKM pk, ReadOnlySpan<ushort> moves)
{
pk.SetMoves(moves);
pk.HealPP();
return ModifyResult.Modified;
}
public static ModifyResult SetEVs(PKM pk)
{
Span<int> evs = stackalloc int[6];
EffortValues.SetMax(evs, pk);
pk.SetEVs(evs);
return ModifyResult.Modified;
}
/// <summary>
/// Sets the contests stats as requested.
/// </summary>
/// <param name="pk">Pokémon to modify.</param>
/// <param name="la">Legality Information matched to.</param>
/// <param name="option">Option to apply with</param>
public static ModifyResult SetContestStats(PKM pk, LegalityAnalysis la, string option)
{
if (option.Length != 0 && option[BatchEditing.CONST_SUGGEST.Length..] is not "0")
pk.SetMaxContestStats(la.EncounterMatch, la.Info.EvoChainsAllGens);
else
pk.SetSuggestedContestStats(la.EncounterMatch, la.Info.EvoChainsAllGens);
return ModifyResult.Modified;
}
}