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https://github.com/kwsch/PKHeX
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d9ad0052a1
Gen6 can get the memory on those who did not participate by being in the party with other participants. This includes those who cannot enter into the Maison; having memory and no ribbon is entirely legal.
179 lines
6.5 KiB
C#
179 lines
6.5 KiB
C#
using static PKHeX.Core.RibbonIndex;
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namespace PKHeX.Core;
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/// <summary>
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/// Parsing logic for <see cref="IRibbonSetCommon6"/>.
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/// </summary>
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public static class RibbonVerifierCommon6
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{
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public static void Parse(this IRibbonSetCommon6 r, RibbonVerifierArguments args, ref RibbonResultList list)
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{
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if (r is IRibbonSetMemory6 m)
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GetInvalidRibbons6Memory(m, args, ref list);
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var pk = args.Entity;
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var evos = args.History;
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bool gen6 = evos.HasVisitedGen6;
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bool bdsp = evos.HasVisitedBDSP;
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bool kalos6 = gen6 && !(pk.IsUntraded && pk.AO) && args.Encounter is not EncounterStatic6 { Species: (int)Species.Pikachu, Form: not 0 };
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bool oras6 = gen6 && !(pk.IsUntraded && pk.XY);
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bool contest = oras6 || bdsp;
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bool k = r.RibbonChampionKalos;
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bool h = r.RibbonChampionG6Hoenn;
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if (k && !kalos6)
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list.Add(ChampionKalos);
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if (h && !oras6)
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list.Add(ChampionG6Hoenn);
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if (!k && !h) // no champ ribbon, check memory.
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CheckChampionMemory(args, ref list);
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if (!contest)
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{
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FlagContest(r, ref list);
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}
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else
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{
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// Winning a contest in Gen6 adds 20 to OT affection. Each ribbon, add 20 to our expected minimum.
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if (pk is IAffection a) // False in Gen8+
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FlagContestAffection(r, ref list, a.OT_Affection);
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// Winning all contests grants the Contest Star ribbon.
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// If we have all ribbons and the star is not present, flag it as missing.
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// If we have the star and not all are present, flag it as invalid.
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bool allContest = r.HasAllContestRibbons();
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if (allContest != r.RibbonContestStar)
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list.Add(ContestStar, allContest);
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}
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if (r.RibbonBestFriends && !RibbonRules.IsRibbonValidBestFriends(args.Entity, evos, args.Encounter.Generation))
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list.Add(BestFriends);
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if (!gen6)
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{
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if (r.RibbonTraining)
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list.Add(Training);
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// Maison
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if (r.RibbonBattlerSkillful)
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list.Add(BattlerSkillful);
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if (r.RibbonBattlerExpert)
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list.Add(BattlerExpert);
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}
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else
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{
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if (r.RibbonTraining && pk is ISuperTrain s && !RibbonRules.IsRibbonValidSuperTraining(s))
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list.Add(Training);
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// Maison
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CheckMaisonRibbons(r, args, ref list);
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}
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}
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public static void ParseEgg(this IRibbonSetCommon6 r, ref RibbonResultList list)
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{
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if (r.RibbonChampionKalos)
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list.Add(ChampionKalos);
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if (r.RibbonChampionG6Hoenn)
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list.Add(ChampionG6Hoenn);
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if (r.RibbonBestFriends)
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list.Add(BestFriends);
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if (r.RibbonTraining)
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list.Add(Training);
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if (r.RibbonBattlerSkillful)
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list.Add(BattlerSkillful);
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if (r.RibbonBattlerExpert)
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list.Add(BattlerExpert);
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FlagContest(r, ref list);
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}
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private static void GetInvalidRibbons6Memory(IRibbonSetMemory6 r, RibbonVerifierArguments args, ref RibbonResultList list)
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{
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var format = args.Entity.Format;
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(byte contest, byte battle) = RibbonRules.GetMaxMemoryCounts(args.History, args.Entity, args.Encounter);
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if (!IsCountFlagValid(r.RibbonCountMemoryContest, r.HasContestMemoryRibbon, format, contest))
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list.Add(CountMemoryContest);
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if (!IsCountFlagValid(r.RibbonCountMemoryBattle, r.HasBattleMemoryRibbon, format, battle))
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list.Add(CountMemoryBattle);
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}
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private static bool IsCountFlagValid(byte count, bool state, int format, byte max)
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{
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if (count > max)
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return false;
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bool expect = format >= 8 && count != 0; // Gen8+ use flag, Gen6/7 do not set it.
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return state == expect;
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}
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private static void FlagContestAffection(IRibbonSetCommon6 r, ref RibbonResultList list, int current)
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{
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int expect = 0;
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if (r.RibbonMasterCoolness && current < (expect += 20))
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list.Add(MasterCoolness);
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if (r.RibbonMasterBeauty && current < (expect += 20))
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list.Add(MasterBeauty);
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if (r.RibbonMasterCuteness && current < (expect += 20))
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list.Add(MasterCuteness);
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if (r.RibbonMasterCleverness && current < (expect += 20))
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list.Add(MasterCleverness);
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if (r.RibbonMasterToughness && current < (expect + 20))
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list.Add(MasterToughness);
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}
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private static void FlagContest(IRibbonSetCommon6 r, ref RibbonResultList list)
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{
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if (r.RibbonContestStar)
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list.Add(ContestStar);
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if (r.RibbonMasterCoolness)
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list.Add(MasterCoolness);
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if (r.RibbonMasterBeauty)
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list.Add(MasterBeauty);
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if (r.RibbonMasterCuteness)
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list.Add(MasterCuteness);
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if (r.RibbonMasterCleverness)
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list.Add(MasterCleverness);
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if (r.RibbonMasterToughness)
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list.Add(MasterToughness);
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}
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private static void CheckChampionMemory(RibbonVerifierArguments args, ref RibbonResultList list)
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{
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var pk = args.Entity;
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var enc = args.Encounter;
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bool hasChampMemory = GetHasGen6ChampMemory(pk, enc);
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if (!hasChampMemory)
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return;
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var ribbon = pk.XY ? ChampionKalos : ChampionG6Hoenn;
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list.Add(ribbon, true);
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}
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private static void CheckMaisonRibbons(IRibbonSetCommon6 r, RibbonVerifierArguments args, ref RibbonResultList list)
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{
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var pk = args.Entity;
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if (!RibbonRules.IsAllowedBattleFrontier(pk.Species))
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{
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if (r.RibbonBattlerSkillful)
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list.Add(BattlerSkillful);
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if (r.RibbonBattlerExpert)
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list.Add(BattlerExpert);
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}
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// const int memChatelaine = 30;
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// Gen6 can get the memory on those who did not participate by being in the party with other participants.
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// This includes those who cannot enter into the Maison; having memory and no ribbon.
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}
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private static bool GetHasGen6ChampMemory(PKM pk, IEncounterTemplate enc)
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{
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if (pk is not ITrainerMemories m)
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return false;
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// Gen6 can get the memory with any party member when defeating the champion.
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const int memChampion = 27;
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return (enc.Generation == 6 && m.OT_Memory == memChampion)
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|| (pk.Format < 8 && m.HT_Memory == memChampion);
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}
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}
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