mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
816f24e3db
Readonly slots Things could be expanded on to use interfaces and wrappers for a "SlotReference" and properties for readonly. But that's kinda unnecessary
192 lines
7.3 KiB
C#
192 lines
7.3 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Pocket Monsters Stadium
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/// </summary>
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public class SAV1StadiumJ : SaveFile, ILangDeviantSave
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{
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protected override string BAKText => $"{OT} ({Version})";
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public override string Filter => "SAV File|*.sav|All Files|*.*";
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public override string Extension => ".sav";
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// Required since PK1 logic comparing a save file assumes the save file can be U/J
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public int SaveRevision => 0;
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public string SaveRevisionString => "0"; // so we're different from Japanese SAV1Stadium naming...
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public bool Japanese => true;
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public bool Korean => false;
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public override PersonalTable Personal => PersonalTable.Y;
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public override int MaxEV => ushort.MaxValue;
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public override IReadOnlyList<ushort> HeldItems => Array.Empty<ushort>();
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public override GameVersion Version { get; protected set; } = GameVersion.StadiumJ;
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public override SaveFile Clone() => new SAV1StadiumJ((byte[])Data.Clone());
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public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
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public override int Generation => 1;
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public override string GetString(byte[] data, int offset, int length) => StringConverter12.GetString1(data, offset, length, true);
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public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
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{
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if (PadToSize == 0)
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PadToSize = maxLength + 1;
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return StringConverter12.SetString1(value, maxLength, true, PadToSize, PadWith);
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}
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private const int StringLength = 6; // Japanese Only
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public override int OTLength => StringLength;
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public override int NickLength => StringLength;
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public override int BoxCount => 8;
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public override int BoxSlotCount => 30;
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public override int MaxMoveID => Legal.MaxMoveID_1;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
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public override int MaxAbilityID => Legal.MaxAbilityID_1;
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public override int MaxItemID => Legal.MaxItemID_1;
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public override int MaxBallID => 0; // unused
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public override int MaxGameID => 99; // unused
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public override int MaxMoney => 999999;
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public override int MaxCoins => 9999;
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public override int GetPartyOffset(int slot) => -1;
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private readonly bool IsPairSwapped;
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protected override byte[] GetFinalData()
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{
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var result = base.GetFinalData();
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if (IsPairSwapped)
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BigEndian.SwapBytes32(result = (byte[])result.Clone());
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return result;
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}
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public override bool ChecksumsValid => GetBoxChecksumsValid();
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protected override void SetChecksums() => SetBoxChecksums();
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private bool GetBoxChecksumsValid()
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{
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for (int i = 0; i < BoxCount; i++)
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{
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var boxOfs = GetBoxOffset(i) - ListHeaderSize;
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const int size = BoxSizeJ - 2;
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var chk = Checksums.CheckSum16(Data, boxOfs, size);
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var actual = BigEndian.ToUInt16(Data, boxOfs + size);
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if (chk != actual)
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return false;
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}
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return true;
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}
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private void SetBoxChecksums()
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{
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for (int i = 0; i < BoxCount; i++)
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{
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var boxOfs = GetBoxOffset(i) - ListHeaderSize;
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const int size = BoxSizeJ - 2;
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var chk = Checksums.CheckSum16(Data, boxOfs, size);
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BigEndian.GetBytes(chk).CopyTo(Data, boxOfs + size);
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}
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}
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public override Type PKMType => typeof(PK1);
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protected override PKM GetPKM(byte[] data)
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{
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const int len = StringLength;
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var nick = data.Slice(0x21, len);
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var ot = data.Slice(0x21 + len, len);
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data = data.Slice(0, 0x21);
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return new PK1(data, true) { OT_Trash = ot, Nickname_Trash = nick };
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}
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protected override byte[] DecryptPKM(byte[] data) => data;
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public override PKM BlankPKM => new PK1(true);
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private const int SIZE_PK1J = PokeCrypto.SIZE_1STORED + (2 * StringLength); // 0x2D
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protected override int SIZE_STORED => SIZE_PK1J;
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protected override int SIZE_PARTY => SIZE_PK1J;
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public SAV1StadiumJ(byte[] data) : base(data)
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{
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var swap = StadiumUtil.IsMagicPresentSwap(data, TeamSizeJ, MAGIC_POKE);
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if (swap)
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{
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BigEndian.SwapBytes32(Data);
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IsPairSwapped = true;
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}
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Box = 0x2500;
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}
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public SAV1StadiumJ() : base(SaveUtil.SIZE_G1STAD)
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{
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Box = 0x2500;
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ClearBoxes();
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}
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private const int ListHeaderSize = 0x14;
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private const int ListFooterSize = 6; // POKE + 2byte checksum
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private const int TeamCount = 32; // todo
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private const int TeamSizeJ = 0x14 + (SIZE_PK1J * 6) + ListFooterSize; // 0x128
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public static int GetTeamOffset(int team) => 0 + ListHeaderSize + (team * TeamSizeJ);
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public static string GetTeamName(int team) => $"Team {team + 1}";
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public SlotGroup[] GetRegisteredTeams()
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{
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var result = new SlotGroup[TeamCount];
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for (int i = 0; i < result.Length; i++)
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result[i] = GetTeam(i);
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return result;
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}
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public SlotGroup GetTeam(int team)
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{
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if ((uint)team >= TeamCount)
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throw new ArgumentOutOfRangeException(nameof(team));
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var name = GetTeamName(team);
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var members = new PK1[6];
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var ofs = GetTeamOffset(team);
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for (int i = 0; i < 6; i++)
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{
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var rel = ofs + ListHeaderSize + (i * SIZE_STORED);
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members[i] = (PK1)GetStoredSlot(Data, rel);
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}
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return new SlotGroup(name, members);
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}
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private const int BoxSizeJ = 0x560;
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public override int GetBoxOffset(int box) => Box + ListHeaderSize + (box * BoxSizeJ);
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public override string GetBoxName(int box) => $"Box {box + 1}";
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public override void SetBoxName(int box, string value) { }
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public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset)
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{
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// pkm that have never been boxed have yet to save the 'current level' for box indication
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// set this value at this time
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((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
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base.WriteSlotFormatStored(pkm, Data, offset);
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}
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public override void WriteBoxSlot(PKM pkm, byte[] data, int offset)
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{
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// pkm that have never been boxed have yet to save the 'current level' for box indication
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// set this value at this time
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((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel;
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base.WriteBoxSlot(pkm, Data, offset);
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}
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private const uint MAGIC_POKE = 0x454B4F50;
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public static bool IsStadiumJ(byte[] data)
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{
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if (data.Length != SaveUtil.SIZE_G1STADJ)
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return false;
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return StadiumUtil.IsMagicPresentEither(data, TeamSizeJ, MAGIC_POKE);
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}
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}
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}
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