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Areas
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Use range/index
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2021-05-14 15:30:55 -07:00 |
Encounters
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Show shiny state of encounter in db
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2021-05-18 10:36:45 -07:00 |
Enums
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Add case for special headbutt slots
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2021-03-11 20:52:00 -08:00 |
Evolutions
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Use range/index
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2021-05-14 15:30:55 -07:00 |
Formatting
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Unroll some loops, reduce allocations a little for hacked eggs
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2021-04-17 13:13:03 -07:00 |
Learnset
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Add Breeding move ordering logic, and use in legality analysis (#3183)
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2021-04-04 18:30:01 -07:00 |
Moves
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Use range/index
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2021-05-14 15:30:55 -07:00 |
Restrictions
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Update EvolutionRestrictions.cs
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2021-05-16 11:12:16 -07:00 |
RNG
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Use range/index
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2021-05-14 15:30:55 -07:00 |
Structures
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Show shiny state of encounter in db
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2021-05-18 10:36:45 -07:00 |
Tables
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Add chateau score, seaside cycle score
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2021-05-13 23:12:53 -07:00 |
Verifiers
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Use range/index
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2021-05-14 15:30:55 -07:00 |
BinLinker.cs
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Minor clean
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2021-03-14 16:16:55 -07:00 |
Breeding.cs
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Eggs: explicitly pass generation instead of calculating
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2021-04-17 20:09:02 -07:00 |
BulkAnalysis.cs
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More tweaks
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2021-02-19 10:52:26 -08:00 |
BulkGenerator.cs
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Unify concepts with different names
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2020-12-10 20:42:30 -08:00 |
Core.cs
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Refactoring
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2021-02-03 11:33:09 -08:00 |
LegalityAnalysis.cs
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Update LegalityAnalysis.cs
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2021-04-28 18:22:39 -07:00 |
LegalityAnalyzers.cs
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Add more xmldoc / enum clean
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2021-03-14 11:28:46 -07:00 |
MoveList.cs
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Clean up know-move-evolution checks
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2021-05-15 21:41:04 -07:00 |
MoveListSuggest.cs
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Eggs: explicitly pass generation instead of calculating
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2021-04-17 20:09:02 -07:00 |