mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
53e9d31545
random shinies behave like not-shinies so it only really filters for "always shiny" or "can be nonshiny".
168 lines
6.2 KiB
C#
168 lines
6.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace PKHeX.Core.Searching
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{
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/// <summary>
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/// <see cref="PKM"/> search settings & searcher
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/// </summary>
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public sealed class SearchSettings
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{
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public int Format { private get; init; }
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public int Generation { private get; init; }
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public int Species { get; init; } = -1;
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public int Ability { private get; init; } = -1;
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public int Nature { private get; init; } = -1;
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public int Item { private get; init; } = -1;
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public int Version { private get; init; } = -1;
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public int HiddenPowerType { private get; init; } = -1;
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public SearchComparison SearchFormat { private get; init; }
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public SearchComparison SearchLevel { private get; init; }
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public bool? SearchShiny { get; set; }
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public bool? SearchLegal { private get; set; }
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public bool? SearchEgg { get; set; }
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public int? ESV { private get; set; }
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public int? Level { private get; init; }
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public int IVType { private get; init; }
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public int EVType { private get; init; }
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public CloneDetectionMethod SearchClones { private get; set; }
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public IList<string> BatchInstructions { private get; init; } = Array.Empty<string>();
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public readonly List<int> Moves = new();
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// ReSharper disable once CollectionNeverUpdated.Global
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/// <summary>
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/// Extra Filters to be checked after all other filters have been checked.
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/// </summary>
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/// <remarks>Collection is iterated right before clones are checked.</remarks>
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public List<Func<PKM, bool>> ExtraFilters { get; } = new();
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/// <summary>
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/// Adds a move to the required move list.
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/// </summary>
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/// <param name="move"></param>
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public void AddMove(int move)
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{
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if (move > 0 && !Moves.Contains(move))
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Moves.Add(move);
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}
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/// <summary>
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/// Searches the input list, filtering out entries as specified by the settings.
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/// </summary>
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/// <param name="list">List of entries to search</param>
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/// <returns>Search results that match all criteria</returns>
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public IEnumerable<PKM> Search(IEnumerable<PKM> list)
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{
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var result = SearchSimple(list);
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result = SearchIntermediate(result);
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result = SearchComplex(result);
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foreach (var filter in ExtraFilters)
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result = result.Where(filter);
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if (SearchClones != CloneDetectionMethod.None)
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result = SearchUtil.GetClones(result, SearchClones);
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return result;
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}
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private IEnumerable<PKM> SearchSimple(IEnumerable<PKM> res)
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{
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if (Format > 0)
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res = SearchUtil.FilterByFormat(res, Format, SearchFormat);
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if (Species > -1)
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res = res.Where(pk => pk.Species == Species);
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if (Ability > -1)
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res = res.Where(pk => pk.Ability == Ability);
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if (Nature > -1)
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res = res.Where(pk => pk.Nature == Nature);
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if (Item > -1)
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res = res.Where(pk => pk.HeldItem == Item);
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if (Version > -1)
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res = res.Where(pk => pk.Version == Version);
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return res;
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}
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private IEnumerable<PKM> SearchIntermediate(IEnumerable<PKM> res)
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{
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if (Generation > 0)
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res = SearchUtil.FilterByGeneration(res, Generation);
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if (Moves.Count > 0)
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res = SearchUtil.FilterByMoves(res, Moves);
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if (HiddenPowerType > -1)
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res = res.Where(pk => pk.HPType == HiddenPowerType);
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if (SearchShiny != null)
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res = res.Where(pk => pk.IsShiny == SearchShiny);
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if (IVType > 0)
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res = SearchUtil.FilterByIVs(res, IVType);
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if (EVType > 0)
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res = SearchUtil.FilterByEVs(res, EVType);
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return res;
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}
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private IEnumerable<PKM> SearchComplex(IEnumerable<PKM> res)
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{
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if (SearchEgg != null)
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res = FilterResultEgg(res);
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if (Level != null)
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res = SearchUtil.FilterByLevel(res, SearchLevel, (int)Level);
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if (SearchLegal != null)
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res = res.Where(pk => new LegalityAnalysis(pk).Valid == SearchLegal);
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if (BatchInstructions.Count != 0)
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res = SearchUtil.FilterByBatchInstruction(res, BatchInstructions);
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return res;
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}
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private IEnumerable<PKM> FilterResultEgg(IEnumerable<PKM> res)
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{
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if (SearchEgg == false)
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return res.Where(pk => !pk.IsEgg);
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if (ESV != null)
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return res.Where(pk => pk.IsEgg && pk.PSV == ESV);
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return res.Where(pk => pk.IsEgg);
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}
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public IReadOnlyList<GameVersion> GetVersions(SaveFile sav) => GetVersions(sav, GetFallbackVersion(sav));
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public IReadOnlyList<GameVersion> GetVersions(SaveFile sav, GameVersion fallback)
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{
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if (Version > 0)
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return new[] {(GameVersion) Version};
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return Generation switch
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{
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1 when !ParseSettings.AllowGen1Tradeback => new[] {GameVersion.RD, GameVersion.BU, GameVersion.GN, GameVersion.YW},
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2 when sav is SAV2 {Korean: true} => new[] {GameVersion.GD, GameVersion.SV},
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1 or 2 => new[]
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{
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GameVersion.RD, GameVersion.BU, GameVersion.GN, GameVersion.YW,
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GameVersion.GD, GameVersion.SV, GameVersion.C
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},
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_ when fallback.GetGeneration() == Generation => GameUtil.GetVersionsWithinRange(sav, Generation).ToArray(),
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_ => GameUtil.GameVersions,
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};
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}
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private static GameVersion GetFallbackVersion(ITrainerInfo sav)
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{
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var parent = GameUtil.GetMetLocationVersionGroup((GameVersion)sav.Game);
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if (parent == GameVersion.Invalid)
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parent = GameUtil.GetMetLocationVersionGroup(GameUtil.GetVersion(sav.Generation));
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return parent;
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}
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}
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}
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