mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-02 16:59:15 +00:00
1fe2b4f29b
Use the new NET8 API
114 lines
3.8 KiB
C#
114 lines
3.8 KiB
C#
using System;
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using System.ComponentModel;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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public sealed class BattleTree7 : SaveBlock<SAV7>
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{
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public BattleTree7(SAV7SM sav, int offset) : base(sav) => Offset = offset;
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public BattleTree7(SAV7USUM sav, int offset) : base(sav) => Offset = offset;
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public const int BattleTypeMax = 4;
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public int GetTreeStreak(int battletype, bool super, bool max)
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(battletype, BattleTypeMax);
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var offset = GetStreakOffset(battletype, super, max);
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return ReadUInt16LittleEndian(Data.AsSpan(Offset + offset));
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}
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public void SetTreeStreak(int value, int battletype, bool super, bool max)
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(battletype, BattleTypeMax);
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if (value > ushort.MaxValue)
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value = ushort.MaxValue;
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var offset = GetStreakOffset(battletype, super, max);
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WriteUInt16LittleEndian(Data.AsSpan(Offset + offset), (ushort)value);
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}
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private static int GetStreakOffset(int battletype, bool super, bool max)
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{
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int offset = 8 * battletype;
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if (super)
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offset += 2;
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if (max)
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offset += 4;
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return offset;
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}
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private const int ScoutCount = 50;
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public BattleTreeTrainer GetTrainer(in int index)
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{
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ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual<uint>((uint)index, ScoutCount);
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var id = ReadInt16LittleEndian(Data.AsSpan(Offset + 0x24 + (index * 2)));
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var p1 = ReadInt16LittleEndian(Data.AsSpan(Offset + 0x88 + (index * 2)));
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var p2 = ReadInt16LittleEndian(Data.AsSpan(Offset + 0xEC + (index * 2)));
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var a1 = (sbyte)Data[Offset + 0x154 + index];
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var a2 = (sbyte)Data[Offset + 0x186 + index];
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var poke1 = new BattleTreePokemon(p1, a1);
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var poke2 = new BattleTreePokemon(p2, a2);
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return new BattleTreeTrainer(id, poke1, poke2);
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}
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public void SetTrainer(BattleTreeTrainer tr, in int index)
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{
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if ((uint)index >= ScoutCount)
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throw new ArgumentOutOfRangeException(nameof(index));
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WriteInt16LittleEndian(Data.AsSpan(Offset + 0x24 + (index * 2)), tr.ID );
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WriteInt16LittleEndian(Data.AsSpan(Offset + 0x88 + (index * 2)), tr.Poke1.ID);
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WriteInt16LittleEndian(Data.AsSpan(Offset + 0xEC + (index * 2)), tr.Poke2.ID);
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Data[Offset + 0x154 + index] = (byte)tr.Poke1.AbilityIndex;
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Data[Offset + 0x186 + index] = (byte)tr.Poke2.AbilityIndex;
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}
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public int Music
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{
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get => ReadInt32LittleEndian(Data.AsSpan(Offset + 0x18));
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set => WriteInt32LittleEndian(Data.AsSpan(Offset + 0x18), value);
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}
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public BattleTreeTrainer[] ScoutedTrainers
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{
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get
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{
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var result = new BattleTreeTrainer[ScoutCount];
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for (int i = 0; i < result.Length; i++)
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result[i] = GetTrainer(i);
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return result;
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}
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set
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{
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for (int i = 0; i < value.Length; i++)
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SetTrainer(value[i], i);
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}
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}
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}
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[TypeConverter(typeof(ValueTypeTypeConverter))]
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public sealed class BattleTreeTrainer(short ID, BattleTreePokemon Poke1, BattleTreePokemon Poke2)
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{
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public short ID { get; set; } = ID;
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public BattleTreePokemon Poke1 { get; set; } = Poke1;
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public BattleTreePokemon Poke2 { get; set; } = Poke2;
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public override string ToString() => $"{ID}: [{Poke1}] & [{Poke2}]";
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}
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[TypeConverter(typeof(ValueTypeTypeConverter))]
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public sealed class BattleTreePokemon(short ID, sbyte AbilityIndex)
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{
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public short ID { get; set; } = ID;
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public sbyte AbilityIndex { get; set; } = AbilityIndex;
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public override string ToString() => $"{ID},{AbilityIndex}";
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}
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