mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-13 07:47:07 +00:00
52c4fbbe97
Refactored and rearranged things as needed to allow the change
499 lines
19 KiB
C#
499 lines
19 KiB
C#
using System;
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using System.Linq;
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namespace PKHeX.Core
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{
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public sealed class SAV1 : SaveFile
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{
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public override string BAKName => $"{FileName} [{OT} ({Version}) - {PlayTimeString}].bak";
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public override string Filter => "SAV File|*.sav|All Files|*.*";
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public override string Extension => ".sav";
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public override string[] PKMExtensions => PKM.Extensions.Where(f =>
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{
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int gen = f.Last() - 0x30;
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return 1 <= gen && gen <= 2;
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}).ToArray();
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public SAV1(byte[] data = null, GameVersion versionOverride = GameVersion.Any)
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{
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Data = data == null ? new byte[SaveUtil.SIZE_G1RAW] : (byte[])data.Clone();
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BAK = (byte[])Data.Clone();
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Exportable = !Data.SequenceEqual(new byte[Data.Length]);
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if (data == null)
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Version = GameVersion.RBY;
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else if (versionOverride != GameVersion.Any)
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Version = versionOverride;
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else Version = SaveUtil.getIsG1SAV(Data);
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if (Version == GameVersion.Invalid)
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return;
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Box = Data.Length;
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Array.Resize(ref Data, Data.Length + SIZE_RESERVED);
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Party = getPartyOffset(0);
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Japanese = SaveUtil.getIsG1SAVJ(Data);
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Personal = PersonalTable.Y;
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// Stash boxes after the save file's end.
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byte[] TempBox = new byte[SIZE_STOREDBOX];
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for (int i = 0; i < BoxCount; i++)
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{
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if (i < BoxCount / 2)
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Array.Copy(Data, 0x4000 + i * TempBox.Length, TempBox, 0, TempBox.Length);
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else
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Array.Copy(Data, 0x6000 + (i - BoxCount / 2) * TempBox.Length, TempBox, 0, TempBox.Length);
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PokemonList1 PL1 = new PokemonList1(TempBox, Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese);
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for (int j = 0; j < PL1.Pokemon.Length; j++)
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{
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if (j < PL1.Count)
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{
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byte[] pkDat = new PokemonList1(PL1[j]).GetBytes();
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + i * SIZE_BOX + j * SIZE_STORED);
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}
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else
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{
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byte[] pkDat = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)];
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + i * SIZE_BOX + j * SIZE_STORED);
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}
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}
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}
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Array.Copy(Data, Japanese ? 0x302D : 0x30C0, TempBox, 0, TempBox.Length);
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PokemonList1 curBoxPL = new PokemonList1(TempBox, Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese);
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for (int i = 0; i < curBoxPL.Pokemon.Length; i++)
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{
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if (i < curBoxPL.Count)
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{
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byte[] pkDat = new PokemonList1(curBoxPL[i]).GetBytes();
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + CurrentBox * SIZE_BOX + i * SIZE_STORED);
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}
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else
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{
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byte[] pkDat = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)];
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pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + CurrentBox * SIZE_BOX + i * SIZE_STORED);
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}
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}
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byte[] TempParty = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Party, Japanese)];
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Array.Copy(Data, Japanese ? 0x2ED5 : 0x2F2C, TempParty, 0, TempParty.Length);
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PokemonList1 partyList = new PokemonList1(TempParty, PokemonList1.CapacityType.Party, Japanese);
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for (int i = 0; i < partyList.Pokemon.Length; i++)
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{
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if (i < partyList.Count)
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{
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byte[] pkDat = new PokemonList1(partyList[i]).GetBytes();
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pkDat.CopyTo(Data, getPartyOffset(i));
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}
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else
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{
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byte[] pkDat = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)];
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pkDat.CopyTo(Data, getPartyOffset(i));
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}
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}
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byte[] rawDC = new byte[0x38];
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Array.Copy(Data, Japanese ? 0x2CA7 : 0x2CF4, rawDC, 0, rawDC.Length);
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byte[] TempDaycare = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)];
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TempDaycare[0] = rawDC[0];
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Array.Copy(rawDC, 1, TempDaycare, 2 + 1 + PKX.SIZE_1PARTY + StringLength, StringLength);
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Array.Copy(rawDC, 1 + StringLength, TempDaycare, 2 + 1 + PKX.SIZE_1PARTY, StringLength);
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Array.Copy(rawDC, 1 + 2 * StringLength, TempDaycare, 2 + 1, PKX.SIZE_1STORED);
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PokemonList1 daycareList = new PokemonList1(TempDaycare, PokemonList1.CapacityType.Single, Japanese);
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daycareList.GetBytes().CopyTo(Data, getPartyOffset(7));
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Daycare = getPartyOffset(7);
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// Enable Pokedex editing
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PokeDex = 0;
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if (!Exportable)
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resetBoxes();
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}
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private const int SIZE_RESERVED = 0x8000; // unpacked box data
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public override byte[] Write(bool DSV)
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{
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for (int i = 0; i < BoxCount; i++)
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{
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PokemonList1 boxPL = new PokemonList1(Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese);
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int slot = 0;
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for (int j = 0; j < boxPL.Pokemon.Length; j++)
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{
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PK1 boxPK = (PK1) getPKM(getData(getBoxOffset(i) + j*SIZE_STORED, SIZE_STORED));
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if (boxPK.Species > 0)
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boxPL[slot++] = boxPK;
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}
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if (i < BoxCount / 2)
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boxPL.GetBytes().CopyTo(Data, 0x4000 + i * SIZE_STOREDBOX);
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else
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boxPL.GetBytes().CopyTo(Data, 0x6000 + (i - BoxCount / 2) * SIZE_STOREDBOX);
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if (i == CurrentBox)
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boxPL.GetBytes().CopyTo(Data, Japanese ? 0x302D : 0x30C0);
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}
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PokemonList1 partyPL = new PokemonList1(PokemonList1.CapacityType.Party, Japanese);
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int pSlot = 0;
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for (int i = 0; i < 6; i++)
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{
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PK1 partyPK = (PK1)getPKM(getData(getPartyOffset(i), SIZE_STORED));
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if (partyPK.Species > 0)
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partyPL[pSlot++] = partyPK;
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}
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partyPL.GetBytes().CopyTo(Data, Japanese ? 0x2ED5 : 0x2F2C);
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// Daycare is read-only, but in case it ever becomes editable, copy it back in.
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byte[] rawDC = getData(getDaycareSlotOffset(loc: 0, slot: 0), SIZE_STORED);
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byte[] dc = new byte[1 + 2*StringLength + PKX.SIZE_1STORED];
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dc[0] = rawDC[0];
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Array.Copy(rawDC, 2 + 1 + PKX.SIZE_1PARTY + StringLength, dc, 1, StringLength);
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Array.Copy(rawDC, 2 + 1 + PKX.SIZE_1PARTY, dc, 1 + StringLength, StringLength);
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Array.Copy(rawDC, 2 + 1, dc, 1 + 2*StringLength, PKX.SIZE_1STORED);
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dc.CopyTo(Data, Japanese ? 0x2CA7 : 0x2CF4);
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setChecksums();
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byte[] outData = new byte[Data.Length - SIZE_RESERVED];
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Array.Copy(Data, outData, outData.Length);
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return outData;
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}
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// Configuration
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public override SaveFile Clone() { return new SAV1(Write(DSV: false)); }
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public override int SIZE_STORED => Japanese ? PKX.SIZE_1JLIST : PKX.SIZE_1ULIST;
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public override int SIZE_PARTY => Japanese ? PKX.SIZE_1JLIST : PKX.SIZE_1ULIST;
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private int SIZE_BOX => BoxSlotCount*SIZE_STORED;
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private int SIZE_STOREDBOX => PokemonList1.GetDataLength(Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese);
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public override PKM BlankPKM => new PK1(null, null, Japanese);
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public override Type PKMType => typeof(PK1);
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public override int MaxMoveID => Legal.MaxMoveID_1;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_1;
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public override int MaxAbilityID => Legal.MaxAbilityID_1;
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public override int MaxItemID => Legal.MaxItemID_1;
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public override int MaxBallID => 0;
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public override int MaxGameID => 99; // What do I set this to...?
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public override int MaxMoney => 999999;
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public override int MaxCoins => 9999;
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public override int BoxCount => Japanese ? 8 : 12;
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public override int MaxEV => 65535;
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public override int MaxIV => 15;
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public override int Generation => 1;
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protected override int GiftCountMax => 0;
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public override int OTLength => Japanese ? 5 : 7;
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public override int NickLength => Japanese ? 5 : 10;
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public override int BoxSlotCount => Japanese ? 30 : 20;
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public override bool HasParty => true;
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private int StringLength => Japanese ? PK1.STRLEN_J : PK1.STRLEN_U;
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// Checksums
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protected override void setChecksums()
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{
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int CHECKSUM_OFS = Japanese ? 0x3594 : 0x3523;
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Data[CHECKSUM_OFS] = 0;
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uint chksum = 0;
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for (int i = 0x2598; i < CHECKSUM_OFS; i++)
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{
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chksum += Data[i];
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}
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chksum = ~chksum;
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chksum &= 0xFF;
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Data[CHECKSUM_OFS] = (byte)chksum;
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}
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public override bool ChecksumsValid
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{
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get
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{
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int CHECKSUM_OFS = Japanese ? 0x3594 : 0x3523;
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byte temp = Data[CHECKSUM_OFS]; // cache current chk
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setChecksums(); // chksum is recalculated (after being set to 0 to perform check)
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byte chk = Data[CHECKSUM_OFS]; // correct checksum
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Data[CHECKSUM_OFS] = temp; // restore old chk
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return temp == chk;
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}
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}
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public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid";
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// Trainer Info
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public override GameVersion Version { get; protected set; }
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public override string OT
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{
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get { return getString(0x2598, OTLength); }
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set { setString(value, OTLength).CopyTo(Data, 0x2598); }
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}
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public override int Gender
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{
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get { return 0; }
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set { }
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}
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public override ushort TID
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{
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get { return BigEndian.ToUInt16(Data, Japanese ? 0x25FB : 0x2605); }
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set { BigEndian.GetBytes(value).CopyTo(Data, Japanese ? 0x25FB : 0x2605); }
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}
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public override ushort SID
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{
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get { return 0; }
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set { }
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}
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public byte PikaFriendship
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{
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get { return Data[Japanese ? 0x2712 : 0x271C]; }
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set { Data[Japanese ? 0x2712 : 0x271C] = value; }
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}
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public override int PlayedHours
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{
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get { return BitConverter.ToUInt16(Data, Japanese ? 0x2CA0 : 0x2CED); }
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set { BitConverter.GetBytes((ushort)value).CopyTo(Data, Japanese ? 0x2CA0 : 0x2CED); }
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}
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public override int PlayedMinutes
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{
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get { return Data[Japanese ? 0x2CA2 : 0x2CEF]; }
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set { Data[Japanese ? 0x2CA2 : 0x2CEF] = (byte)value; }
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}
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public override int PlayedSeconds
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{
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get { return Data[Japanese ? 0x2CA3 : 0x2CF0]; }
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set { Data[Japanese ? 0x2CA3 : 0x2CF0] = (byte)value; }
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}
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public int Badges
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{
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get { return Data[Japanese ? 0x25F8 : 0x2602]; }
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set { if (value < 0) return; Data[Japanese ? 0x25F8 : 0x2602] = (byte)value; }
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}
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private byte Options
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{
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get { return Data[Japanese ? 0x25F7 : 0x2601]; }
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set { Data[Japanese ? 0x25F7 : 0x2601] = value; }
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}
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public bool BattleEffects
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{
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get { return (Options & 0x80) == 0; }
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set { Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80)); }
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}
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public bool BattleStyleSwitch
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{
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get { return (Options & 0x40) == 0; }
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set { Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40)); }
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}
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public int Sound
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{
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get { return (Options & 0x30) >> 4; }
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set
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{
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var new_sound = value;
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if (new_sound > 3)
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new_sound = 3;
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if (new_sound < 0)
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new_sound = 0;
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Options = (byte)((Options & 0xCF) | (new_sound << 4));
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}
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}
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public int TextSpeed
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{
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get { return Options & 0x7; }
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set
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{
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var new_speed = value;
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if (new_speed > 7)
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new_speed = 7;
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if (new_speed < 0)
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new_speed = 0;
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Options = (byte)((Options & 0xF8) | new_speed);
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}
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}
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public override uint Money
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{
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get { return (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x25EE : 0x25F3, 3); }
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set
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{
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value = (uint)Math.Min(value, MaxMoney);
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BigEndian.Int32ToBCD((int)value, 3).CopyTo(Data, Japanese ? 0x25EE : 0x25F3);
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}
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}
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public uint Coin
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{
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get
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{
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return (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x2846 : 0x2850, 2);
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}
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set
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{
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value = (ushort)Math.Min(value, MaxCoins);
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BigEndian.Int32ToBCD((int)value, 2).CopyTo(Data, Japanese ? 0x2846 : 0x2850);
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}
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}
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private readonly ushort[] LegalItems = Legal.Pouch_Items_RBY;
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public override InventoryPouch[] Inventory
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{
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get
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{
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ushort[] legalItems = LegalItems;
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InventoryPouch[] pouch =
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{
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new InventoryPouch(InventoryType.Items, legalItems, 99, Japanese ? 0x25C4 : 0x25C9, 20),
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new InventoryPouch(InventoryType.PCItems, legalItems, 99, Japanese ? 0x27DC : 0x27E6, 50)
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};
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foreach (var p in pouch)
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{
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p.getPouchG1(ref Data);
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}
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return pouch;
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}
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set
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{
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foreach (var p in value)
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{
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int ofs = 0;
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for (int i = 0; i < p.Count; i++)
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{
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while (p.Items[ofs].Count == 0)
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ofs++;
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p.Items[i] = p.Items[ofs++];
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}
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while (ofs < p.Items.Length)
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p.Items[ofs++] = new InventoryItem { Count = 0, Index = 0 };
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p.setPouchG1(ref Data);
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}
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}
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}
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public override int getDaycareSlotOffset(int loc, int slot)
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{
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return Daycare;
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}
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public override uint? getDaycareEXP(int loc, int slot)
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{
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return null;
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}
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public override bool? getDaycareOccupied(int loc, int slot)
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{
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return null;
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}
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public override void setDaycareEXP(int loc, int slot, uint EXP)
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{
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}
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public override void setDaycareOccupied(int loc, int slot, bool occupied)
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{
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}
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// Storage
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public override int PartyCount
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{
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get { return Data[Japanese ? 0x2ED5 : 0x2F2C]; }
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protected set
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{
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Data[Japanese ? 0x2ED5 : 0x2F2C] = (byte)value;
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}
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}
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public override int getBoxOffset(int box)
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{
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return Data.Length - SIZE_RESERVED + box * SIZE_BOX;
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}
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public override int getPartyOffset(int slot)
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{
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return Data.Length - SIZE_RESERVED + BoxCount * SIZE_BOX + slot * SIZE_STORED;
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}
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public override int CurrentBox
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{
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get { return Data[Japanese ? 0x2842 : 0x284C] & 0x7F; }
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set { Data[Japanese ? 0x2842 : 0x284C] = (byte)((Data[Japanese ? 0x2842 : 0x284C] & 0x80) | (value & 0x7F)); }
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}
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public override string getBoxName(int box)
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{
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return $"BOX {box + 1}";
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}
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public override void setBoxName(int box, string value)
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{
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// Don't allow for custom box names
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}
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public override PKM getPKM(byte[] data)
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{
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if (data.Length == SIZE_STORED)
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return new PokemonList1(data, PokemonList1.CapacityType.Single, Japanese)[0];
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return new PK1(data);
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}
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public override byte[] decryptPKM(byte[] data)
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{
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return data;
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}
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// Pokédex
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private int PokedexSeenOffset => Japanese ? 0x25B1 : 0x25B6;
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private int PokedexCaughtOffset => Japanese ? 0x259E : 0x25A3;
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protected override void setDex(PKM pkm)
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{
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int species = pkm.Species;
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if (!canSetDex(species))
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return;
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setCaught(pkm.Species, true);
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setSeen(pkm.Species, true);
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}
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private bool canSetDex(int species)
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{
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if (species <= 0)
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return false;
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if (species > MaxSpeciesID)
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return false;
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if (Version == GameVersion.Unknown)
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return false;
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return true;
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}
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public override void setSeen(int species, bool seen)
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{
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int bit = species - 1;
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int ofs = bit >> 3;
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byte bitval = (byte)(1 << (bit & 7));
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if (seen)
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Data[PokedexSeenOffset + ofs] |= bitval;
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else
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Data[PokedexSeenOffset + ofs] &= (byte)~bitval;
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}
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public override void setCaught(int species, bool caught)
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{
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int bit = species - 1;
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int ofs = bit >> 3;
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byte bitval = (byte)(1 << (bit & 7));
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if (caught)
|
|
Data[PokedexCaughtOffset + ofs] |= bitval;
|
|
else
|
|
Data[PokedexCaughtOffset + ofs] &= (byte)~bitval;
|
|
}
|
|
public override bool getSeen(int species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
byte bitval = (byte)(1 << (bit & 7));
|
|
return (Data[PokedexSeenOffset + ofs] & bitval) != 0;
|
|
}
|
|
public override bool getCaught(int species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
byte bitval = (byte)(1 << (bit & 7));
|
|
return (Data[PokedexCaughtOffset + ofs] & bitval) != 0;
|
|
}
|
|
|
|
public override string getString(int Offset, int Count) => PKX.getString1(Data, Offset, Count, Japanese);
|
|
public override byte[] setString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0)
|
|
{
|
|
if (PadToSize == 0)
|
|
PadToSize = maxLength + 1;
|
|
return PKX.setString1(value, maxLength, Japanese, PadToSize, PadWith);
|
|
}
|
|
}
|
|
}
|