mirror of
https://github.com/kwsch/PKHeX
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36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Represents a Team of Pokémon that is generated before a shadow <see cref="Species"/>.
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/// </summary>
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public sealed class TeamLock
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{
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/// <summary>
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/// Team generated before the Species.
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/// </summary>
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public readonly NPCLock[] Locks;
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/// <summary>
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/// For trainers that have different teams, this indicates what conditions (when/where) the trainer must be battled.
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/// </summary>
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public readonly string Comment;
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/// <summary>
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/// Species of shadow Pokémon that is generated after the <see cref="Locks"/>.
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/// </summary>
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public readonly int Species;
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public TeamLock(int species, NPCLock[] locks) : this(species, string.Empty, locks) { }
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public TeamLock(int species, string comment, NPCLock[] locks)
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{
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Species = species;
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Locks = locks;
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Comment = comment;
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}
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public override string ToString()
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{
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if (Comment.Length == 0)
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return $"{(Species)Species} [{Locks.Length}]";
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return $"{(Species)Species} [{Locks.Length}] - {Comment}";
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}
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}
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