PKHeX/PKHeX.Core/Legality/Encounters/Generator
Kurt 47071b41f3
Refactoring: Span-based value writes and method signatures (#3361)
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.

`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.

The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.

Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
..
ByGeneration Bypass encounter slot check for radar slots 2021-12-12 13:16:27 -08:00
Moveset Don't add TR moves as possible for BDSP origin 2021-12-06 00:01:13 -08:00
Specific Remove EvoBase, relocate functions to call sites 2021-12-26 00:57:40 -08:00
EncounterCriteria.cs Refactoring: Span-based value writes and method signatures (#3361) 2022-01-02 21:35:59 -08:00
EncounterFinder.cs Fix HT know move memory deferral 2021-08-28 13:44:10 -07:00
EncounterGenerator.cs pid encounter type mismatch: returns 2021-02-14 10:20:35 -08:00
PeekEnumerator.cs Minor clean 2021-05-29 15:31:47 -07:00