mirror of
https://github.com/kwsch/PKHeX
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9166d0eb64
Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable |
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BattleTowerWork8b.cs | ||
BattleTrainerStatus8b.cs | ||
BerryTreeGrowSave8b.cs | ||
BoxLayout8b.cs | ||
ConfigSave8b.cs | ||
Contest8b.cs | ||
ContestPhotoLanguage8b.cs | ||
Daycare8b.cs | ||
EncounterSave8b.cs | ||
FieldGimmickSave8b.cs | ||
FieldObjectSave8b.cs | ||
FlagWork8b.cs | ||
Gem8Version.cs | ||
MenuSelect8b.cs | ||
MyItem8b.cs | ||
MyStatus8b.cs | ||
MysteryBlock8b.cs | ||
Party8b.cs | ||
PlayerData8b.cs | ||
PlayTime8b.cs | ||
PoffinSaveData8b.cs | ||
Poketch8b.cs | ||
RandomGroup8b.cs | ||
Record8b.cs | ||
RecordAddData8b.cs | ||
SaveItemShortcut8b.cs | ||
SealDeco8b.cs | ||
SealList8b.cs | ||
SealSticker8b.cs | ||
SystemData8b.cs | ||
UgCountRecord8b.cs | ||
UgItemType.cs | ||
UgItemUtil.cs | ||
UgSaveData8b.cs | ||
UndergroundItem8b.cs | ||
UndergroundItemList8b.cs | ||
UnionSaveData8b.cs | ||
Zukan8b.cs | ||
ZukanSpinda8b.cs |