mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-12 21:52:37 +00:00
9166d0eb64
Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
74 lines
2.4 KiB
C#
74 lines
2.4 KiB
C#
using System;
|
|
|
|
namespace PKHeX.Core;
|
|
|
|
public sealed class MysteryBlock6 : SaveBlock<SAV6>
|
|
{
|
|
private const int FlagStart = 0;
|
|
private const int MaxReceivedFlag = 2048;
|
|
private const int MaxCardsPresent = 24;
|
|
// private const int FlagRegionSize = (MaxReceivedFlag / 8); // 0x100
|
|
private const int CardStart = FlagStart + (MaxReceivedFlag / 8);
|
|
|
|
public MysteryBlock6(SAV6XY sav, int offset) : base(sav) => Offset = offset;
|
|
public MysteryBlock6(SAV6AO sav, int offset) : base(sav) => Offset = offset;
|
|
|
|
public bool[] GetReceivedFlags() => ArrayUtil.GitBitFlagArray(Data.AsSpan(Offset + FlagStart), MaxReceivedFlag);
|
|
|
|
public void SetReceivedFlags(ReadOnlySpan<bool> value)
|
|
{
|
|
if (value.Length != MaxReceivedFlag)
|
|
return;
|
|
ArrayUtil.SetBitFlagArray(Data.AsSpan(Offset + FlagStart), value);
|
|
SAV.State.Edited = true;
|
|
}
|
|
|
|
public DataMysteryGift[] GetGifts()
|
|
{
|
|
var cards = new DataMysteryGift[MaxCardsPresent];
|
|
for (int i = 0; i < cards.Length; i++)
|
|
cards[i] = GetGift(i);
|
|
return cards;
|
|
}
|
|
|
|
public void SetGifts(DataMysteryGift[] value)
|
|
{
|
|
int count = Math.Min(MaxCardsPresent, value.Length);
|
|
for (int i = 0; i < count; i++)
|
|
SetGift(value[i], i);
|
|
for (int i = value.Length; i < MaxCardsPresent; i++)
|
|
SetGift(new WC6(), i);
|
|
}
|
|
|
|
public DataMysteryGift GetGift(int index)
|
|
{
|
|
if ((uint)index > MaxCardsPresent)
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
|
|
var offset = GetGiftOffset(index);
|
|
var data = SAV.GetData(offset, WC6.Size);
|
|
return new WC6(data);
|
|
}
|
|
|
|
private int GetGiftOffset(int index) => Offset + CardStart + (index * WC6.Size);
|
|
|
|
public void SetGift(DataMysteryGift wc6, int index)
|
|
{
|
|
if ((uint)index > MaxCardsPresent)
|
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|
if (wc6.Data.Length != WC6.Size)
|
|
throw new InvalidCastException(nameof(wc6));
|
|
|
|
if (wc6.CardID == 2048 && wc6.ItemID == 726) // Eon Ticket (OR/AS)
|
|
{
|
|
if (SAV is not SAV6AO ao)
|
|
return;
|
|
// Set the special received data
|
|
var info = ao.Blocks.Sango;
|
|
info.ReceiveEon();
|
|
info.EnableSendEon();
|
|
}
|
|
|
|
SAV.SetData(wc6.Data, GetGiftOffset(index));
|
|
}
|
|
}
|